Player Matchup

Sun Wukong
Sun Wukong
DillyDoe1
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 108L
1,607 Elo+
Party 2
Odin
Odin
WTFJungleRotate
Odin
Level 158
God Stats
0W - 1L
1,865 SR
Queue Stats
214W - 113L
1,706 Elo+
Party 2
Zeus
Zeus
brolo713
Zeus
Level 144
God Stats
14W - 9L
1,559 SR
Queue Stats
300W - 229L
1,606 Elo+
Party 2
Team Averages
Level 124
1,641 SR
1,640 Elo+

VS

Team Averages
Level 117
1,729 SR
1,707 Elo+
Jormungandr
Jormungandr
ZenHeartless
Jormungandr
Level 157
God Stats
2W - 2L
1,579 SR
Queue Stats
218W - 191L
1,712 Elo+
Party 1
Serqet
Serqet
grizzybojango
Serqet
Level 125
God Stats
3W - 0L
1,947 SR
Queue Stats
171W - 131L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
Level 69
God Stats
4W - 1L
1,662 SR
Queue Stats
15W - 10L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DillyDoe1
Sun Wukong
20
3 / 3 / 16
14,274
649
17,155
24,434
17,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 0 / 7
11,402
518
4,340
6,911
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
19
15 / 7 / 4
15,417
701
27,034
18,266
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ZenHeartless
Jormungandr
18
2 / 5 / 4
13,340
606
13,520
26,432
31,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 8 / 4
12,950
589
8,194
19,178
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
hyper_bionic34
Morgan Le Fay
20
7 / 7 / 2
15,512
705
18,570
17,747
8,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
10
10
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DillyDoe1
Sun Wukong
3
3
16
3.67
L
2
0
7
5.5
W
Jormungandr
ZenHeartless
Jormungandr
2
5
4
0.8
L
Zeus
15
7
4
2.43
W
1
8
4
0.38
W
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,529
Damage
40,284
49,611
Taken
63,357
25,312
Mitigated
47,424
15,122
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DillyDoe1
Sun Wukong
17,155
3,550
654
8,173
24,434
17,487
281
13,774
8,651
0
72,124
L
4,340
680
0
250
6,911
2,461
120
3,748
2,379
0
14,802
W
Jormungandr
ZenHeartless
Jormungandr
13,520
1,915
29
3,819
26,432
31,032
481
11,070
15,362
57,912
0
L
Zeus
27,034
7,966
0
6,045
18,266
5,364
1,087
11,442
4,480
68,070
0
W
8,194
1,063
0
2,775
19,178
7,541
891
7,229
11,949
0
37,331
W
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
18,570
1,110
0
2,909
17,747
8,851
1,594
8,735
9,012
74,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
41,802
205
Minions Killed
223
0
Camps Cleared
0
931,137
Distance Traveled
1,115,230
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,274
649
78
4
0
429,917
1
L
Odin
11,402
518
24
1
0
205,940
3
W
Jormungandr
13,340
606
69
3
0
343,862
2
L
Zeus
15,417
701
103
5
0
295,280
5
W
Serqet
12,950
589
54
2
0
404,688
0
W
Morgan Le Fay
15,512
705
100
5
0
366,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role