Player Matchup

Chang'e
Chang'e
Dingalungus
Chang'e
Level 3
God Stats
54W - 49L
1,300 SR
Queue Stats
140W - 163L
1,284 Elo+
Party 4
Danzaburou
Danzaburou
MeekTheSneak
Danzaburou
Level 5
God Stats
4W - 4L
1,616 SR
Queue Stats
12W - 8L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
Olanjohnson
Guan Yu
Level 89
God Stats
71W - 55L
1,568 SR
Queue Stats
187W - 203L
1,539 Elo+
Party 4
Artemis
Artemis
Serentonin
Artemis
Level 27
God Stats
3W - 2L
1,534 SR
Queue Stats
26W - 27L
1,470 Elo+
Party 1
Tiamat
Tiamat
TinyTimms832
Tiamat
Level 63
God Stats
0W - 3L
1,199 SR
Queue Stats
20W - 29L
1,368 Elo+
Party 1
Team Averages
Level 37
1,443 SR
1,440 Elo+

VS

Team Averages
Level 16
1,414 SR
1,351 Elo+
Hel
Hel
Bloodjunkiorgy
Hel
Level 18
God Stats
1W - 0L
1,299 SR
Queue Stats
28W - 26L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
Falferoo
Amaterasu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,533 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GOBTA1
Morgan Le Fay
Level 8
God Stats
5W - 6L
1,314 SR
Queue Stats
54W - 75L
1,100 Elo+
Party 2
Scylla
Scylla
TDAWGBOI
Scylla
Level 29
God Stats
2W - 0L
1,459 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Zayin26
Medusa
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
106W - 116L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dingalungus
Chang'e
20
4 / 10 / 13
13,706
914
11,040
26,297
12,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
MeekTheSneak
Danzaburou
20
1 / 5 / 17
13,610
907
22,685
30,169
12,856
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Olanjohnson
Guan Yu
20
2 / 5 / 17
13,807
920
18,593
49,071
64,912
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Serentonin
Artemis
20
11 / 10 / 12
16,049
1,070
37,862
30,251
11,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
5 / 4 / 12
14,389
959
26,839
27,823
14,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
13,845
923
19,451
20,126
14,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Falferoo
Amaterasu
20
9 / 9 / 19
15,796
1,053
31,668
39,975
50,892
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
GOBTA1
Morgan Le Fay
20
5 / 3 / 16
14,344
956
21,565
21,519
15,417
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
TDAWGBOI
Scylla
20
13 / 1 / 13
16,450
1,097
43,723
12,974
4,765
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Zayin26
Medusa
20
5 / 8 / 19
14,369
958
40,464
26,649
11,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
123
23
Kills
34
34
Deaths
23
71
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
L
Chang'e
Dingalungus
Chang'e
4
10
13
1.05
W
Amaterasu
Falferoo
Amaterasu
9
9
19
2.06
W
Morgan Le Fay
GOBTA1
Morgan Le Fay
5
3
16
4.33
L
Danzaburou
MeekTheSneak
Danzaburou
1
5
17
1.9
L
Guan Yu
Olanjohnson
Guan Yu
2
5
17
2.1
L
Artemis
Serentonin
Artemis
11
10
12
1.7
W
Scylla
TDAWGBOI
Scylla
13
1
13
19.5
L
Tiamat
5
4
12
2.75
W
Medusa
Zayin26
Medusa
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,019
Damage
156,871
163,611
Taken
121,243
115,835
Mitigated
96,703
42,277
Healing
42,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,451
3,096
15,693
8,997
20,126
14,237
0
6,971
13,155
48,515
0
L
Chang'e
Dingalungus
Chang'e
11,040
2,567
6,635
3,903
26,297
12,049
0
14,403
11,894
29,389
0
W
Amaterasu
Falferoo
Amaterasu
31,668
13,449
0
10,422
39,975
50,892
0
10,124
29,851
368
43,951
W
Morgan Le Fay
GOBTA1
Morgan Le Fay
21,565
5,051
379
2,338
21,519
15,417
0
5,876
15,643
40,943
0
L
Danzaburou
MeekTheSneak
Danzaburou
22,685
8,386
0
2,721
30,169
12,856
0
12,333
17,836
0
57,666
L
Guan Yu
Olanjohnson
Guan Yu
18,593
1,763
8,303
11,585
49,071
64,912
0
26,321
22,750
1,077
33,541
L
Artemis
Serentonin
Artemis
37,862
25,027
0
2,566
30,251
11,566
0
16,175
14,076
0
63,986
W
Scylla
TDAWGBOI
Scylla
43,723
4,512
0
2,745
12,974
4,765
0
6,436
6,538
84,430
0
L
Tiamat
26,839
965
401
6,163
27,823
14,452
0
15,734
12,089
57,673
0
W
Medusa
Zayin26
Medusa
40,464
19,698
0
2,416
26,649
11,392
0
9,514
17,135
0
67,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,561
Gold Earned
74,804
261
Minions Killed
295
8
Camps Cleared
5
1,324,434
Distance Traveled
1,354,658
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,845
923
85
6
1
284,884
0
L
Chang'e
13,706
914
54
4
0
190,632
1
W
Amaterasu
15,796
1,053
25
2
0
279,129
0
W
Morgan Le Fay
14,344
956
35
2
0
281,755
0
L
Danzaburou
13,610
907
72
5
1
271,653
1
L
Guan Yu
13,807
920
18
1
1
309,609
0
L
Artemis
16,049
1,070
57
4
2
260,862
0
W
Scylla
16,450
1,097
83
6
2
250,678
0
L
Tiamat
14,389
959
60
4
4
291,678
0
W
Medusa
14,369
958
67
4
2
258,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role