Player Matchup

Nemesis
Nemesis
A 500h genji
Nemesis
Level 27
God Stats
3W - 3L
1,747 SR
Queue Stats
150W - 106L
1,518 Elo+
Solo
He Bo
He Bo
BLUE_SAGE_DEMON
He Bo
Level 89
God Stats
3W - 4L
1,149 SR
Queue Stats
162W - 180L
1,414 Elo+
Party 1
Ymir
Ymir
FIR_PLAGUE_DEMON
Ymir
Level 42
God Stats
36W - 44L
1,465 SR
Queue Stats
178W - 219L
1,384 Elo+
Party 1
Team Averages
Level 53
1,454 SR
1,439 Elo+

VS

Team Averages
Level 48
1,475 SR
1,482 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
NoviceRabbit981
Set
Level 11
God Stats
3W - 4L
1,400 SR
Queue Stats
4W - 7L
1,355 Elo+
Solo
Cerberus
Cerberus
SSSLEEPYXD
Cerberus
Level 109
God Stats
2W - 6L
1,526 SR
Queue Stats
563W - 469L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A 500h genji
Nemesis
8
3 / 0 / 3
5,385
1,077
1,606
2,018
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
3 / 0 / 3
5,379
1,076
1,445
1,850
608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 6
5,088
1,018
782
4,188
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 0 / 0
3,841
768
353
135
24
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
3,950
790
349
3,284
944
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SSSLEEPYXD
Cerberus
4
0 / 2 / 0
3,811
762
124
2,106
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
0
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Nemesis
A 500h genji
Nemesis
3
0
3
4.5
W
3
0
3
4.5
W
0
1
6
3
L
0
4
1
0.13
L
Cerberus
SSSLEEPYXD
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,833
Damage
826
8,056
Taken
5,525
3,424
Mitigated
2,030
2,812
Healing
170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
353
37
0
0
135
24
0
0
135
3,185
0
W
Nemesis
A 500h genji
Nemesis
1,606
787
0
1,149
2,018
723
889
72
1,946
0
11,581
W
1,445
135
0
639
1,850
608
731
167
1,636
14,146
0
W
782
206
17
1,007
4,188
2,093
172
238
3,950
8,578
0
L
349
158
0
0
3,284
944
0
1,462
1,822
0
2,387
L
Cerberus
SSSLEEPYXD
Cerberus
124
0
0
170
2,106
1,062
0
765
1,341
1,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,852
Gold Earned
11,602
58
Minions Killed
15
0
Camps Cleared
0
313,926
Distance Traveled
122,209
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,841
768
7
1
0
35,651
0
W
Nemesis
5,385
1,077
16
3
0
117,870
0
W
He Bo
5,379
1,076
27
5
0
89,610
1
W
Ymir
5,088
1,018
15
3
0
106,446
1
L
Set
3,950
790
3
1
0
53,794
1
L
Cerberus
3,811
762
5
1
0
32,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role