Player Matchup

Rama
Rama
Dauta
Rama
Level 96
God Stats
2W - 7L
1,524 SR
Queue Stats
66W - 70L
1,437 Elo+
Party 2
Tiamat
Tiamat
ExiLe78
Tiamat
Level 67
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1
Ares
Ares
drSatanSD13
Ares
Level 103
God Stats
72W - 94L
1,428 SR
Queue Stats
576W - 726L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
jojogame56
Gilgamesh
Level 104
God Stats
12W - 6L
1,757 SR
Queue Stats
14W - 7L
1,481 Elo+
Party 1
Arachne
Arachne
ngorovitch
Arachne
Level 118
God Stats
8W - 7L
1,600 SR
Queue Stats
215W - 217L
1,525 Elo+
Party 2
Team Averages
Level 98
1,512 SR
1,479 Elo+

VS

Team Averages
Level 96
1,525 SR
1,435 Elo+
Danzaburou
Danzaburou
ByLeyend
Danzaburou
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 110L
1,375 Elo+
Party 3
Zhong Kui
Zhong Kui
Fettha
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,443 Elo+
Solo
Aphrodite
Aphrodite
RRoshan18
Aphrodite
Level 60
God Stats
27W - 31L
1,491 SR
Queue Stats
325W - 411L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeeYouInValhala
Morgan Le Fay
Level 105
God Stats
9W - 7L
1,669 SR
Queue Stats
307W - 295L
1,468 Elo+
Solo
Bastet
Bastet
bloodyGirl666_
Bastet
Level 128
God Stats
14W - 14L
1,466 SR
Queue Stats
251W - 271L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dauta
Rama
15
1 / 8 / 3
8,931
425
9,844
16,178
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
ExiLe78
Tiamat
14
1 / 7 / 3
9,256
441
6,619
13,414
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 6
9,199
438
8,058
22,213
20,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
jojogame56
Gilgamesh
16
1 / 7 / 2
9,715
463
10,333
18,721
12,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ngorovitch
Arachne
18
8 / 5 / 0
11,499
548
10,064
19,093
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByLeyend
Danzaburou
18
8 / 4 / 5
12,374
589
15,759
15,411
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Fettha
Zhong Kui
20
10 / 1 / 7
13,042
621
20,098
14,294
12,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
RRoshan18
Aphrodite
15
3 / 2 / 11
10,091
481
5,689
12,928
11,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SeeYouInValhala
Morgan Le Fay
19
6 / 2 / 3
12,038
573
14,400
13,998
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 7
11,376
542
9,770
14,228
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
12
Kills
33
33
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByLeyend
Danzaburou
8
4
5
2.63
L
Rama
Dauta
Rama
1
8
3
0.31
L
Tiamat
ExiLe78
Tiamat
1
7
3
0.36
W
Zhong Kui
Fettha
Zhong Kui
10
1
7
13.5
W
Aphrodite
RRoshan18
Aphrodite
3
2
11
4.25
W
Morgan Le Fay
SeeYouInValhala
Morgan Le Fay
6
2
3
3.75
W
6
4
7
2.38
L
1
6
6
0.67
L
Gilgamesh
jojogame56
Gilgamesh
1
7
2
0.29
L
Arachne
ngorovitch
Arachne
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
65,716
89,619
Taken
70,859
52,568
Mitigated
43,833
19,395
Healing
35,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByLeyend
Danzaburou
15,759
8,761
0
4,368
15,411
5,598
3,358
4,115
11,158
0
91,439
L
Rama
Dauta
Rama
9,844
6,283
0
3,090
16,178
4,795
962
6,227
9,951
0
61,027
L
Tiamat
ExiLe78
Tiamat
6,619
299
0
2,690
13,414
6,320
0
6,275
7,036
46,169
0
W
Zhong Kui
Fettha
Zhong Kui
20,098
2,544
0
7,281
14,294
12,655
0
3,393
10,625
107,773
0
W
Aphrodite
RRoshan18
Aphrodite
5,689
1,433
6,326
6,122
12,928
11,455
776
3,122
9,586
31,189
0
W
Morgan Le Fay
SeeYouInValhala
Morgan Le Fay
14,400
541
0
6,143
13,998
8,147
1,768
1,671
11,379
73,727
0
W
9,770
3,338
0
4,852
14,228
5,978
0
1,822
12,287
0
63,297
L
8,058
200
202
4,499
22,213
20,617
200
9,009
13,091
32,355
0
L
Gilgamesh
jojogame56
Gilgamesh
10,333
1,100
0
3,011
18,721
12,319
147
9,513
8,135
0
57,695
L
Arachne
ngorovitch
Arachne
10,064
6,451
0
5,903
19,093
8,517
0
7,773
11,219
0
79,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,600
Gold Earned
58,921
454
Minions Killed
607
0
Camps Cleared
0
1,931,749
Distance Traveled
1,990,300
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,374
589
143
7
0
361,149
2
L
Rama
8,931
425
108
5
0
357,450
3
L
Tiamat
9,256
441
98
5
0
376,651
1
W
Zhong Kui
13,042
621
189
9
0
424,993
5
W
Aphrodite
10,091
481
42
2
0
377,364
9
W
Morgan Le Fay
12,038
573
137
7
0
371,228
2
W
Bastet
11,376
542
96
5
0
455,566
3
L
Ares
9,199
438
34
2
0
361,275
5
L
Gilgamesh
9,715
463
88
4
0
390,057
3
L
Arachne
11,499
548
126
6
0
446,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role