Player Matchup

Pele
Pele
Basilisk4257
Pele
Level 6
God Stats
2W - 1L
1,806 SR
Queue Stats
7W - 9L
1,776 Elo+
Solo
Ymir
Ymir
DKiba
Ymir
Level 11
God Stats
1W - 3L
1,718 SR
Queue Stats
15W - 19L
1,486 Elo+
Solo
Ra
Ra
LoudTunic53
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,960 Elo+
Solo
Hades
Hades
OG Justin W
Hades
Level 22
God Stats
3W - 4L
1,636 SR
Queue Stats
355W - 356L
1,613 Elo+
Solo
Cupid
Cupid
WesBurtt
Cupid
Level 25
God Stats
1W - 3L
1,257 SR
Queue Stats
190W - 162L
1,614 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,690 Elo+

VS

Team Averages
Level 22
1,525 SR
1,672 Elo+
Apollo
Apollo
KpopStanVerb
Apollo
Level 26
God Stats
7W - 8L
1,439 SR
Queue Stats
127W - 79L
1,674 Elo+
Solo
Ao Kuang
Ao Kuang
Mikeanoli
Ao Kuang
Level 29
God Stats
76W - 35L
1,771 SR
Queue Stats
200W - 157L
1,669 Elo+
Solo
Fenrir
Fenrir
STGxWIGGLES
Fenrir
Level 26
God Stats
47W - 43L
1,574 SR
Queue Stats
105W - 74L
1,661 Elo+
Party 1
Discordia
Discordia
Saakouraa
Discordia
Level 6
God Stats
1W - 0L
1,339 SR
Queue Stats
3W - 1L
1,698 Elo+
Solo
Awilix
Awilix
SpacePhoenix974
Awilix
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
100W - 69L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,366
424
4,448
11,972
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
DKiba
Ymir
9
0 / 7 / 0
5,701
380
2,009
13,920
12,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 0
7,134
476
5,233
9,736
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 6 / 0
8,101
540
10,003
13,712
8,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
WesBurtt
Cupid
12
0 / 6 / 0
7,200
480
3,150
11,373
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 0 / 4
9,893
660
10,992
9,665
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Mikeanoli
Ao Kuang
16
9 / 1 / 3
9,113
608
10,928
16,003
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
16
6 / 0 / 4
9,844
656
12,054
9,520
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Saakouraa
Discordia
6
0 / 0 / 1
5,401
360
612
1,387
372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 1 / 7
10,249
683
11,963
12,406
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
33
33
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Ymir
DKiba
Ymir
0
7
0
0
W
Apollo
8
0
4
10
L
0
6
0
0
W
Ao Kuang
Mikeanoli
Ao Kuang
9
1
3
10.5
L
2
6
0
0.33
W
Fenrir
6
0
4
8
W
Discordia
Saakouraa
Discordia
0
0
1
0.5
W
10
1
7
13.5
L
Cupid
WesBurtt
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
46,549
60,713
Taken
48,981
31,777
Mitigated
20,832
12,795
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,448
1,073
76
1,766
11,972
3,441
223
3,923
8,049
0
31,865
L
Ymir
DKiba
Ymir
2,009
1,163
0
500
13,920
12,955
100
518
13,402
9,183
0
W
Apollo
10,992
7,096
0
2,621
9,665
4,726
3,744
2,790
6,727
0
76,660
L
5,233
209
477
1,984
9,736
4,307
0
412
9,324
42,393
0
W
Ao Kuang
Mikeanoli
Ao Kuang
10,928
3,250
0
10,022
16,003
6,072
1,940
6,612
9,317
52,734
0
L
10,003
1,866
127
4,203
13,712
8,156
297
6,315
7,397
45,417
0
W
Fenrir
12,054
4,793
0
4,357
9,520
4,800
0
2,420
7,082
0
65,894
W
Discordia
Saakouraa
Discordia
612
111
22
286
1,387
372
0
957
358
7,146
0
W
11,963
5,519
0
236
12,406
4,862
0
4,048
8,252
0
75,543
L
Cupid
WesBurtt
Cupid
3,150
1,217
0
3,662
11,373
2,918
210
372
11,001
0
49,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
44,500
356
Minions Killed
470
0
Camps Cleared
0
1,298,949
Distance Traveled
1,342,572
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,366
424
55
4
0
288,310
2
L
Ymir
5,701
380
15
1
0
247,492
1
W
Apollo
9,893
660
142
9
0
308,410
2
L
Ra
7,134
476
83
6
0
256,958
6
W
Ao Kuang
9,113
608
87
6
0
283,361
0
L
Hades
8,101
540
111
7
0
239,548
3
W
Fenrir
9,844
656
109
7
0
325,481
4
W
Discordia
5,401
360
13
1
0
87,438
0
W
Awilix
10,249
683
119
8
0
337,882
0
L
Cupid
7,200
480
92
6
0
266,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role