Player Matchup

Cupid
Cupid
Jyxvo
Cupid
Level 100
God Stats
0W - 1L
1,677 SR
Queue Stats
51W - 44L
1,345 Elo+
Party 1
Bakasura
Bakasura
KSOMHY
Bakasura
Level 125
God Stats
0W - 3L
1,177 SR
Queue Stats
206W - 218L
1,399 Elo+
Solo
Nox
Nox
LikeMrGoodBar
Nox
Level 91
God Stats
0W - 1L
1,505 SR
Queue Stats
341W - 360L
1,510 Elo+
Solo
Sylvanus
Sylvanus
TussockySwing31
Sylvanus
Level 129
God Stats
23W - 24L
1,515 SR
Queue Stats
253W - 255L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xLtToenailx
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,355 SR
Queue Stats
38W - 33L
1,359 Elo+
Party 1
Team Averages
Level 110
1,446 SR
1,411 Elo+

VS

Team Averages
Level 97
1,429 SR
1,444 Elo+
Izanami
Izanami
BroG-_-Psycho2
Izanami
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
166W - 206L
1,419 Elo+
Party 2
Arachne
Arachne
CJWillyMac
Arachne
Level 119
God Stats
6W - 6L
1,479 SR
Queue Stats
513W - 530L
1,444 Elo+
Solo
Chronos
Chronos
CarbonFiberPanda
Chronos
Level 83
God Stats
10W - 15L
1,385 SR
Queue Stats
303W - 385L
1,440 Elo+
Party 2
Anubis
Anubis
SuchFutility
Anubis
Level 129
God Stats
8W - 11L
1,438 SR
Queue Stats
608W - 677L
1,442 Elo+
Party 2
Athena
Athena
wolfhunter789
Athena
Level 85
God Stats
14W - 9L
1,525 SR
Queue Stats
64W - 65L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jyxvo
Cupid
16
0 / 2 / 3
9,001
450
6,168
14,096
4,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
KSOMHY
Bakasura
13
6 / 9 / 2
9,751
488
11,137
18,180
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 8 / 2
8,662
433
9,778
16,034
5,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
1 / 5 / 5
8,691
435
6,737
20,420
14,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
xLtToenailx
Morgan Le Fay
14
4 / 5 / 1
9,558
478
14,432
11,869
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,599
530
13,953
11,486
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CJWillyMac
Arachne
20
5 / 1 / 7
12,500
625
7,116
15,019
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 3 / 8
11,099
555
10,635
15,300
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
13 / 1 / 10
12,184
609
18,977
13,995
7,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 15
9,518
476
6,789
16,854
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
29
29
Deaths
11
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Arachne
CJWillyMac
Arachne
5
1
7
8.5
W
6
3
8
3.33
L
Cupid
Jyxvo
Cupid
0
2
3
0.75
L
Bakasura
KSOMHY
Bakasura
6
9
2
0.78
L
0
8
2
0.13
W
Anubis
13
1
10
18
L
Sylvanus
1
5
5
0.7
W
0
2
15
3.75
L
Morgan Le Fay
xLtToenailx
Morgan Le Fay
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
57,470
80,599
Taken
72,654
34,500
Mitigated
39,877
24,542
Healing
26,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,953
7,863
0
1,526
11,486
3,852
1,148
2,799
8,577
0
68,713
W
Arachne
CJWillyMac
Arachne
7,116
4,797
0
5,224
15,019
7,916
2,316
3,877
11,047
0
113,343
W
10,635
4,293
0
5,264
15,300
5,705
3,123
8,270
6,950
56,024
0
L
Cupid
Jyxvo
Cupid
6,168
4,413
485
7,381
14,096
4,267
454
3,107
10,989
0
65,591
L
Bakasura
KSOMHY
Bakasura
11,137
8,598
0
5,872
18,180
6,768
50
8,642
9,538
0
43,671
L
9,778
658
0
4,822
16,034
5,813
710
11,075
4,959
46,809
0
W
Anubis
18,977
649
0
9,519
13,995
7,322
0
7,924
5,958
72,499
0
L
Sylvanus
6,737
1,848
1,138
3,276
20,420
14,454
228
8,086
12,334
30,265
0
W
6,789
1,761
568
4,108
16,854
15,082
337
8,077
8,637
23,357
0
L
Morgan Le Fay
xLtToenailx
Morgan Le Fay
14,432
719
0
1,568
11,869
3,198
114
5,663
6,206
63,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
55,900
423
Minions Killed
559
0
Camps Cleared
0
1,762,882
Distance Traveled
2,024,255
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,599
530
119
6
0
366,778
4
W
Arachne
12,500
625
179
9
0
454,122
0
W
Chronos
11,099
555
110
6
0
377,878
7
L
Cupid
9,001
450
99
5
0
381,207
5
L
Bakasura
9,751
488
90
5
0
392,854
2
L
Nox
8,662
433
100
5
0
291,795
4
W
Anubis
12,184
609
116
6
0
404,838
3
L
Sylvanus
8,691
435
53
3
0
327,358
5
W
Athena
9,518
476
35
2
0
420,639
3
L
Morgan Le Fay
9,558
478
81
4
0
369,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role