Player Matchup

Xing Tian
Xing Tian
AppaTheGreat
Xing Tian
Level 48
God Stats
6W - 2L
1,793 SR
Queue Stats
98W - 72L
1,624 Elo+
Party 1
Thor
Thor
BattIeBeast
Thor
Level 42
God Stats
11W - 5L
1,762 SR
Queue Stats
301W - 180L
1,676 Elo+
Party 1
Raijin
Raijin
Hynsly
Raijin
Level 107
God Stats
15W - 7L
1,776 SR
Queue Stats
414W - 245L
1,779 Elo+
Party 1
Artemis
Artemis
Stylebend
Artemis
Level 35
God Stats
11W - 7L
1,899 SR
Queue Stats
430W - 336L
1,622 Elo+
Solo
Hun Batz
Hun Batz
Wylkyns
Hun Batz
Level 125
God Stats
14W - 9L
1,624 SR
Queue Stats
681W - 497L
1,691 Elo+
Party 1
Team Averages
Level 71
1,771 SR
1,678 Elo+

VS

Team Averages
Level 96
1,734 SR
1,704 Elo+
Ymir
Ymir
Glads
Ymir
Level 155
God Stats
11W - 6L
1,789 SR
Queue Stats
436W - 258L
1,742 Elo+
Party 2
Set
Set
Mangodreams
Set
Level 49
God Stats
4W - 3L
1,714 SR
Queue Stats
187W - 181L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
PROLAPSEDJANUS
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 13L
1,812 Elo+
Party 2
Hel
Hel
Skizzler
Hel
Level 149
God Stats
2W - 3L
1,909 SR
Queue Stats
444W - 243L
1,810 Elo+
Party 2
Apollo
Apollo
wlvs
Apollo
Level 107
God Stats
11W - 3L
1,756 SR
Queue Stats
91W - 74L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AppaTheGreat
Xing Tian
17
2 / 3 / 17
11,833
514
7,052
22,869
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 2 / 6
12,212
531
10,366
14,975
7,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Hynsly
Raijin
20
11 / 4 / 12
14,348
624
32,063
20,571
9,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Stylebend
Artemis
20
5 / 3 / 3
13,606
592
13,532
13,779
4,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Wylkyns
Hun Batz
20
12 / 1 / 12
15,251
663
24,006
19,671
8,425
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Glads
Ymir
12
0 / 7 / 6
8,786
382
9,272
25,510
16,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 8 / 4
11,663
507
13,994
23,810
10,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
PROLAPSEDJANUS
Sun Wukong
18
0 / 4 / 5
11,457
498
12,226
22,041
18,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 8 / 4
12,187
530
22,348
25,015
10,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
wlvs
Apollo
20
3 / 5 / 0
13,366
581
8,630
16,232
5,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
32
Kills
13
13
Deaths
32
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AppaTheGreat
Xing Tian
2
3
17
3.5
W
2
2
6
2.5
L
Ymir
Glads
Ymir
0
7
6
0.43
W
Raijin
Hynsly
Raijin
11
4
12
4.25
L
5
8
4
0.88
L
Sun Wukong
PROLAPSEDJANUS
Sun Wukong
0
4
5
0.63
L
5
8
4
0.88
W
Artemis
Stylebend
Artemis
5
3
3
2.17
W
Hun Batz
Wylkyns
Hun Batz
12
1
12
18
L
Apollo
wlvs
Apollo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,019
Damage
66,470
91,865
Taken
112,608
53,676
Mitigated
61,362
15,626
Healing
31,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AppaTheGreat
Xing Tian
7,052
561
0
1,440
22,869
23,046
112
9,272
13,597
25,073
0
W
10,366
1,216
0
2,630
14,975
7,919
0
6,749
8,226
758
63,948
L
Ymir
Glads
Ymir
9,272
1,119
0
1,912
25,510
16,523
0
11,228
14,282
27,113
0
W
Raijin
Hynsly
Raijin
32,063
2,258
179
4,872
20,571
9,364
1,016
8,187
12,384
109,764
0
L
13,994
6,742
0
1,479
23,810
10,298
12
7,223
16,587
0
94,999
L
Sun Wukong
PROLAPSEDJANUS
Sun Wukong
12,226
1,245
0
6,743
22,041
18,549
0
6,624
15,417
10,314
69,193
L
22,348
1,818
5,290
9,854
25,015
10,229
0
11,473
13,542
100,323
0
W
Artemis
Stylebend
Artemis
13,532
6,108
0
4,772
13,779
4,922
8,171
3,876
9,903
0
126,926
W
Hun Batz
Wylkyns
Hun Batz
24,006
9,302
0
1,733
19,671
8,425
0
6,511
13,160
0
132,290
L
Apollo
wlvs
Apollo
8,630
4,984
0
6,056
16,232
5,763
524
2,651
13,581
0
122,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,250
Gold Earned
57,459
647
Minions Killed
715
0
Camps Cleared
0
2,312,742
Distance Traveled
2,123,279
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,833
514
31
1
0
487,157
2
W
Thor
12,212
531
114
5
0
397,624
1
L
Ymir
8,786
382
28
1
0
420,119
8
W
Raijin
14,348
624
154
7
0
459,066
8
L
Set
11,663
507
137
6
0
420,025
6
L
Sun Wukong
11,457
498
172
7
0
433,942
0
L
Hel
12,187
530
166
7
0
420,180
7
W
Artemis
13,606
592
192
8
0
434,165
10
W
Hun Batz
15,251
663
156
7
0
534,730
5
L
Apollo
13,366
581
212
9
0
429,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role