Player Matchup

Bellona
Bellona
BlackHammer1134
Bellona
Level 76
God Stats
50W - 32L
1,625 SR
Queue Stats
266W - 305L
1,511 Elo+
Party 1
Nike
Nike
Fox_Apollo
Nike
Level 140
God Stats
1W - 1L
1,750 SR
Queue Stats
125W - 121L
1,486 Elo+
Solo
Sol
Sol
clyde8490
Sol
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 155L
1,551 Elo+
Solo
Eset
Eset
game dificulti
Eset
Level 74
God Stats
3W - 8L
1,321 SR
Queue Stats
246W - 289L
1,575 Elo+
Party 1
Chaac
Chaac
hhhsauronhhh
Chaac
Level 66
God Stats
69W - 64L
1,546 SR
Queue Stats
279W - 288L
1,488 Elo+
Solo
Team Averages
Level 95
1,548 SR
1,522 Elo+

VS

Team Averages
Level 99
1,575 SR
1,535 Elo+
Sylvanus
Sylvanus
BUTTERM4N18
Sylvanus
Level 103
God Stats
3W - 1L
1,707 SR
Queue Stats
23W - 25L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
DnDrip
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,501 Elo+
Party 2
Agni
Agni
DnSlip
Agni
Level 101
God Stats
2W - 2L
1,646 SR
Queue Stats
23W - 25L
1,506 Elo+
Party 2
Izanami
Izanami
Dnwave
Izanami
Level 84
God Stats
2W - 1L
1,521 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
O Lexter500 O
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,046
503
6,505
12,056
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
7,215
515
4,905
11,008
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 4
6,873
491
8,640
9,499
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 4 / 1
6,528
466
3,142
7,398
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 3 / 2
6,712
479
9,686
10,537
4,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BUTTERM4N18
Sylvanus
12
4 / 2 / 8
7,467
533
6,324
9,983
6,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
DnDrip
Ratatoskr
12
4 / 3 / 6
7,340
524
6,011
10,750
3,380
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
DnSlip
Agni
14
4 / 0 / 7
7,963
569
10,716
6,223
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dnwave
Izanami
13
3 / 0 / 3
7,601
543
7,953
10,071
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
11
4 / 2 / 2
6,814
487
5,959
13,109
13,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
19
19
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BUTTERM4N18
Sylvanus
4
2
8
4
L
1
5
3
0.5
W
Ratatoskr
DnDrip
Ratatoskr
4
3
6
2.33
W
Agni
DnSlip
Agni
4
0
7
7.5
W
Izanami
Dnwave
Izanami
3
0
3
4.5
L
1
4
3
0.63
W
Guan Yu
4
2
2
2.5
L
1
3
4
1
L
1
4
1
0.38
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,878
Damage
36,963
50,498
Taken
50,136
22,430
Mitigated
28,289
15,463
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BUTTERM4N18
Sylvanus
6,324
1,901
2,586
2,743
9,983
6,337
0
1,449
8,444
27,676
0
L
6,505
2,599
0
2,707
12,056
7,707
560
4,262
7,794
0
42,095
W
Ratatoskr
DnDrip
Ratatoskr
6,011
1,732
0
3,246
10,750
3,380
0
1,041
9,673
0
34,966
W
Agni
DnSlip
Agni
10,716
909
153
1,526
6,223
1,995
453
1,332
4,723
49,910
0
W
Izanami
Dnwave
Izanami
7,953
6,113
0
3,304
10,071
3,463
101
4,402
5,669
0
52,588
L
4,905
824
0
2,324
11,008
4,741
460
3,881
7,127
0
43,590
W
Guan Yu
5,959
895
1,060
2,494
13,109
13,114
223
2,515
10,442
0
24,974
L
8,640
2,704
0
4,330
9,499
2,736
0
898
8,601
45,484
6,222
L
3,142
255
305
1,732
7,398
2,473
90
5,016
2,382
25,623
0
L
9,686
1,038
0
4,065
10,537
4,773
0
3,106
7,431
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
37,185
364
Minions Killed
356
0
Camps Cleared
0
1,273,633
Distance Traveled
1,337,298
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,467
533
46
3
0
234,169
1
L
Bellona
7,046
503
84
6
0
257,374
4
W
Ratatoskr
7,340
524
64
5
0
271,552
0
W
Agni
7,963
569
98
7
0
280,319
2
W
Izanami
7,601
543
107
8
0
266,185
2
L
Nike
7,215
515
83
6
0
256,739
3
W
Guan Yu
6,814
487
41
3
0
285,073
4
L
Sol
6,873
491
94
7
0
245,475
2
L
Eset
6,528
466
58
4
0
242,144
1
L
Chaac
6,712
479
45
3
0
271,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role