Player Matchup

Merlin
Merlin
 
Merlin
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Leowill01
Bellona
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 73L
1,432 Elo+
Solo
Set
Set
Nola geo
Set
Level 19
God Stats
5W - 12L
1,628 SR
Queue Stats
203W - 214L
1,408 Elo+
Solo
Kali
Kali
coffeeXblack_14
Kali
Level 14
God Stats
10W - 8L
1,336 SR
Queue Stats
12W - 10L
1,342 Elo+
Solo
Skadi
Skadi
the-bunny-boo
Skadi
Level 11
God Stats
2W - 4L
1,446 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Team Averages
Level 14
1,482 SR
1,450 Elo+

VS

Team Averages
Level 15
1,460 SR
1,409 Elo+
Loki
Loki
JayRamzOnPc
Loki
Level 17
God Stats
17W - 9L
1,454 SR
Queue Stats
47W - 46L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jsvvng01
Morgan Le Fay
Level 23
God Stats
171W - 152L
1,516 SR
Queue Stats
251W - 300L
1,408 Elo+
Party 1
Hera
Hera
Medeenn
Hera
Level 25
God Stats
112W - 86L
1,460 SR
Queue Stats
231W - 257L
1,366 Elo+
Party 1
Bellona
Bellona
Murdererr
Bellona
Level 11
God Stats
4W - 7L
1,370 SR
Queue Stats
18W - 32L
1,359 Elo+
Solo
Artemis
Artemis
mar1jauna
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 15 / 4
11,043
849
3,736
21,602
6,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Leowill01
Bellona
17
0 / 1 / 5
10,924
840
8,379
18,458
17,973
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 9 / 4
11,187
861
10,566
20,958
6,762
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 14 / 2
12,587
968
14,963
29,972
12,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 2
10,835
833
5,692
7,463
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 11
14,356
1,104
18,710
6,140
2,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Jsvvng01
Morgan Le Fay
20
13 / 0 / 19
14,972
1,152
30,708
12,820
5,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
Medeenn
Hera
20
5 / 2 / 18
12,724
979
16,797
6,961
2,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Murdererr
Bellona
20
7 / 4 / 15
13,135
1,010
17,270
17,241
14,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
mar1jauna
Artemis
19
0 / 0 / 17
11,606
893
5,126
7,297
2,887
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
121
6
Kills
41
41
Deaths
6
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
15
4
0.13
W
16
0
11
21.5
W
Morgan Le Fay
Jsvvng01
Morgan Le Fay
13
0
19
22.5
L
Bellona
Leowill01
Bellona
0
1
5
2.5
W
Hera
Medeenn
Hera
5
2
18
7
W
Bellona
Murdererr
Bellona
7
4
15
3.63
L
1
9
4
0.33
L
4
14
2
0.36
W
Artemis
mar1jauna
Artemis
0
0
17
8.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,336
Damage
88,611
98,453
Taken
50,459
46,755
Mitigated
27,666
7,591
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,736
1,411
0
321
21,602
6,588
0
9,126
12,476
16,713
0
W
18,710
4,745
0
688
6,140
2,525
0
293
5,847
0
30,211
W
Morgan Le Fay
Jsvvng01
Morgan Le Fay
30,708
1,342
231
3,203
12,820
5,686
0
1,069
11,751
57,287
0
L
Bellona
Leowill01
Bellona
8,379
810
0
1,480
18,458
17,973
0
12,368
6,090
0
23,822
W
Hera
Medeenn
Hera
16,797
4,603
893
424
6,961
2,196
0
343
6,618
27,722
0
W
Bellona
Murdererr
Bellona
17,270
7,745
0
2,944
17,241
14,372
0
759
16,482
0
42,113
L
10,566
4,401
0
602
20,958
6,762
0
10,919
10,039
0
23,864
L
14,963
8,447
0
4,368
29,972
12,444
0
13,420
16,552
0
42,595
W
Artemis
mar1jauna
Artemis
5,126
907
0
217
7,297
2,887
0
1,272
6,025
0
11,036
L
5,692
4,104
0
820
7,463
2,988
0
1,672
5,791
0
17,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,576
Gold Earned
66,793
159
Minions Killed
204
2
Camps Cleared
7
1,089,040
Distance Traveled
1,278,175
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,043
849
26
2
2
179,708
0
W
Loki
14,356
1,104
29
2
4
318,369
0
W
Morgan Le Fay
14,972
1,152
70
5
0
288,361
0
L
Bellona
10,924
840
33
3
0
256,402
0
W
Hera
12,724
979
29
2
0
228,727
0
W
Bellona
13,135
1,010
67
5
3
214,840
0
L
Set
11,187
861
30
2
0
246,806
0
L
Kali
12,587
968
49
4
0
223,466
0
W
Artemis
11,606
893
9
1
0
227,878
3
L
Skadi
10,835
833
21
2
0
182,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role