Player Matchup

Izanami
Izanami
Echelon2537
Izanami
Level 124
God Stats
6W - 7L
1,615 SR
Queue Stats
374W - 388L
1,496 Elo+
Solo
Bacchus
Bacchus
RilesTheGuy
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,537 Elo+
Party 2
Zeus
Zeus
The4thRyk
Zeus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,744 Elo+
Party 2
Team Averages
Level 80
1,538 SR
1,592 Elo+

VS

Team Averages
Level 48
1,691 SR
1,461 Elo+
Medusa
Medusa
ConeyB
Medusa
Level 4
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Grizz_Be_Easy
Zeus
Level 129
God Stats
10W - 14L
1,569 SR
Queue Stats
473W - 549L
1,380 Elo+
Solo
Sylvanus
Sylvanus
xFlazex
Sylvanus
Level 11
God Stats
6W - 5L
1,658 SR
Queue Stats
12W - 7L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Echelon2537
Izanami
14
8 / 3 / 7
10,016
835
9,607
10,213
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RilesTheGuy
Bacchus
13
2 / 0 / 11
9,725
810
8,254
9,678
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
6 / 2 / 6
9,637
803
8,561
7,369
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ConeyB
Medusa
11
1 / 6 / 4
7,935
661
7,643
9,622
3,405
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 6 / 2
8,906
742
8,715
9,528
3,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
xFlazex
Sylvanus
11
1 / 4 / 3
8,165
680
2,541
14,450
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
ConeyB
Medusa
1
6
4
0.5
W
Izanami
Echelon2537
Izanami
8
3
7
3.83
L
3
6
2
0.67
W
Bacchus
RilesTheGuy
Bacchus
2
0
11
7.5
W
Zeus
6
2
6
4.5
L
Sylvanus
xFlazex
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
18,899
27,260
Taken
33,600
20,419
Mitigated
19,740
9,424
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ConeyB
Medusa
7,643
3,000
0
762
9,622
3,405
0
6,769
2,853
0
22,505
W
Izanami
Echelon2537
Izanami
9,607
6,031
0
3,667
10,213
4,767
1,718
4,965
5,248
0
40,067
L
8,715
606
0
0
9,528
3,198
87
3,915
5,613
38,309
0
W
Bacchus
RilesTheGuy
Bacchus
8,254
491
1,078
2,244
9,678
13,006
96
2,935
6,743
25,656
0
W
Zeus
8,561
1,756
0
2,435
7,369
2,646
918
3,356
4,013
41,778
0
L
Sylvanus
xFlazex
Sylvanus
2,541
484
929
1,572
14,450
13,137
126
6,131
8,319
11,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
25,006
160
Minions Killed
114
0
Camps Cleared
0
677,627
Distance Traveled
590,564
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,935
661
17
1
0
222,836
3
W
Izanami
10,016
835
71
6
0
215,832
5
L
Zeus
8,906
742
77
6
0
182,058
3
W
Bacchus
9,725
810
28
2
0
247,749
3
W
Zeus
9,637
803
61
5
0
214,046
2
L
Sylvanus
8,165
680
20
2
0
185,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role