Player Matchup

Loki
Loki
Evil Karma8448
Loki
Level 16
God Stats
2W - 3L
1,189 SR
Queue Stats
4W - 15L
916 Elo+
Party 1
Kuzenbo
Kuzenbo
FCAGjoestar
Kuzenbo
Level 20
God Stats
14W - 14L
1,420 SR
Queue Stats
177W - 206L
1,193 Elo+
Solo
Kukulkan
Kukulkan
Redalexis64
Kukulkan
Level 6
God Stats
3W - 16L
1,083 SR
Queue Stats
4W - 16L
890 Elo+
Party 1
Nemesis
Nemesis
SoulOfTheTiger
Nemesis
Level 29
God Stats
2W - 4L
1,058 SR
Queue Stats
72W - 105L
1,255 Elo+
Solo
Danzaburou
Danzaburou
chilapape_219
Danzaburou
Level 4
God Stats
1W - 4L
1,113 SR
Queue Stats
4W - 14L
998 Elo+
Party 1
Team Averages
Level 15
1,173 SR
1,050 Elo+

VS

Team Averages
Level 8
1,457 SR
1,429 Elo+
Nemesis
Nemesis
Doodoodavis420
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeitorJ
Morgan Le Fay
Level 29
God Stats
4W - 10L
1,283 SR
Queue Stats
13W - 16L
1,143 Elo+
Solo
Bellona
Bellona
Jaque5080
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Loganallen420
The Morrigan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
hotdogjoe10
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
6,196
443
1,067
4,183
833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
FCAGjoestar
Kuzenbo
11
11 / 0 / 3
7,856
561
4,585
6,787
3,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Redalexis64
Kukulkan
13
8 / 0 / 11
8,444
603
6,548
4,055
1,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
9 / 2 / 10
8,073
577
5,422
7,542
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
chilapape_219
Danzaburou
13
3 / 0 / 0
8,429
602
2,109
4,788
1,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 0
5,518
394
5,110
10,401
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
HeitorJ
Morgan Le Fay
8
0 / 5 / 0
5,136
367
1,676
5,511
1,737
Bellona
Jaque5080
Bellona
5
0 / 11 / 0
4,588
328
350
8,879
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Loganallen420
The Morrigan
5
0 / 6 / 0
4,559
326
904
4,281
1,006
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 0
5,263
376
575
8,368
3,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
33
Kills
2
2
Deaths
36
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
2
0
0
2
W
Kuzenbo
FCAGjoestar
Kuzenbo
11
0
3
12.5
L
Morgan Le Fay
HeitorJ
Morgan Le Fay
0
5
0
0
L
Bellona
Jaque5080
Bellona
0
11
0
0
L
The Morrigan
Loganallen420
The Morrigan
0
6
0
0
W
Kukulkan
Redalexis64
Kukulkan
8
0
11
13.5
W
9
2
10
7
W
Danzaburou
chilapape_219
Danzaburou
3
0
0
3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
8,615
27,355
Taken
37,440
10,276
Mitigated
13,949
6,152
Healing
1,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,110
2,438
0
1,025
10,401
3,581
0
3,349
7,052
0
25,711
W
1,067
500
0
329
4,183
833
0
32
4,151
0
18,828
W
Kuzenbo
FCAGjoestar
Kuzenbo
4,585
2,252
0
2,962
6,787
3,693
671
2,029
4,758
20,323
0
L
Morgan Le Fay
HeitorJ
Morgan Le Fay
1,676
487
0
0
5,511
1,737
261
2,419
3,092
17,203
0
L
Bellona
Jaque5080
Bellona
350
225
0
0
8,879
3,648
120
2,226
6,653
0
7,697
L
The Morrigan
Loganallen420
The Morrigan
904
668
0
0
4,281
1,006
0
1,655
2,626
6,943
0
W
Kukulkan
Redalexis64
Kukulkan
6,548
1,182
0
0
4,055
1,299
1,440
634
3,421
39,844
0
W
5,422
2,536
0
1,994
7,542
2,734
1,355
460
7,082
0
31,384
W
Danzaburou
chilapape_219
Danzaburou
2,109
1,684
0
867
4,788
1,717
4,131
0
4,788
0
42,733
L
575
319
0
0
8,368
3,977
63
1,484
6,884
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
25,064
293
Minions Killed
99
0
Camps Cleared
0
1,241,951
Distance Traveled
961,891
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,518
394
40
3
0
248,957
1
W
Loki
6,196
443
45
3
0
213,951
0
W
Kuzenbo
7,856
561
24
2
0
258,226
1
L
Morgan Le Fay
5,136
367
22
2
0
176,381
0
L
Bellona
4,588
328
14
1
0
211,375
0
L
The Morrigan
4,559
326
11
1
0
149,706
4
W
Kukulkan
8,444
603
73
5
0
252,499
0
W
Nemesis
8,073
577
56
4
0
274,813
0
W
Danzaburou
8,429
602
95
7
0
242,462
0
L
Ymir
5,263
376
12
1
0
175,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role