Player Matchup

King Arthur
King Arthur
AscensionTG
King Arthur
Level 69
God Stats
4W - 4L
1,657 SR
Queue Stats
85W - 87L
1,482 Elo+
Solo
Terra
Terra
PrEdAtOr 080808
Terra
Level 148
God Stats
2W - 1L
1,626 SR
Queue Stats
136W - 123L
1,516 Elo+
Solo
Fenrir
Fenrir
Rolex1423
Fenrir
Level 143
God Stats
131W - 115L
1,600 SR
Queue Stats
222W - 220L
1,527 Elo+
Solo
Tiamat
Tiamat
ShabangShabloom
Tiamat
Level 158
God Stats
4W - 5L
1,374 SR
Queue Stats
8W - 10L
1,480 Elo+
Solo
Apollo
Apollo
leadfoot33
Apollo
Level 124
God Stats
5W - 3L
1,803 SR
Queue Stats
114W - 108L
1,553 Elo+
Solo
Team Averages
Level 128
1,612 SR
1,512 Elo+

VS

Team Averages
Level 111
1,634 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jattl
Discordia
Level 84
God Stats
25W - 22L
1,768 SR
Queue Stats
326W - 313L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Spartacus3D
Nu Wa
Level 129
God Stats
2W - 0L
1,767 SR
Queue Stats
31W - 29L
1,570 Elo+
Solo
Sylvanus
Sylvanus
TimorMortis
Sylvanus
Level 58
God Stats
3W - 1L
1,634 SR
Queue Stats
28W - 37L
1,405 Elo+
Solo
Hercules
Hercules
joeyjean10
Hercules
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
128W - 101L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AscensionTG
King Arthur
17
3 / 4 / 6
10,509
701
13,976
30,874
20,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 12 / 3
9,113
608
11,843
21,467
8,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Rolex1423
Fenrir
16
4 / 4 / 3
10,732
715
6,479
15,444
13,814
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 5
9,839
656
18,512
17,473
10,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
leadfoot33
Apollo
17
4 / 7 / 3
10,485
699
16,573
16,136
6,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 1 / 10
13,577
905
18,214
13,260
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Jattl
Discordia
18
5 / 5 / 13
11,486
766
24,668
12,335
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 2 / 13
12,108
807
18,237
8,919
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
TimorMortis
Sylvanus
18
6 / 2 / 16
11,935
796
15,101
23,017
22,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
joeyjean10
Hercules
17
3 / 2 / 15
10,728
715
10,446
21,698
25,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
12
Kills
29
30
Deaths
12
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
1
10
15
L
King Arthur
AscensionTG
King Arthur
3
4
6
1.5
W
Discordia
Jattl
Discordia
5
5
13
2.3
L
1
12
3
0.21
L
Fenrir
Rolex1423
Fenrir
4
4
3
1.38
L
0
3
5
0.83
W
5
2
13
5.75
W
Sylvanus
TimorMortis
Sylvanus
6
2
16
7
W
Hercules
joeyjean10
Hercules
3
2
15
5.25
L
Apollo
leadfoot33
Apollo
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,383
Damage
86,666
101,394
Taken
79,229
59,822
Mitigated
63,677
22,789
Healing
32,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,214
11,596
0
840
13,260
6,923
894
3,569
9,661
0
63,890
L
King Arthur
AscensionTG
King Arthur
13,976
1,784
0
9,677
30,874
20,503
22
17,367
13,507
0
34,138
W
Discordia
Jattl
Discordia
24,668
1,415
347
2,199
12,335
5,280
380
4,460
7,875
49,985
0
L
11,843
1,733
2,421
2,360
21,467
8,176
0
10,543
10,924
39,384
0
L
Fenrir
Rolex1423
Fenrir
6,479
2,451
0
1,560
15,444
13,814
590
8,167
7,277
0
18,255
L
18,512
2,531
96
4,550
17,473
10,829
0
12,134
5,339
51,174
0
W
18,237
4,790
0
2,037
8,919
4,190
3,200
4,120
4,799
62,823
0
W
Sylvanus
TimorMortis
Sylvanus
15,101
4,221
9,520
10,807
23,017
22,167
606
9,259
13,758
30,319
0
W
Hercules
joeyjean10
Hercules
10,446
3,925
0
7,086
21,698
25,117
370
9,268
12,268
0
22,596
L
Apollo
leadfoot33
Apollo
16,573
8,159
0
2,125
16,136
6,500
892
10,151
5,985
0
49,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
59,834
317
Minions Killed
354
7
Camps Cleared
8
1,237,345
Distance Traveled
1,360,769
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,577
905
104
7
5
260,141
2
L
King Arthur
10,509
701
45
3
0
289,808
1
W
Discordia
11,486
766
79
5
0
273,916
2
L
Terra
9,113
608
56
4
2
239,000
0
L
Fenrir
10,732
715
28
2
1
230,676
0
L
Tiamat
9,839
656
98
7
3
266,582
0
W
Nu Wa
12,108
807
107
7
2
269,275
6
W
Sylvanus
11,935
796
34
2
0
256,488
0
W
Hercules
10,728
715
30
2
1
300,949
0
L
Apollo
10,485
699
90
6
1
211,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role