Player Matchup

Yemoja
Yemoja
CeeeRow
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chauszknil
Erlang Shen
Level 12
God Stats
1W - 2L
1,696 SR
Queue Stats
4W - 12L
1,215 Elo+
Party 2
Cupid
Cupid
Danceswithgravy
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Dhdmaster
Da Ji
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
10W - 21L
1,250 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sjvives87
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,578 SR
1,393 Elo+

VS

Team Averages
Level 21
1,464 SR
1,330 Elo+
King Arthur
King Arthur
Nee80
King Arthur
Level 7
God Stats
34W - 18L
1,420 SR
Queue Stats
100W - 90L
1,370 Elo+
Solo
Ra
Ra
NelsonELP_toAmo
Ra
Level 45
God Stats
12W - 7L
1,463 SR
Queue Stats
276W - 332L
1,456 Elo+
Party 1
Hades
Hades
Ruleado_MANCO
Hades
Level 6
God Stats
2W - 1L
1,702 SR
Queue Stats
22W - 39L
1,323 Elo+
Solo
Artemis
Artemis
TFA_Rmichael093
Artemis
Level 27
God Stats
6W - 10L
1,349 SR
Queue Stats
202W - 302L
1,317 Elo+
Party 1
Cerberus
Cerberus
bysape445
Cerberus
Level 18
God Stats
6W - 4L
1,384 SR
Queue Stats
75W - 146L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CeeeRow
Yemoja
8
1 / 5 / 2
5,601
431
1,383
6,413
3,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Chauszknil
Erlang Shen
10
4 / 2 / 4
6,221
479
5,118
7,676
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 2
5,482
422
3,389
6,477
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Dhdmaster
Da Ji
11
5 / 5 / 2
7,475
575
4,721
7,782
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
sjvives87
Morgan Le Fay
9
0 / 5 / 3
5,254
404
1,804
5,694
1,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nee80
King Arthur
11
2 / 3 / 3
6,879
529
4,282
10,131
4,142
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 1 / 3
8,944
688
9,955
7,512
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 5 / 0
6,309
485
2,045
8,104
2,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 3 / 1
6,703
516
3,538
6,140
1,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
bysape445
Cerberus
9
1 / 0 / 4
6,224
479
1,562
5,548
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
21
22
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CeeeRow
Yemoja
1
5
2
0.4
L
Erlang Shen
Chauszknil
Erlang Shen
4
2
4
3
L
1
5
2
0.4
L
Da Ji
Dhdmaster
Da Ji
5
5
2
1.2
W
King Arthur
Nee80
King Arthur
2
3
3
1.17
W
10
1
3
11.5
W
4
5
0
0.8
W
4
3
1
1.5
W
Cerberus
bysape445
Cerberus
1
0
4
3
L
Morgan Le Fay
sjvives87
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
21,382
34,042
Taken
37,435
12,937
Mitigated
16,144
3,936
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CeeeRow
Yemoja
1,383
667
372
25
6,413
3,782
292
2,201
4,142
8,832
0
L
Erlang Shen
Chauszknil
Erlang Shen
5,118
2,685
0
1,586
7,676
2,801
552
2,264
5,336
0
15,493
L
3,389
2,457
519
440
6,477
1,656
411
3,067
3,294
0
20,208
L
Da Ji
Dhdmaster
Da Ji
4,721
889
0
994
7,782
3,008
0
1,958
5,804
0
28,953
W
King Arthur
Nee80
King Arthur
4,282
1,027
0
2,654
10,131
4,142
688
439
9,692
0
28,073
W
9,955
1,886
385
2,355
7,512
3,069
536
590
6,922
61,704
0
W
2,045
561
0
1,610
8,104
2,791
1,680
694
7,410
14,096
0
W
3,538
1,260
0
845
6,140
1,676
2,726
1,134
5,006
0
32,153
W
Cerberus
bysape445
Cerberus
1,562
114
0
1,072
5,548
4,466
480
330
5,218
11,714
0
L
Morgan Le Fay
sjvives87
Morgan Le Fay
1,804
89
0
0
5,694
1,690
953
3,660
1,904
19,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
35,059
168
Minions Killed
286
0
Camps Cleared
0
1,055,269
Distance Traveled
1,099,725
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,601
431
24
2
0
173,660
7
L
Erlang Shen
6,221
479
20
2
0
254,999
1
L
Cupid
5,482
422
37
3
0
214,388
0
L
Da Ji
7,475
575
60
5
0
250,493
3
W
King Arthur
6,879
529
62
5
0
221,671
0
W
Ra
8,944
688
106
8
0
273,654
2
W
Hades
6,309
485
25
2
0
238,214
1
W
Artemis
6,703
516
64
5
0
177,986
0
W
Cerberus
6,224
479
29
2
0
188,200
0
L
Morgan Le Fay
5,254
404
27
2
0
161,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role