Player Matchup

Kumbhakarna
Kumbhakarna
Dan324
Kumbhakarna
Level 131
God Stats
2W - 0L
1,584 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dna423
Morgan Le Fay
Level 157
God Stats
2W - 0L
1,865 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Ullr
Ullr
JackGrice
Ullr
Level 140
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 1L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Sancheeze
Gilgamesh
Level 81
God Stats
2W - 0L
1,799 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Team Averages
Level 127
1,756 SR
1,557 Elo+

VS

Team Averages
Level 115
1,458 SR
1,271 Elo+
Chaac
Chaac
DoMiNaToR1876
Chaac
Level 127
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 19L
1,235 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LividMothSlayer
Morgan Le Fay
Level 135
God Stats
0W - 1L
1,436 SR
Queue Stats
8W - 23L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
aNdReW2255
Danzaburou
Level 144
God Stats
0W - 3L
1,568 SR
Queue Stats
5W - 19L
1,235 Elo+
Party 1
Aphrodite
Aphrodite
aNdReW2255
Aphrodite
Level 54
God Stats
4W - 11L
1,499 SR
Queue Stats
4W - 17L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dan324
Kumbhakarna
14
4 / 0 / 7
9,029
903
3,918
11,401
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Dna423
Morgan Le Fay
14
4 / 1 / 9
8,910
891
11,816
7,050
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
7 / 1 / 6
9,339
934
10,691
5,010
2,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Sancheeze
Gilgamesh
14
3 / 1 / 12
8,597
860
7,465
8,627
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,203
720
2,640
11,777
10,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
LividMothSlayer
Morgan Le Fay
12
1 / 4 / 1
7,276
728
7,430
7,633
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
aNdReW2255
Danzaburou
11
0 / 6 / 1
6,901
690
4,946
10,998
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
aNdReW2255
Aphrodite
12
1 / 4 / 0
7,584
758
3,519
7,900
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
3
3
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Dan324
Kumbhakarna
4
0
7
7.5
W
Morgan Le Fay
Dna423
Morgan Le Fay
4
1
9
8.5
L
1
4
0
0.25
W
Ullr
7
1
6
10
L
Morgan Le Fay
LividMothSlayer
Morgan Le Fay
1
4
1
0.38
W
Gilgamesh
Sancheeze
Gilgamesh
3
1
12
9
L
Danzaburou
aNdReW2255
Danzaburou
0
6
1
0.08
L
Aphrodite
aNdReW2255
Aphrodite
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
18,535
32,088
Taken
38,308
26,228
Mitigated
23,578
5,486
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Dan324
Kumbhakarna
3,918
314
0
1,667
11,401
11,280
656
3,794
7,607
13,680
0
W
Morgan Le Fay
Dna423
Morgan Le Fay
11,816
758
338
2,155
7,050
3,069
1,253
1,891
5,159
40,925
0
L
2,640
387
0
3,739
11,777
10,649
0
3,220
8,328
0
16,081
W
Ullr
10,691
4,996
0
596
5,010
2,102
1,755
2,745
2,265
0
26,525
L
Morgan Le Fay
LividMothSlayer
Morgan Le Fay
7,430
614
84
965
7,633
2,828
0
3,971
3,569
28,502
0
W
Gilgamesh
Sancheeze
Gilgamesh
7,465
911
0
730
8,627
9,777
544
2,995
5,632
0
15,005
L
Danzaburou
aNdReW2255
Danzaburou
4,946
876
0
1,246
10,998
4,883
0
4,985
5,831
0
20,909
L
Aphrodite
aNdReW2255
Aphrodite
3,519
36
2,443
3,349
7,900
5,218
0
3,891
3,704
14,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
28,964
155
Minions Killed
136
8
Camps Cleared
8
835,539
Distance Traveled
659,038
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,029
903
18
2
1
219,063
0
W
Morgan Le Fay
8,910
891
53
5
3
190,058
1
L
Chaac
7,203
720
25
3
2
166,628
0
W
Ullr
9,339
934
58
6
3
199,015
0
L
Morgan Le Fay
7,276
728
45
5
3
174,027
0
W
Gilgamesh
8,597
860
26
3
1
227,403
0
L
Danzaburou
6,901
690
39
4
3
157,053
1
L
Aphrodite
7,584
758
27
3
0
161,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role