Player Matchup

Morgan Le Fay
Morgan Le Fay
BioHazard7766
Morgan Le Fay
Level 99
God Stats
13W - 8L
1,622 SR
Queue Stats
105W - 85L
1,562 Elo+
Party 1
Skadi
Skadi
DirtyZeusMain
Skadi
Level 123
God Stats
10W - 2L
1,848 SR
Queue Stats
49W - 35L
1,545 Elo+
Party 1
Ravana
Ravana
FactorForm
Ravana
Level 109
God Stats
47W - 26L
1,615 SR
Queue Stats
1,393W - 1,344L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
JoseTrevino2000
Gilgamesh
Level 126
God Stats
15W - 5L
1,593 SR
Queue Stats
92W - 74L
1,566 Elo+
Party 1
Hel
Hel
RaaBenii
Hel
Level 58
God Stats
1W - 0L
1,406 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,617 SR
1,536 Elo+

VS

Team Averages
Level 99
1,565 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ProjectHercules
Sylvanus
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 46L
1,520 Elo+
Solo
Anhur
Anhur
mwann
Anhur
Level 61
God Stats
0W - 6L
1,544 SR
Queue Stats
261W - 253L
1,533 Elo+
Solo
Janus
Janus
xBiko
Janus
Level 63
God Stats
1W - 1L
1,678 SR
Queue Stats
33W - 28L
1,499 Elo+
Solo
Ymir
Ymir
xXBNGameplayXx
Ymir
Level 102
God Stats
61W - 59L
1,602 SR
Queue Stats
343W - 356L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BioHazard7766
Morgan Le Fay
20
9 / 2 / 10
12,961
617
21,327
16,833
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 10
10,928
520
13,591
16,838
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
FactorForm
Ravana
20
11 / 2 / 10
13,243
631
13,785
10,875
6,734
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
JoseTrevino2000
Gilgamesh
19
5 / 4 / 5
12,543
597
13,651
20,891
15,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 12
9,502
452
5,069
10,230
3,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 6 / 3
9,703
462
10,701
18,164
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
14
2 / 5 / 6
9,373
446
5,067
19,355
22,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
mwann
Anhur
16
2 / 5 / 6
9,739
464
7,359
15,951
5,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xBiko
Janus
15
3 / 10 / 3
9,654
460
12,387
17,240
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 0
9,954
474
10,239
16,231
9,636
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
31
Kills
13
14
Deaths
31
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
3
0.75
W
Morgan Le Fay
BioHazard7766
Morgan Le Fay
9
2
10
7
W
4
4
10
2.25
W
Ravana
FactorForm
Ravana
11
2
10
8
W
Gilgamesh
JoseTrevino2000
Gilgamesh
5
4
5
1.88
L
Sylvanus
2
5
6
1
W
2
2
12
4
L
Anhur
mwann
Anhur
2
5
6
1
L
Janus
xBiko
Janus
3
10
3
0.45
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
45,753
75,667
Taken
86,941
38,477
Mitigated
48,170
26,878
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,701
4,835
0
3,916
18,164
6,176
0
3,336
14,828
0
63,425
W
Morgan Le Fay
BioHazard7766
Morgan Le Fay
21,327
1,879
0
5,212
16,833
7,192
2,446
7,564
9,269
95,411
0
W
13,591
5,441
0
4,899
16,838
5,806
2,746
4,505
12,333
0
72,143
W
Ravana
FactorForm
Ravana
13,785
4,200
0
1,418
10,875
6,734
0
3,032
7,843
0
103,791
W
Gilgamesh
JoseTrevino2000
Gilgamesh
13,651
5,197
0
6,202
20,891
15,216
788
8,898
11,993
0
87,034
L
Sylvanus
5,067
1,020
3,160
4,765
19,355
22,237
0
8,987
10,368
28,122
8,252
W
5,069
216
4,623
4,524
10,230
3,529
802
3,500
6,730
25,840
0
L
Anhur
mwann
Anhur
7,359
1,501
0
3,082
15,951
5,334
69
4,880
11,071
0
49,145
L
Janus
xBiko
Janus
12,387
704
0
2,829
17,240
4,787
94
7,564
9,676
65,100
0
L
10,239
3,070
0
4,210
16,231
9,636
18
1,629
14,602
60,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,177
Gold Earned
48,423
601
Minions Killed
482
0
Camps Cleared
0
2,010,970
Distance Traveled
1,770,834
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,703
462
110
5
0
432,746
5
W
Morgan Le Fay
12,961
617
165
8
0
417,280
5
W
Skadi
10,928
520
117
6
0
370,312
2
W
Ravana
13,243
631
122
6
0
453,638
6
W
Gilgamesh
12,543
597
160
8
0
366,667
3
L
Sylvanus
9,373
446
49
2
0
317,685
7
W
Hel
9,502
452
37
2
0
403,073
5
L
Anhur
9,739
464
108
5
0
354,917
2
L
Janus
9,654
460
97
5
0
377,311
2
L
Ymir
9,954
474
118
6
0
288,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role