Player Matchup

Fenrir
Fenrir
BoltS4
Fenrir
Level 29
God Stats
2W - 4L
1,699 SR
Queue Stats
96W - 95L
1,450 Elo+
Solo
Ullr
Ullr
Fumundacheese420
Ullr
Level 38
God Stats
1W - 1L
1,438 SR
Queue Stats
17W - 11L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
Ralman79
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,154 Elo+
Party 1
Osiris
Osiris
copycatsnow
Osiris
Level 16
God Stats
0W - 1L
1,401 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Anubis
Anubis
exogrm
Anubis
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
391W - 374L
1,405 Elo+
Solo
Team Averages
Level 25
1,508 SR
1,408 Elo+

VS

Team Averages
Level 32
1,571 SR
1,442 Elo+
Fenrir
Fenrir
JKunderscore
Fenrir
Level 27
God Stats
4W - 3L
1,646 SR
Queue Stats
95W - 90L
1,442 Elo+
Party 2
The Morrigan
The Morrigan
Johnsonic325
The Morrigan
Level 78
God Stats
3W - 2L
1,576 SR
Queue Stats
274W - 268L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
L0g1B34r
Cthulhu
Level 10
God Stats
10W - 8L
1,781 SR
Queue Stats
32W - 26L
1,563 Elo+
Party 2
Skadi
Skadi
MokaMochi
Skadi
Level 28
God Stats
72W - 58L
1,454 SR
Queue Stats
99W - 106L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
Spartacus0130
Sun Wukong
Level 17
God Stats
10W - 3L
1,398 SR
Queue Stats
18W - 13L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoltS4
Fenrir
16
5 / 11 / 2
11,620
430
9,721
22,378
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 12 / 5
11,889
440
16,794
27,616
10,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Ralman79
Cthulhu
15
2 / 7 / 4
10,497
389
8,956
23,404
24,726
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
14
2 / 12 / 5
10,108
374
8,132
31,859
20,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
exogrm
Anubis
17
6 / 7 / 6
12,146
450
16,182
18,714
9,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 3 / 15
14,418
534
20,524
18,804
13,615
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Johnsonic325
The Morrigan
20
14 / 3 / 19
15,935
590
32,520
18,897
7,536
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
L0g1B34r
Cthulhu
16
4 / 8 / 18
11,987
444
14,514
20,295
19,295
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
MokaMochi
Skadi
20
7 / 6 / 15
14,101
522
21,980
16,612
6,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Spartacus0130
Sun Wukong
20
6 / 1 / 4
13,522
501
9,277
10,887
11,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
21
Kills
49
49
Deaths
21
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoltS4
Fenrir
5
11
2
0.55
L
6
12
5
0.71
W
Fenrir
18
3
15
8.5
W
The Morrigan
Johnsonic325
The Morrigan
14
3
19
7.83
W
Cthulhu
L0g1B34r
Cthulhu
4
8
18
1.63
W
Skadi
MokaMochi
Skadi
7
6
15
2.42
L
Cthulhu
Ralman79
Cthulhu
2
7
4
0.57
W
Sun Wukong
Spartacus0130
Sun Wukong
6
1
4
8
L
Osiris
2
12
5
0.38
L
Anubis
exogrm
Anubis
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
98,815
123,971
Taken
85,495
72,504
Mitigated
57,803
19,655
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoltS4
Fenrir
9,721
2,288
0
3,958
22,378
8,019
440
7,600
14,778
0
59,622
L
16,794
8,558
0
3,318
27,616
10,559
964
9,208
18,408
0
65,777
W
Fenrir
20,524
7,064
0
5,771
18,804
13,615
802
4,837
13,967
0
54,413
W
The Morrigan
Johnsonic325
The Morrigan
32,520
4,993
0
11,280
18,897
7,536
0
5,115
13,782
139,419
0
W
Cthulhu
L0g1B34r
Cthulhu
14,514
1,424
118
500
20,295
19,295
720
10,916
9,379
44,711
0
W
Skadi
MokaMochi
Skadi
21,980
12,411
0
3,301
16,612
6,044
6,600
2,376
14,236
0
108,664
L
Cthulhu
Ralman79
Cthulhu
8,956
740
347
72
23,404
24,726
108
7,586
15,755
44,079
0
W
Sun Wukong
Spartacus0130
Sun Wukong
9,277
3,559
0
1,525
10,887
11,313
3,858
1,894
8,993
0
69,304
L
Osiris
8,132
3,996
90
5,453
31,859
20,125
0
8,708
22,991
0
42,707
L
Anubis
exogrm
Anubis
16,182
1,000
0
6,417
18,714
9,075
128
13,709
5,005
75,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,260
Gold Earned
69,963
415
Minions Killed
564
0
Camps Cleared
0
2,070,145
Distance Traveled
2,470,895
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,620
430
79
3
0
412,994
4
L
Ullr
11,889
440
97
4
0
406,345
3
W
Fenrir
14,418
534
53
2
0
519,576
0
W
The Morrigan
15,935
590
163
6
0
489,903
5
W
Cthulhu
11,987
444
52
2
0
477,361
0
W
Skadi
14,101
522
170
6
0
479,256
5
L
Cthulhu
10,497
389
61
2
0
397,006
0
W
Sun Wukong
13,522
501
126
5
0
504,799
1
L
Osiris
10,108
374
46
2
0
482,074
2
L
Anubis
12,146
450
132
5
0
371,726
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role