Player Matchup

Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AC1D1C N4TUR3
Hercules
Level 125
God Stats
1W - 4L
1,231 SR
Queue Stats
168W - 160L
1,534 Elo+
Party 1
Bacchus
Bacchus
MrBreezyG
Bacchus
Level 97
God Stats
4W - 3L
1,455 SR
Queue Stats
185W - 181L
1,526 Elo+
Party 1
Set
Set
derrelsgay
Set
Level 116
God Stats
1W - 5L
1,304 SR
Queue Stats
700W - 693L
1,504 Elo+
Solo
Anhur
Anhur
ltsMews
Anhur
Level 146
God Stats
3W - 5L
1,251 SR
Queue Stats
405W - 344L
1,527 Elo+
Party 1
Team Averages
Level 127
1,348 SR
1,518 Elo+

VS

Team Averages
Level 132
1,639 SR
1,514 Elo+
Discordia
Discordia
JayTheJetPlane7
Discordia
Level 113
God Stats
10W - 3L
1,775 SR
Queue Stats
316W - 330L
1,553 Elo+
Solo
Cerberus
Cerberus
SirSmashingtin
Cerberus
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
29W - 12L
1,575 Elo+
Solo
Nox
Nox
ThaGodsKaporal
Nox
Level 155
God Stats
7W - 5L
1,677 SR
Queue Stats
546W - 537L
1,490 Elo+
Party 2
Anhur
Anhur
ablindj3di
Anhur
Level 142
God Stats
4W - 4L
1,418 SR
Queue Stats
320W - 297L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
zooXgang
Gilgamesh
Level 139
God Stats
17W - 11L
1,618 SR
Queue Stats
589W - 600L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 9 / 8
9,184
765
14,105
15,332
5,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
AC1D1C N4TUR3
Hercules
15
0 / 6 / 11
8,423
702
7,566
14,871
16,901
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
MrBreezyG
Bacchus
14
1 / 7 / 8
8,067
672
6,456
14,636
18,214
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 4
8,295
691
4,930
14,061
8,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
ltsMews
Anhur
17
10 / 6 / 4
11,319
943
13,661
10,347
4,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JayTheJetPlane7
Discordia
19
10 / 1 / 18
11,456
955
19,855
10,019
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
17
7 / 3 / 23
10,235
853
10,799
25,355
26,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
5 / 3 / 16
10,275
856
8,365
9,514
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
2 / 4 / 22
9,678
807
10,275
11,433
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
zooXgang
Gilgamesh
17
11 / 5 / 9
10,783
899
11,780
12,294
15,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
35
35
Deaths
16
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
9
8
0.67
L
Hercules
AC1D1C N4TUR3
Hercules
0
6
11
0.92
W
Discordia
JayTheJetPlane7
Discordia
10
1
18
19
L
Bacchus
MrBreezyG
Bacchus
1
7
8
0.71
W
Cerberus
7
3
23
6.17
W
5
3
16
4.33
W
Anhur
2
4
22
3.25
L
2
7
4
0.57
L
Anhur
ltsMews
Anhur
10
6
4
2
W
Gilgamesh
zooXgang
Gilgamesh
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
61,074
69,247
Taken
68,615
53,615
Mitigated
57,242
12,161
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,105
2,090
806
1,871
15,332
5,537
0
8,539
6,793
0
30,611
L
Hercules
AC1D1C N4TUR3
Hercules
7,566
1,212
0
4,097
14,871
16,901
0
9,183
5,688
366
16,174
W
Discordia
JayTheJetPlane7
Discordia
19,855
1,114
1,132
2,992
10,019
5,290
1,295
1,141
8,878
38,648
0
L
Bacchus
MrBreezyG
Bacchus
6,456
716
1,272
725
14,636
18,214
0
6,158
8,478
8,961
0
W
Cerberus
10,799
998
741
9,749
25,355
26,944
485
1,421
23,934
17,982
0
W
8,365
875
1,212
1,265
9,514
4,943
986
1,231
8,283
26,392
0
W
Anhur
10,275
4,932
1,162
908
11,433
4,565
1,845
1,990
9,443
0
19,022
L
4,930
1,599
430
1,344
14,061
8,388
0
9,194
4,867
0
13,370
L
Anhur
ltsMews
Anhur
13,661
8,445
0
1,616
10,347
4,575
0
5,945
4,402
0
23,814
W
Gilgamesh
zooXgang
Gilgamesh
11,780
3,078
1,566
2,036
12,294
15,500
1,088
1,039
10,265
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
52,427
104
Minions Killed
142
0
Camps Cleared
0
859,098
Distance Traveled
1,073,539
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,184
765
37
3
0
181,286
0
L
Hercules
8,423
702
23
2
0
185,236
4
W
Discordia
11,456
955
37
3
0
235,592
1
L
Bacchus
8,067
672
5
0
0
186,180
0
W
Cerberus
10,235
853
21
2
0
225,825
0
W
Nox
10,275
856
46
4
0
215,083
0
W
Anhur
9,678
807
17
1
0
182,254
2
L
Set
8,295
691
16
1
0
187,098
0
L
Anhur
11,319
943
23
2
0
119,298
0
W
Gilgamesh
10,783
899
21
2
0
214,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role