Player Matchup

Danzaburou
Danzaburou
Civilmaicon
Danzaburou
Level 159
God Stats
5W - 4L
1,510 SR
Queue Stats
351W - 367L
1,438 Elo+
Solo
Janus
Janus
EarthTurnip6023
Janus
Level 157
God Stats
3W - 10L
1,454 SR
Queue Stats
544W - 568L
1,538 Elo+
Solo
Nu Wa
Nu Wa
JACQUEHAMMER43
Nu Wa
Level 128
God Stats
5W - 4L
1,594 SR
Queue Stats
342W - 368L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
SKEWEEEEE
Xbalanque
Level 149
God Stats
16W - 17L
1,461 SR
Queue Stats
720W - 737L
1,464 Elo+
Party 1
Chaac
Chaac
TricardoT
Chaac
Level 68
God Stats
7W - 9L
1,537 SR
Queue Stats
388W - 381L
1,543 Elo+
Solo
Team Averages
Level 132
1,511 SR
1,495 Elo+

VS

Team Averages
Level 78
1,517 SR
1,507 Elo+
Kukulkan
Kukulkan
Lucrais
Kukulkan
Level 37
God Stats
2W - 2L
1,315 SR
Queue Stats
157W - 135L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MarissaMonae98
Morgan Le Fay
Level 61
God Stats
11W - 3L
1,626 SR
Queue Stats
294W - 281L
1,460 Elo+
Party 2
Fafnir
Fafnir
Txrbo
Fafnir
Level 88
God Stats
3W - 0L
1,784 SR
Queue Stats
245W - 208L
1,521 Elo+
Party 2
Olorun
Olorun
coolboi3000
Olorun
Level 88
God Stats
2W - 2L
1,454 SR
Queue Stats
44W - 43L
1,487 Elo+
Solo
Rama
Rama
herskill
Rama
Level 114
God Stats
5W - 8L
1,407 SR
Queue Stats
186W - 186L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Civilmaicon
Danzaburou
19
4 / 12 / 8
13,766
688
12,118
23,662
8,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 9 / 5
13,622
681
22,782
21,516
7,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 8 / 7
12,808
640
20,111
15,960
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
SKEWEEEEE
Xbalanque
18
3 / 9 / 8
11,607
580
12,187
17,736
6,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
TricardoT
Chaac
20
3 / 6 / 14
13,995
700
25,400
32,661
38,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lucrais
Kukulkan
20
11 / 4 / 17
14,531
727
21,927
18,712
9,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
MarissaMonae98
Morgan Le Fay
20
14 / 4 / 22
15,777
789
29,516
30,246
15,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Txrbo
Fafnir
20
6 / 3 / 23
13,062
653
15,378
27,093
45,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
20
5 / 3 / 23
13,818
691
16,681
18,458
9,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
7 / 6 / 13
13,312
666
16,569
18,944
8,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
141
19
Kills
43
44
Deaths
20
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Civilmaicon
Danzaburou
4
12
8
0.67
L
3
9
5
0.61
L
6
8
7
1.19
W
Kukulkan
Lucrais
Kukulkan
11
4
17
4.88
W
Morgan Le Fay
MarissaMonae98
Morgan Le Fay
14
4
22
6.25
L
Xbalanque
SKEWEEEEE
Xbalanque
3
9
8
0.78
L
Chaac
TricardoT
Chaac
3
6
14
1.67
W
Fafnir
Txrbo
Fafnir
6
3
23
5.83
W
Olorun
5
3
23
5.5
W
Rama
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,598
Damage
100,071
111,535
Taken
113,453
65,883
Mitigated
89,645
32,461
Healing
54,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Civilmaicon
Danzaburou
12,118
3,335
693
4,025
23,662
8,273
606
19,930
3,625
0
26,620
L
22,782
377
1,674
4,894
21,516
7,420
489
19,488
1,918
53,211
0
L
20,111
4,072
1,266
979
15,960
5,310
1,069
13,087
2,873
38,319
0
W
Kukulkan
Lucrais
Kukulkan
21,927
2,568
2,824
3,779
18,712
9,588
1,876
7,242
11,470
55,785
0
W
Morgan Le Fay
MarissaMonae98
Morgan Le Fay
29,516
1,790
3,500
7,815
30,246
15,490
278
12,083
18,163
62,287
0
L
Xbalanque
SKEWEEEEE
Xbalanque
12,187
924
1,556
2,928
17,736
6,367
687
11,224
6,512
0
23,718
L
Chaac
TricardoT
Chaac
25,400
3,876
1,301
13,145
32,661
38,513
270
19,178
13,105
0
43,686
W
Fafnir
Txrbo
Fafnir
15,378
3,918
2,568
4,774
27,093
45,727
56
9,294
17,799
22,481
0
W
Olorun
16,681
7,097
12,593
9,220
18,458
9,980
1,432
8,990
9,468
39,779
0
W
Rama
16,569
13,293
3,500
3,678
18,944
8,860
2,010
5,284
13,660
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,798
Gold Earned
70,500
198
Minions Killed
249
0
Camps Cleared
0
1,471,588
Distance Traveled
1,752,048
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,766
688
46
2
0
269,840
0
L
Janus
13,622
681
78
4
0
319,258
0
L
Nu Wa
12,808
640
31
2
0
282,088
1
W
Kukulkan
14,531
727
81
4
0
347,680
0
W
Morgan Le Fay
15,777
789
62
3
0
371,859
0
L
Xbalanque
11,607
580
22
1
0
251,404
0
L
Chaac
13,995
700
21
1
0
348,998
1
W
Fafnir
13,062
653
9
0
0
338,133
0
W
Olorun
13,818
691
38
2
0
375,591
0
W
Rama
13,312
666
59
3
0
318,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role