Player Matchup

Artemis
Artemis
Church636
Artemis
Level 155
God Stats
6W - 3L
1,731 SR
Queue Stats
401W - 361L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
Perantucci
Gilgamesh
Level 160
God Stats
42W - 24L
1,670 SR
Queue Stats
411W - 353L
1,574 Elo+
Party 2
Awilix
Awilix
ProbablyLanee
Awilix
Level 88
God Stats
2W - 2L
1,411 SR
Queue Stats
597W - 598L
1,445 Elo+
Party 1
Vulcan
Vulcan
SingleGirlsHMU
Vulcan
Level 84
God Stats
19W - 14L
1,512 SR
Queue Stats
463W - 478L
1,477 Elo+
Party 1
Yemoja
Yemoja
genbuddha
Yemoja
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
588W - 543L
1,469 Elo+
Party 2
Team Averages
Level 129
1,565 SR
1,494 Elo+

VS

Team Averages
Level 68
1,419 SR
1,436 Elo+
Janus
Janus
BigShawn9in
Janus
Level 61
God Stats
10W - 14L
1,421 SR
Queue Stats
125W - 145L
1,399 Elo+
Party 3
Cerberus
Cerberus
HazedSloth
Cerberus
Level 85
God Stats
6W - 14L
1,500 SR
Queue Stats
559W - 610L
1,417 Elo+
Party 3
Chiron
Chiron
ShepLer421
Chiron
Level 64
God Stats
21W - 19L
1,499 SR
Queue Stats
297W - 318L
1,406 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YmirFreezy
Tsukuyomi
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
535W - 513L
1,506 Elo+
Party 3
Nike
Nike
blkkat
Nike
Level 68
God Stats
0W - 3L
1,176 SR
Queue Stats
178W - 173L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Church636
Artemis
18
8 / 0 / 5
10,995
647
14,270
11,639
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Perantucci
Gilgamesh
16
4 / 1 / 4
10,276
604
10,448
13,337
15,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 5
8,446
497
4,610
12,147
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 0 / 2
9,707
571
13,510
3,188
1,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
genbuddha
Yemoja
13
4 / 0 / 6
9,143
538
4,178
7,605
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,939
467
6,391
8,002
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
HazedSloth
Cerberus
11
0 / 5 / 2
7,018
413
2,999
16,106
8,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ShepLer421
Chiron
12
1 / 9 / 0
7,687
452
6,748
13,770
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
YmirFreezy
Tsukuyomi
13
1 / 2 / 1
7,957
468
3,064
11,016
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
blkkat
Nike
13
1 / 3 / 2
8,246
485
6,731
13,128
7,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
4
4
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Artemis
Church636
Artemis
8
0
5
10.5
L
Cerberus
HazedSloth
Cerberus
0
5
2
0.2
W
Gilgamesh
Perantucci
Gilgamesh
4
1
4
6
W
2
3
5
1.5
L
Chiron
ShepLer421
Chiron
1
9
0
0.11
W
6
0
2
7
L
Tsukuyomi
YmirFreezy
Tsukuyomi
1
2
1
0.75
L
Nike
blkkat
Nike
1
3
2
0.67
W
Yemoja
genbuddha
Yemoja
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,016
Damage
25,933
47,916
Taken
62,022
32,797
Mitigated
25,477
19,454
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,391
454
58
904
8,002
2,220
0
3,282
4,669
47,637
0
W
Artemis
Church636
Artemis
14,270
8,177
0
4,518
11,639
4,509
3,270
843
10,796
0
83,745
L
Cerberus
HazedSloth
Cerberus
2,999
215
436
2,761
16,106
8,276
0
7,693
8,363
27,065
0
W
Gilgamesh
Perantucci
Gilgamesh
10,448
1,743
0
3,937
13,337
15,770
168
444
12,893
0
69,216
W
4,610
1,294
0
4,234
12,147
3,803
0
4,887
7,260
0
45,109
L
Chiron
ShepLer421
Chiron
6,748
2,257
92
1,957
13,770
2,830
256
1,356
12,330
0
45,821
W
13,510
4,880
0
1,421
3,188
1,381
330
976
2,212
74,598
0
L
Tsukuyomi
YmirFreezy
Tsukuyomi
3,064
879
0
3,187
11,016
4,181
0
3,626
7,296
0
57,880
L
Nike
blkkat
Nike
6,731
1,359
0
3,780
13,128
7,970
0
1,731
10,481
0
41,463
W
Yemoja
genbuddha
Yemoja
4,178
1,208
2,302
3,042
7,605
7,334
0
2,240
5,365
20,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
38,847
519
Minions Killed
465
0
Camps Cleared
0
1,627,944
Distance Traveled
1,491,879
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,939
467
94
6
0
290,615
3
W
Artemis
10,995
647
140
8
0
293,181
7
L
Cerberus
7,018
413
83
5
0
310,425
0
W
Gilgamesh
10,276
604
125
7
0
321,169
2
W
Awilix
8,446
497
86
5
0
348,236
1
L
Chiron
7,687
452
94
6
0
260,459
1
W
Vulcan
9,707
571
130
8
0
338,165
2
L
Tsukuyomi
7,957
468
102
6
0
334,901
4
L
Nike
8,246
485
92
5
0
295,479
5
W
Yemoja
9,143
538
38
2
0
327,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role