Player Matchup

Izanami
Izanami
I Dont Matrix
Izanami
Level 25
God Stats
1W - 1L
1,569 SR
Queue Stats
83W - 38L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
KlNGCONCH
Cthulhu
Level 117
God Stats
6W - 2L
1,618 SR
Queue Stats
611W - 556L
1,509 Elo+
Party 1
Ganesha
Ganesha
dnawll
Ganesha
Level 107
God Stats
8W - 20L
1,546 SR
Queue Stats
281W - 222L
1,545 Elo+
Party 1
Team Averages
Level 83
1,577 SR
1,592 Elo+

VS

Team Averages
Level 43
1,500 SR
1,390 Elo+
Olorun
Olorun
Bearila
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,412 Elo+
Party 2
Ganesha
Ganesha
MouseFromCity
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,257 Elo+
Solo
Bellona
Bellona
OneShotDead32
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
14 / 0 / 1
10,883
907
15,321
8,500
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KlNGCONCH
Cthulhu
11
1 / 1 / 10
8,109
676
6,815
7,709
3,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
dnawll
Ganesha
13
0 / 1 / 15
9,328
777
5,059
10,269
9,609
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bearila
Olorun
10
0 / 4 / 1
7,039
587
4,904
7,696
1,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
11
0 / 3 / 1
6,916
576
7,067
12,581
4,743
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
10
2 / 8 / 0
7,554
630
4,828
11,561
5,808
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bearila
Olorun
0
4
1
0.13
W
Izanami
14
0
1
14.5
W
Cthulhu
KlNGCONCH
Cthulhu
1
1
10
6
L
Ganesha
0
3
1
0.17
L
Bellona
2
8
0
0.25
W
Ganesha
dnawll
Ganesha
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
16,799
26,478
Taken
31,838
16,892
Mitigated
12,303
7,950
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bearila
Olorun
4,904
2,146
414
1,819
7,696
1,752
0
1,840
5,856
24,152
0
W
Izanami
15,321
8,611
0
2,664
8,500
3,590
2,365
4,496
4,004
0
70,575
W
Cthulhu
KlNGCONCH
Cthulhu
6,815
455
638
1,336
7,709
3,693
0
3,652
4,057
21,361
0
L
Ganesha
7,067
82
9
418
12,581
4,743
0
4,940
7,641
21,747
0
L
Bellona
4,828
802
0
40
11,561
5,808
0
5,094
6,467
0
12,278
W
Ganesha
dnawll
Ganesha
5,059
292
597
2,715
10,269
9,609
89
3,823
6,446
12,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
21,509
149
Minions Killed
76
0
Camps Cleared
0
653,950
Distance Traveled
587,830
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,039
587
56
5
0
192,418
0
W
Izanami
10,883
907
112
9
0
208,387
1
W
Cthulhu
8,109
676
37
3
0
212,161
0
L
Ganesha
6,916
576
0
0
0
218,360
0
L
Bellona
7,554
630
20
2
0
177,052
2
W
Ganesha
9,328
777
0
0
0
233,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role