Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArmbarChamp
Zhong Kui
Level 99
God Stats
1W - 3L
1,139 SR
Queue Stats
125W - 129L
1,510 Elo+
Party 2
Mulan
Mulan
Hoguna
Mulan
Level 87
God Stats
2W - 3L
1,391 SR
Queue Stats
155W - 158L
1,504 Elo+
Party 2
Thor
Thor
RedMetzgerBPG
Thor
Level 142
God Stats
1W - 1L
1,331 SR
Queue Stats
147W - 154L
1,534 Elo+
Solo
Horus
Horus
Xxxorzech97xxX
Horus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 133L
1,533 Elo+
Solo
Team Averages
Level 117
1,372 SR
1,516 Elo+

VS

Team Averages
Level 115
1,561 SR
1,522 Elo+
Artio
Artio
AnNILEator
Artio
Level 73
God Stats
1W - 2L
1,296 SR
Queue Stats
247W - 219L
1,520 Elo+
Party 1
Hel
Hel
SiFiDoctor
Hel
Level 127
God Stats
0W - 2L
1,493 SR
Queue Stats
83W - 102L
1,531 Elo+
Solo
Ravana
Ravana
Sting D Ace
Ravana
Level 109
God Stats
3W - 4L
1,513 SR
Queue Stats
398W - 411L
1,481 Elo+
Solo
Ne Zha
Ne Zha
TheBlackNight45
Ne Zha
Level 123
God Stats
7W - 3L
1,884 SR
Queue Stats
205W - 188L
1,544 Elo+
Party 1
Zeus
Zeus
ablindj3di
Zeus
Level 142
God Stats
4W - 3L
1,621 SR
Queue Stats
320W - 297L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
4 / 4 / 16
12,541
784
24,779
12,256
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
ArmbarChamp
Zhong Kui
20
13 / 5 / 11
13,173
823
25,796
15,784
11,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Hoguna
Mulan
18
6 / 3 / 20
11,280
705
15,660
18,537
22,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 2 / 19
11,580
724
11,657
16,613
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 4 / 22
10,193
637
8,464
22,570
27,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
1 / 4 / 8
10,786
674
7,007
25,736
36,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 5 / 7
11,921
745
8,944
19,497
16,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
2 / 7 / 7
10,512
657
10,662
23,078
10,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 7
9,809
613
14,137
20,598
21,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 6 / 7
12,955
810
28,214
12,228
5,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
54
29
Kills
18
18
Deaths
29
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
4
16
3
L
Artio
1
4
8
1.25
W
Zhong Kui
ArmbarChamp
Zhong Kui
13
5
11
3.7
W
Mulan
Hoguna
Mulan
6
3
20
5.33
W
5
2
19
7.25
L
4
5
7
1.5
L
Ravana
2
7
7
0.79
L
1
7
7
0.64
W
1
4
22
3
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,356
Damage
68,964
85,760
Taken
101,137
83,010
Mitigated
90,292
38,186
Healing
40,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
24,779
715
1,766
947
12,256
6,163
1,440
7,602
4,654
66,138
0
L
Artio
7,007
1,165
3,662
7,038
25,736
36,222
1,121
12,501
12,937
10,019
0
W
Zhong Kui
ArmbarChamp
Zhong Kui
25,796
2,931
3,638
4,236
15,784
11,145
2,302
8,215
7,569
39,676
0
W
Mulan
Hoguna
Mulan
15,660
2,890
1,380
3,307
18,537
22,279
845
8,511
10,026
1,254
20,496
W
11,657
1,212
692
3,807
16,613
15,709
1,313
8,311
7,837
0
21,323
L
8,944
469
8,408
8,020
19,497
16,662
1,320
11,394
7,583
29,510
0
L
Ravana
10,662
2,597
1,403
5,091
23,078
10,622
154
11,188
11,753
0
18,619
L
14,137
3,550
1,521
4,064
20,598
21,369
136
8,148
11,979
0
26,558
W
8,464
4,062
9,409
9,004
22,570
27,714
172
11,526
11,044
0
12,821
L
28,214
2,027
507
858
12,228
5,417
932
8,081
4,048
54,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,767
Gold Earned
55,983
148
Minions Killed
148
0
Camps Cleared
0
1,444,578
Distance Traveled
1,274,889
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,541
784
76
5
0
288,107
0
L
Artio
10,786
674
6
0
0
285,874
2
W
Zhong Kui
13,173
823
36
2
0
270,884
0
W
Mulan
11,280
705
10
1
0
299,780
0
W
Thor
11,580
724
21
1
0
287,209
0
L
Hel
11,921
745
48
3
0
252,988
1
L
Ravana
10,512
657
16
1
0
260,348
0
L
Ne Zha
9,809
613
19
1
0
272,613
0
W
Horus
10,193
637
5
0
0
298,598
0
L
Zeus
12,955
810
59
4
0
203,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role