Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Harvester089
Chiron
Level 95
God Stats
2W - 1L
1,523 SR
Queue Stats
40W - 32L
1,490 Elo+
Party 1
Nox
Nox
THICCMACC
Nox
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 94L
1,353 Elo+
Party 2
Bellona
Bellona
jollytoaster
Bellona
Level 42
God Stats
24W - 20L
1,530 SR
Queue Stats
116W - 113L
1,453 Elo+
Party 2
Team Averages
Level 58
1,510 SR
1,459 Elo+

VS

Team Averages
Level 70
1,681 SR
1,540 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DPJ 2x
Kali
Level 68
God Stats
11W - 4L
1,719 SR
Queue Stats
123W - 106L
1,531 Elo+
Party 3
Anhur
Anhur
Impale Them
Anhur
Level 46
God Stats
2W - 2L
1,823 SR
Queue Stats
62W - 49L
1,551 Elo+
Party 3
Ymir
Ymir
Qerupt
Ymir
Level 22
God Stats
6W - 6L
1,673 SR
Queue Stats
66W - 46L
1,566 Elo+
Party 3
Scylla
Scylla
Voiyage
Scylla
Level 91
God Stats
90W - 49L
1,690 SR
Queue Stats
127W - 104L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 2 / 7
9,237
577
10,305
11,342
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
14
3 / 0 / 12
8,479
530
3,112
8,165
7,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
16
5 / 1 / 10
9,371
586
12,520
9,936
3,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 6
9,210
576
6,681
5,887
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
jollytoaster
Bellona
15
1 / 1 / 2
8,580
536
2,432
9,827
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 3 / 1
8,814
551
7,945
10,826
12,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
DPJ 2x
Kali
13
1 / 3 / 2
8,183
511
1,544
10,400
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 6 / 1
7,392
462
6,914
10,631
2,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Qerupt
Ymir
10
1 / 5 / 1
7,089
443
4,403
13,979
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Voiyage
Scylla
12
0 / 4 / 1
7,657
479
5,473
6,961
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
4
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
7
5.75
W
Sobek
 
Sobek
3
0
12
9
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Kali
DPJ 2x
Kali
1
3
2
0.67
W
Chiron
5
1
10
10
L
1
6
1
0.25
L
Ymir
Qerupt
Ymir
1
5
1
0.3
W
4
0
6
7
L
Scylla
Voiyage
Scylla
0
4
1
0.13
W
Bellona
jollytoaster
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
26,279
45,157
Taken
52,797
21,397
Mitigated
30,746
12,291
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,305
2,724
0
782
11,342
3,602
0
4,526
6,652
0
60,473
W
Sobek
 
Sobek
3,112
191
0
1,721
8,165
7,306
0
1,952
6,165
17,776
0
L
Zhong Kui
 
Zhong Kui
7,945
116
0
3,700
10,826
12,354
635
1,570
9,256
56,631
0
L
Kali
DPJ 2x
Kali
1,544
368
0
5,930
10,400
3,406
101
867
9,533
0
51,927
W
Chiron
12,520
6,138
456
5,497
9,936
3,413
180
2,177
7,728
0
78,281
L
6,914
4,039
0
2,209
10,631
2,992
436
1,474
9,157
0
49,934
L
Ymir
Qerupt
Ymir
4,403
541
0
1,031
13,979
10,124
0
1,805
12,174
21,592
0
W
6,681
253
0
1,115
5,887
2,181
948
3,486
2,133
48,591
0
L
Scylla
Voiyage
Scylla
5,473
268
43
1,646
6,961
1,870
608
4,300
2,661
39,883
0
W
Bellona
jollytoaster
Bellona
2,432
328
0
2,720
9,827
4,895
0
5,311
4,514
0
41,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
39,135
430
Minions Killed
425
0
Camps Cleared
0
1,605,978
Distance Traveled
1,391,141
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,237
577
78
5
0
353,231
2
W
Sobek
8,479
530
27
2
0
323,949
4
L
Zhong Kui
8,814
551
111
7
0
251,927
4
L
Kali
8,183
511
100
6
0
336,642
0
W
Chiron
9,371
586
121
8
0
310,599
2
L
Anhur
7,392
462
92
6
0
256,622
0
L
Ymir
7,089
443
29
2
0
272,436
2
W
Nox
9,210
576
109
7
0
326,579
4
L
Scylla
7,657
479
93
6
0
273,514
5
W
Bellona
8,580
536
95
6
0
291,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role