Player Matchup

Gilgamesh
Gilgamesh
Arty Aikido
Gilgamesh
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
127W - 112L
1,557 Elo+
Party 3
Cupid
Cupid
FanaticSpoon453
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,470 Elo+
Solo
Fenrir
Fenrir
Iralor
Fenrir
Level 6
God Stats
0W - 3L
1,444 SR
Queue Stats
3W - 5L
1,536 Elo+
Solo
Ra
Ra
Siilent_Voiid
Ra
Level 29
God Stats
1W - 4L
1,607 SR
Queue Stats
101W - 132L
1,687 Elo+
Solo
Cerberus
Cerberus
vL Patate
Cerberus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 83L
1,589 Elo+
Party 3
Team Averages
Level 20
1,510 SR
1,568 Elo+

VS

Team Averages
Level 25
1,532 SR
1,598 Elo+
Bellona
Bellona
Janku1501
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,629 Elo+
Solo
Aphrodite
Aphrodite
Justalilpush
Aphrodite
Level 29
God Stats
30W - 21L
1,568 SR
Queue Stats
218W - 212L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Praetoria IV
Baron Samedi
Level 28
God Stats
41W - 25L
1,593 SR
Queue Stats
112W - 114L
1,491 Elo+
Party 1
Kali
Kali
lil Bibbson Sr
Kali
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 81L
1,648 Elo+
Party 2
Zhong Kui
Zhong Kui
lil Nawf God
Zhong Kui
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 24L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arty Aikido
Gilgamesh
13
1 / 13 / 1
8,100
426
4,979
18,638
5,800
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 7 / 1
3,775
199
0
6,219
1,360
Fenrir
Iralor
Fenrir
10
2 / 15 / 1
6,968
367
4,994
21,757
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 7 / 4
9,450
497
9,581
14,857
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
vL Patate
Cerberus
16
7 / 7 / 4
9,853
519
16,907
30,094
11,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Janku1501
Bellona
18
14 / 1 / 14
12,813
674
17,271
17,389
14,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Justalilpush
Aphrodite
14
2 / 7 / 14
9,949
524
6,137
18,001
5,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Praetoria IV
Baron Samedi
15
2 / 7 / 12
9,773
514
11,273
18,069
5,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
14 / 0 / 8
14,312
753
14,908
17,827
11,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
lil Nawf God
Zhong Kui
18
17 / 0 / 3
12,823
675
25,539
14,123
9,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
13
Kills
49
49
Deaths
15
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arty Aikido
Gilgamesh
1
13
1
0.12
L
0
7
1
0.07
L
Fenrir
Iralor
Fenrir
2
15
1
0.17
W
Bellona
Janku1501
Bellona
14
1
14
21
W
Aphrodite
Justalilpush
Aphrodite
2
7
14
1.29
W
Baron Samedi
Praetoria IV
Baron Samedi
2
7
12
1.14
L
3
7
4
0.71
W
14
0
8
18
W
Zhong Kui
lil Nawf God
Zhong Kui
17
0
3
18.5
L
Cerberus
vL Patate
Cerberus
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,461
Damage
75,128
91,565
Taken
85,409
33,416
Mitigated
46,269
19,570
Healing
42,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arty Aikido
Gilgamesh
4,979
1,089
0
686
18,638
5,800
0
2,857
15,722
0
29,131
L
0
0
0
0
6,219
1,360
0
3,505
2,706
0
0
L
Fenrir
Iralor
Fenrir
4,994
804
0
2,961
21,757
8,457
0
6,527
15,190
0
26,696
W
Bellona
Janku1501
Bellona
17,271
10,313
0
7,413
17,389
14,144
5,923
3,117
12,030
0
79,916
W
Aphrodite
Justalilpush
Aphrodite
6,137
1,228
5,960
6,584
18,001
5,974
1,193
9,613
8,078
31,247
0
W
Baron Samedi
Praetoria IV
Baron Samedi
11,273
2,934
1,219
4,831
18,069
5,367
1,940
8,154
9,821
47,231
0
L
9,581
570
697
2,852
14,857
5,873
652
8,008
6,849
58,715
0
W
14,908
8,985
0
7,329
17,827
11,003
920
2,290
13,972
0
130,018
W
Zhong Kui
lil Nawf God
Zhong Kui
25,539
8,391
0
9,423
14,123
9,781
4,997
5,410
8,491
91,007
12,932
L
Cerberus
vL Patate
Cerberus
16,907
1,139
0
12,374
30,094
11,926
220
19,598
10,423
61,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
59,670
316
Minions Killed
619
0
Camps Cleared
0
1,164,378
Distance Traveled
1,691,965
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,100
426
50
3
0
274,775
0
L
Cupid
3,775
199
0
0
0
0
0
L
Fenrir
6,968
367
41
2
0
312,830
6
W
Bellona
12,813
674
149
8
0
389,328
0
W
Aphrodite
9,949
524
58
3
0
301,599
1
W
Baron Samedi
9,773
514
58
3
0
271,143
1
L
Ra
9,450
497
107
6
0
302,985
3
W
Kali
14,312
753
213
11
0
387,424
2
W
Zhong Kui
12,823
675
141
7
0
342,471
1
L
Cerberus
9,853
519
118
6
0
273,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role