Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum V
Hrparadise
Ah Muzen Cab
Platinum V
Level 68
God Stats
10W - 5L
1,682 SR
Queue Stats
74W - 62L
1,715 MMR
Party 1
Ymir
Ymir
Gold I
InnesThePinnes
Ymir
Gold I
Level 74
God Stats
9W - 5L
1,586 SR
Queue Stats
84W - 66L
1,698 MMR
Solo
Hel
Hel
Gold IV
Mariahs Lamb
Hel
Gold IV
Level 44
God Stats
6W - 5L
1,459 SR
Queue Stats
17W - 9L
1,736 MMR
Party 4
Sun Wukong
Sun Wukong
Platinum V
North_MyRealm
Sun Wukong
Platinum V
Level 101
God Stats
5W - 9L
1,589 SR
Queue Stats
76W - 71L
1,656 MMR
Party 1
Nemesis
Nemesis
Gold V
xSherb
Nemesis
Gold V
Level 36
God Stats
3W - 0L
1,901 SR
Queue Stats
17W - 9L
1,670 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 65
1,643 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,574 SR
1,695 MMR
Mercury
Mercury
Gold I
bulling66
Mercury
Gold I
Level 55
God Stats
1W - 3L
1,644 SR
Queue Stats
128W - 110L
1,685 MMR
Solo
Hercules
Hercules
Platinum II
daboytoodope
Hercules
Platinum II
Level 141
God Stats
1W - 2L
1,679 SR
Queue Stats
290W - 285L
1,865 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
imGian_zPR
Hou Yi
Platinum V
Level 129
God Stats
6W - 11L
1,567 SR
Queue Stats
299W - 293L
1,748 MMR
Party 3
Sylvanus
Sylvanus
Gold II
vVeNDeTTaz_PRxX
Sylvanus
Gold II
Level 152
God Stats
3W - 6L
1,469 SR
Queue Stats
558W - 562L
1,630 MMR
Party 3
Merlin
Merlin
Gold III
xFrosbitZEROx
Merlin
Gold III
Level 158
God Stats
1W - 2L
1,511 SR
Queue Stats
125W - 116L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hrparadise
Ah Muzen Cab
18
5 / 1 / 1
11,611
645
6,437
10,583
3,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 0 / 6
9,246
514
4,032
10,788
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 0 / 3
10,304
572
7,809
6,320
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
North_MyRealm
Sun Wukong
18
1 / 0 / 2
11,478
638
8,273
11,196
6,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
xSherb
Nemesis
16
4 / 0 / 7
10,437
580
8,864
12,975
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AthenaSetCthulhuGilgameshMorgan Le Fay

VS

Bans
SolCu ChulainnTiamatLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
bulling66
Mercury
16
0 / 2 / 1
9,192
511
3,380
9,473
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
daboytoodope
Hercules
15
0 / 3 / 0
8,994
500
7,154
15,043
12,049
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
imGian_zPR
Hou Yi
15
1 / 4 / 0
8,670
482
5,274
11,447
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
10
0 / 5 / 0
6,675
371
3,448
13,415
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 0 / 0
9,648
536
8,337
4,839
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hrparadise
Ah Muzen Cab
5
1
1
5.5
W
2
0
6
5
W
2
0
3
3.5
W
Sun Wukong
North_MyRealm
Sun Wukong
1
0
2
2
L
Mercury
bulling66
Mercury
0
2
1
0.25
L
Hercules
daboytoodope
Hercules
0
3
0
0
L
Hou Yi
imGian_zPR
Hou Yi
1
4
0
0.25
L
Sylvanus
0
5
0
0
L
0
0
0
0
W
Nemesis
xSherb
Nemesis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
27,593
51,862
Taken
54,217
30,684
Mitigated
29,736
33,592
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hrparadise
Ah Muzen Cab
6,437
2,527
0
6,815
10,583
3,479
572
616
9,967
0
101,206
W
4,032
881
245
2,757
10,788
10,070
116
3,362
7,426
24,918
0
W
7,809
850
8,236
5,094
6,320
3,014
173
3,863
2,457
74,125
0
W
Sun Wukong
North_MyRealm
Sun Wukong
8,273
1,648
0
6,504
11,196
6,458
232
2,404
8,792
0
84,697
L
Mercury
bulling66
Mercury
3,380
1,341
0
1,355
9,473
3,690
0
819
8,654
0
83,417
L
Hercules
daboytoodope
Hercules
7,154
2,457
0
5,489
15,043
12,049
0
2,410
12,633
9,982
50,922
L
Hou Yi
imGian_zPR
Hou Yi
5,274
2,181
0
2,742
11,447
3,287
1,231
604
10,843
0
55,417
L
Sylvanus
3,448
1,054
389
1,606
13,415
8,921
24
6,997
6,418
23,403
8,297
L
8,337
188
0
1,431
4,839
1,789
0
1,011
3,828
80,251
0
W
Nemesis
xSherb
Nemesis
8,864
3,631
0
3,941
12,975
7,663
639
3,848
9,127
0
80,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,076
Gold Earned
43,179
666
Minions Killed
617
0
Camps Cleared
0
1,953,595
Distance Traveled
1,707,590
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,611
645
169
9
0
395,147
6
W
Ymir
9,246
514
30
2
0
377,046
6
W
Hel
10,304
572
168
9
0
378,176
5
W
Sun Wukong
11,478
638
182
10
0
360,017
5
L
Mercury
9,192
511
142
8
0
411,972
1
L
Hercules
8,994
500
133
7
0
349,679
6
L
Hou Yi
8,670
482
117
7
0
309,345
7
L
Sylvanus
6,675
371
64
4
0
307,393
2
L
Merlin
9,648
536
161
9
0
329,201
9
W
Nemesis
10,437
580
117
7
0
443,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role