Player Matchup

Danzaburou
Danzaburou
Matariki8033
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,186 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RamG001094
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 8L
1,319 Elo+
Solo
Jormungandr
Jormungandr
TruScorpio89705
Jormungandr
Level 11
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxLone_Wolf666
Tsukuyomi
Level 26
God Stats
3W - 2L
1,652 SR
Queue Stats
62W - 66L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
turnance
Erlang Shen
Level 18
God Stats
2W - 1L
1,685 SR
Queue Stats
28W - 18L
1,542 Elo+
Solo
Team Averages
Level 14
1,557 SR
1,379 Elo+

VS

Team Averages
Level 35
1,387 SR
1,349 Elo+
Ganesha
Ganesha
SoloSauce17
Ganesha
Level 28
God Stats
3W - 2L
1,353 SR
Queue Stats
117W - 160L
1,414 Elo+
Solo
Danzaburou
Danzaburou
TRAP_BigRichard
Danzaburou
Level 86
God Stats
2W - 6L
1,287 SR
Queue Stats
226W - 333L
1,299 Elo+
Party 1
Bacchus
Bacchus
TRAP_TheCMP
Bacchus
Level 25
God Stats
21W - 47L
1,277 SR
Queue Stats
114W - 224L
1,243 Elo+
Party 1
Hades
Hades
ThePoisonPete
Hades
Level 23
God Stats
9W - 3L
1,676 SR
Queue Stats
31W - 25L
1,476 Elo+
Solo
Cupid
Cupid
Waiter04
Cupid
Level 15
God Stats
14W - 16L
1,343 SR
Queue Stats
28W - 47L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matariki8033
Danzaburou
20
4 / 4 / 16
15,684
1,046
23,092
17,488
6,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RamG001094
Morgan Le Fay
20
2 / 12 / 18
14,636
976
12,404
29,852
12,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
TruScorpio89705
Jormungandr
20
0 / 9 / 8
12,409
827
1,402
21,057
9,983
Tsukuyomi
XxLone_Wolf666
Tsukuyomi
20
18 / 9 / 14
19,166
1,278
51,592
27,189
11,912
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
turnance
Erlang Shen
20
11 / 1 / 17
17,561
1,171
24,241
37,767
44,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SoloSauce17
Ganesha
20
1 / 4 / 27
14,619
975
24,251
28,918
51,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TRAP_BigRichard
Danzaburou
20
8 / 5 / 14
15,271
1,018
30,246
16,581
8,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TRAP_TheCMP
Bacchus
20
4 / 9 / 20
14,491
966
16,171
25,287
25,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 11 / 9
18,548
1,237
35,493
35,202
38,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
Waiter04
Cupid
20
2 / 6 / 20
13,901
927
18,006
15,250
7,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
124
35
Kills
34
35
Deaths
35
73
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Matariki8033
Danzaburou
4
4
16
3
L
Morgan Le Fay
RamG001094
Morgan Le Fay
2
12
18
0.92
W
Ganesha
SoloSauce17
Ganesha
1
4
27
3.63
W
Danzaburou
TRAP_BigRichard
Danzaburou
8
5
14
3
W
Bacchus
TRAP_TheCMP
Bacchus
4
9
20
1.56
W
19
11
9
2.14
L
Jormungandr
TruScorpio89705
Jormungandr
0
9
8
0.44
W
Cupid
Waiter04
Cupid
2
6
20
2
L
Tsukuyomi
XxLone_Wolf666
Tsukuyomi
18
9
14
2.78
L
Erlang Shen
turnance
Erlang Shen
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,731
Damage
124,167
133,353
Taken
121,238
85,062
Mitigated
132,060
10,429
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Matariki8033
Danzaburou
23,092
8,428
0
1,730
17,488
6,203
0
12,098
5,390
0
48,424
L
Morgan Le Fay
RamG001094
Morgan Le Fay
12,404
2,644
375
1,642
29,852
12,562
0
21,222
8,630
41,675
0
W
Ganesha
SoloSauce17
Ganesha
24,251
1,970
0
40
28,918
51,177
0
7,375
21,543
47,601
0
W
Danzaburou
TRAP_BigRichard
Danzaburou
30,246
20,640
623
4,293
16,581
8,782
0
2,159
14,422
0
75,323
W
Bacchus
TRAP_TheCMP
Bacchus
16,171
2,511
52
1,793
25,287
25,904
0
4,258
21,029
28,624
0
W
35,493
5,887
840
8,727
35,202
38,636
0
6,964
28,238
62,536
0
L
Jormungandr
TruScorpio89705
Jormungandr
1,402
146
0
0
21,057
9,983
0
6,578
11,374
9,859
0
W
Cupid
Waiter04
Cupid
18,006
10,171
71
606
15,250
7,561
0
2,453
12,797
0
40,634
L
Tsukuyomi
XxLone_Wolf666
Tsukuyomi
51,592
14,170
0
2,106
27,189
11,912
0
15,849
11,340
0
95,307
L
Erlang Shen
turnance
Erlang Shen
24,241
7,465
0
4,576
37,767
44,402
0
20,168
17,599
20,134
25,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,456
Gold Earned
76,830
286
Minions Killed
297
9
Camps Cleared
6
1,292,718
Distance Traveled
1,289,254
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,684
1,046
63
4
1
244,850
0
L
Morgan Le Fay
14,636
976
76
5
0
217,049
0
W
Ganesha
14,619
975
1
0
0
296,033
0
W
Danzaburou
15,271
1,018
105
7
5
259,255
0
W
Bacchus
14,491
966
38
3
1
271,082
1
W
Hades
18,548
1,237
87
6
0
242,001
2
L
Jormungandr
12,409
827
13
1
3
201,895
0
W
Cupid
13,901
927
66
4
0
220,883
0
L
Tsukuyomi
19,166
1,278
92
6
5
328,786
1
L
Erlang Shen
17,561
1,171
42
3
0
300,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role