Player Matchup

Chang'e
Chang'e
LordAceShadow
Chang'e
Level 65
God Stats
1W - 2L
1,353 SR
Queue Stats
123W - 197L
1,366 Elo+
Party 1
Fafnir
Fafnir
ParkSlimeJr
Fafnir
Level 73
God Stats
2W - 5L
1,336 SR
Queue Stats
716W - 850L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
XxD3press1onxX69
Erlang Shen
Level 67
God Stats
5W - 7L
1,521 SR
Queue Stats
93W - 153L
1,372 Elo+
Party 1
Bellona
Bellona
hjamena100
Bellona
Level 95
God Stats
3W - 5L
1,368 SR
Queue Stats
190W - 220L
1,354 Elo+
Solo
Neith
Neith
joaosantarosa1
Neith
Level 59
God Stats
3W - 7L
1,445 SR
Queue Stats
6W - 10L
1,253 Elo+
Solo
Team Averages
Level 72
1,405 SR
1,344 Elo+

VS

Team Averages
Level 97
1,286 SR
1,337 Elo+
Sobek
Sobek
AmericanDonkey03
Sobek
Level 86
God Stats
1W - 1L
1,227 SR
Queue Stats
67W - 72L
1,367 Elo+
Solo
Ares
Ares
Blackkingcat
Ares
Level 155
God Stats
5W - 5L
1,421 SR
Queue Stats
112W - 130L
1,394 Elo+
Solo
Arachne
Arachne
Hungry-Dragon
Arachne
Level 66
God Stats
7W - 4L
1,449 SR
Queue Stats
48W - 81L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Neeanth
Ah Muzen Cab
Level 63
God Stats
2W - 7L
1,165 SR
Queue Stats
51W - 83L
1,294 Elo+
Party 2
Janus
Janus
mua_Tony2414
Janus
Level 115
God Stats
4W - 8L
1,166 SR
Queue Stats
425W - 564L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
6
1 / 3 / 0
5,079
462
537
4,072
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
8
1 / 3 / 2
5,180
471
2,994
10,276
6,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
XxD3press1onxX69
Erlang Shen
9
2 / 0 / 1
5,563
506
1,930
4,224
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
hjamena100
Bellona
12
1 / 0 / 1
6,758
614
4,484
6,361
4,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 3 / 0
4,767
433
3,568
5,382
1,531
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
5,106
464
3,465
7,926
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
4,896
445
1,636
5,746
5,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arachne
9
2 / 2 / 0
5,906
537
2,520
7,119
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
Neeanth
Ah Muzen Cab
10
2 / 1 / 2
5,729
521
4,615
3,957
1,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
6,782
617
6,029
4,028
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
9
9
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
0
1
0
0
W
Arachne
2
2
0
1
L
Chang'e
1
3
0
0.33
W
Ah Muzen Cab
Neeanth
Ah Muzen Cab
2
1
2
3
L
Fafnir
1
3
2
0.67
L
Erlang Shen
XxD3press1onxX69
Erlang Shen
2
0
1
2.5
L
Bellona
hjamena100
Bellona
1
0
1
1.5
L
2
3
0
0.67
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,513
Damage
18,265
30,315
Taken
28,776
15,121
Mitigated
17,165
8,123
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,465
461
67
3,087
7,926
6,212
0
1,248
6,678
14,769
0
W
1,636
332
0
360
5,746
5,688
469
0
5,746
14,677
0
W
Arachne
2,520
1,502
0
2,366
7,119
2,840
196
283
6,836
0
30,986
L
Chang'e
537
116
49
1,463
4,072
1,197
84
2,163
1,909
14,258
0
W
Ah Muzen Cab
Neeanth
Ah Muzen Cab
4,615
2,220
355
1,628
3,957
1,185
522
1,270
2,687
0
24,250
L
Fafnir
2,994
1,232
0
2,585
10,276
6,182
0
3,245
7,031
7,993
0
L
Erlang Shen
XxD3press1onxX69
Erlang Shen
1,930
624
0
247
4,224
1,480
0
1,374
2,850
0
26,672
L
Bellona
hjamena100
Bellona
4,484
2,103
0
2,449
6,361
4,731
0
2,050
4,311
0
38,534
L
3,568
1,724
0
1,330
5,382
1,531
0
2,298
3,084
0
18,249
W
6,029
318
0
810
4,028
1,240
1,150
730
3,298
36,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
28,419
235
Minions Killed
218
0
Camps Cleared
0
938,609
Distance Traveled
1,001,476
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,106
464
22
2
0
179,389
3
W
Ares
4,896
445
34
3
0
170,245
0
W
Arachne
5,906
537
59
5
0
232,603
0
L
Chang'e
5,079
462
32
3
0
102,590
0
W
Ah Muzen Cab
5,729
521
37
3
0
194,855
0
L
Fafnir
5,180
471
16
1
0
211,301
0
L
Erlang Shen
5,563
506
64
6
0
225,622
2
L
Bellona
6,758
614
92
8
0
220,717
2
L
Neith
4,767
433
31
3
0
178,379
0
W
Janus
6,782
617
66
6
0
224,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role