Player Matchup

Ne Zha
Ne Zha
GoldenJak
Ne Zha
Level 104
God Stats
2W - 1L
1,638 SR
Queue Stats
49W - 40L
1,577 Elo+
Party 3
Gilgamesh
Gilgamesh
LuWay-Kuro
Gilgamesh
Level 159
God Stats
4W - 6L
1,680 SR
Queue Stats
123W - 120L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shukirima
Morgan Le Fay
Level 145
God Stats
6W - 4L
1,601 SR
Queue Stats
165W - 137L
1,611 Elo+
Party 2
Jormungandr
Jormungandr
TheTeams
Jormungandr
Level 146
God Stats
4W - 1L
1,405 SR
Queue Stats
51W - 40L
1,392 Elo+
Party 3
Team Averages
Level 139
1,581 SR
1,545 Elo+

VS

Team Averages
Level 98
1,524 SR
1,546 Elo+
Hercules
Hercules
DeathSearching9
Hercules
Level 89
God Stats
1W - 1L
1,612 SR
Queue Stats
15W - 8L
1,591 Elo+
Party 1
Artemis
Artemis
IamSOL1D
Artemis
Level 144
God Stats
0W - 1L
1,841 SR
Queue Stats
23W - 15L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MandoF3tt
Kumbhakarna
Level 61
God Stats
0W - 1L
1,068 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
MtnManDew
Zhong Kui
Level 99
God Stats
2W - 1L
1,576 SR
Queue Stats
13W - 7L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GoldenJak
Ne Zha
15
7 / 3 / 6
9,538
867
10,080
8,548
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
LuWay-Kuro
Gilgamesh
14
3 / 2 / 13
9,591
872
9,274
13,921
10,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Shukirima
Morgan Le Fay
17
9 / 2 / 8
10,751
977
13,030
9,953
4,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheTeams
Jormungandr
15
2 / 1 / 6
9,209
837
7,316
8,211
6,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 3 / 4
7,840
713
5,059
15,194
7,465
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
IamSOL1D
Artemis
14
3 / 7 / 2
8,653
787
8,887
8,570
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MandoF3tt
Kumbhakarna
14
2 / 4 / 2
8,871
806
3,473
11,472
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
MtnManDew
Zhong Kui
13
1 / 7 / 2
7,780
707
6,737
11,589
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
7
8
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
4
1
W
Ne Zha
GoldenJak
Ne Zha
7
3
6
3.33
L
Artemis
IamSOL1D
Artemis
3
7
2
0.57
W
Gilgamesh
LuWay-Kuro
Gilgamesh
3
2
13
4.75
L
Kumbhakarna
MandoF3tt
Kumbhakarna
2
4
2
0.75
L
Zhong Kui
MtnManDew
Zhong Kui
1
7
2
0.29
W
Morgan Le Fay
Shukirima
Morgan Le Fay
9
2
8
6.5
W
Jormungandr
TheTeams
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
24,156
40,633
Taken
46,825
25,520
Mitigated
28,702
7,702
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,059
933
569
4,797
15,194
7,465
296
5,588
9,516
292
17,030
W
Ne Zha
GoldenJak
Ne Zha
10,080
4,930
0
1,916
8,548
3,704
1,495
2,592
5,956
0
31,417
L
Artemis
IamSOL1D
Artemis
8,887
3,408
0
84
8,570
3,500
0
4,685
3,675
0
30,287
W
Gilgamesh
LuWay-Kuro
Gilgamesh
9,274
2,788
0
481
13,921
10,648
55
2,369
11,552
0
22,303
L
Kumbhakarna
MandoF3tt
Kumbhakarna
3,473
442
210
882
11,472
11,147
222
5,769
5,408
18,282
0
L
Zhong Kui
MtnManDew
Zhong Kui
6,737
239
228
2,372
11,589
6,590
486
3,974
7,477
24,338
0
W
Morgan Le Fay
Shukirima
Morgan Le Fay
13,030
1,639
338
2,906
9,953
4,315
756
2,878
7,075
39,206
0
W
Jormungandr
TheTeams
Jormungandr
7,316
1,748
0
2,061
8,211
6,853
1,307
3,189
5,022
34,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
33,144
188
Minions Killed
147
12
Camps Cleared
6
863,697
Distance Traveled
675,873
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,840
713
25
2
2
193,337
1
W
Ne Zha
9,538
867
39
4
2
214,936
1
L
Artemis
8,653
787
40
4
2
144,188
0
W
Gilgamesh
9,591
872
19
2
1
235,043
0
L
Kumbhakarna
8,871
806
35
3
1
179,245
0
L
Zhong Kui
7,780
707
47
4
1
159,103
3
W
Morgan Le Fay
10,751
977
73
7
5
216,416
1
W
Jormungandr
9,209
837
57
5
4
197,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role