Player Matchup

Da Ji
Da Ji
Darck sb
Da Ji
Level 60
God Stats
2W - 8L
1,274 SR
Queue Stats
169W - 249L
1,371 Elo+
Solo
Sol
Sol
Hornet2343323
Sol
Level 39
God Stats
0W - 2L
1,572 SR
Queue Stats
19W - 29L
1,267 Elo+
Solo
Yemoja
Yemoja
miguelortizdomin
Yemoja
Level 105
God Stats
39W - 63L
1,381 SR
Queue Stats
916W - 1,402L
1,260 Elo+
Solo
Team Averages
Level 68
1,409 SR
1,299 Elo+

VS

Team Averages
Level 46
1,494 SR
1,471 Elo+
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heady707
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,666 Elo+
Solo
Anubis
Anubis
kingslayer3542
Anubis
Level 16
God Stats
2W - 1L
1,482 SR
Queue Stats
3W - 3L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Darck sb
Da Ji
14
6 / 8 / 4
10,291
735
10,039
16,588
5,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 4 / 5
10,599
757
10,683
12,067
3,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 7 / 7
9,818
701
6,858
17,084
9,824
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 2 / 6
10,267
733
8,737
12,661
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Heady707
Kukulkan
16
9 / 6 / 7
11,857
847
16,025
8,876
2,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 10 / 6
10,688
763
9,570
14,067
8,175
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
17
Kills
19
19
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
6
4
L
Da Ji
Darck sb
Da Ji
6
8
4
1
W
Kukulkan
Heady707
Kukulkan
9
6
7
2.08
L
7
4
5
2.38
W
5
10
6
0.8
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
34,332
45,739
Taken
35,604
18,497
Mitigated
20,548
6,354
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,737
3,079
0
5,311
12,661
9,773
1,042
6,056
6,605
0
16,968
L
Da Ji
Darck sb
Da Ji
10,039
2,838
407
2,818
16,588
5,222
0
8,781
7,448
0
27,790
W
Kukulkan
Heady707
Kukulkan
16,025
1,874
414
1,466
8,876
2,600
627
4,683
4,193
40,027
0
L
10,683
4,198
0
2,279
12,067
3,451
0
7,544
4,276
40,435
0
W
9,570
950
0
1,078
14,067
8,175
1,126
6,802
7,265
28,982
0
L
6,858
866
564
286
17,084
9,824
58
9,270
7,356
22,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
32,812
133
Minions Killed
123
0
Camps Cleared
0
676,404
Distance Traveled
634,335
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,267
733
14
1
0
265,988
2
L
Da Ji
10,291
735
33
2
0
221,633
0
W
Kukulkan
11,857
847
55
4
0
210,961
3
L
Sol
10,599
757
71
5
0
219,058
5
W
Anubis
10,688
763
54
4
0
157,386
3
L
Yemoja
9,818
701
29
2
0
235,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role