Player Matchup

Ne Zha
Ne Zha
BIuwe
Ne Zha
Level 4
God Stats
2W - 5L
1,429 SR
Queue Stats
4W - 9L
1,625 Elo+
Party 2
Tiamat
Tiamat
Elykness
Tiamat
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Janus
Janus
Malula-70
Janus
Level 8
God Stats
0W - 2L
1,552 SR
Queue Stats
9W - 7L
1,575 Elo+
Party 3
Sun Wukong
Sun Wukong
Trippie Riko
Sun Wukong
Level 5
God Stats
1W - 3L
1,278 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 2
Amaterasu
Amaterasu
pyrono85
Amaterasu
Level 23
God Stats
2W - 3L
1,316 SR
Queue Stats
20W - 32L
1,424 Elo+
Solo
Team Averages
Level 9
1,415 SR
1,490 Elo+

VS

Team Averages
Level 19
1,625 SR
1,589 Elo+
Cupid
Cupid
MizzerMcMiz
Cupid
Level 38
God Stats
2W - 1L
1,400 SR
Queue Stats
11W - 10L
1,546 Elo+
Party 1
Ymir
Ymir
NaturalMelodies
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kali
Kali
NorthernEclipse
Kali
Level 29
God Stats
28W - 15L
1,673 SR
Queue Stats
135W - 123L
1,483 Elo+
Solo
Athena
Athena
Ulfur_Nordanvidi
Athena
Level 21
God Stats
2W - 0L
1,764 SR
Queue Stats
18W - 14L
1,866 Elo+
Party 1
Merlin
Merlin
Winter_Lanter
Merlin
Level 7
God Stats
7W - 7L
1,786 SR
Queue Stats
83W - 80L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BIuwe
Ne Zha
7
0 / 8 / 2
5,272
351
2,569
7,977
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Elykness
Tiamat
9
4 / 5 / 1
6,366
424
4,710
8,819
4,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Malula-70
Janus
9
0 / 7 / 4
5,917
394
2,782
9,133
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Trippie Riko
Sun Wukong
8
2 / 11 / 1
5,931
395
3,157
11,130
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
pyrono85
Amaterasu
13
2 / 3 / 0
7,670
511
4,240
8,841
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 7
8,865
591
10,508
6,603
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 4 / 2
7,179
479
1,559
5,104
4,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 6
8,193
546
4,321
7,715
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 3 / 7
7,285
486
5,970
8,729
2,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 0 / 4
9,894
660
7,570
5,049
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
32
34
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BIuwe
Ne Zha
0
8
2
0.13
L
Tiamat
Elykness
Tiamat
4
5
1
0.9
L
Janus
Malula-70
Janus
0
7
4
0.29
W
13
2
7
8.25
W
4
4
2
1.25
W
1
1
6
4
L
Sun Wukong
Trippie Riko
Sun Wukong
2
11
1
0.23
W
5
3
7
2.83
W
9
0
4
11
L
Amaterasu
pyrono85
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
29,928
45,900
Taken
33,200
18,967
Mitigated
13,374
5,247
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BIuwe
Ne Zha
2,569
1,784
0
517
7,977
2,324
0
4,126
3,851
0
10,102
L
Tiamat
Elykness
Tiamat
4,710
688
0
1,170
8,819
4,112
0
2,126
6,693
25,330
0
L
Janus
Malula-70
Janus
2,782
167
139
866
9,133
2,101
0
2,671
6,462
26,675
0
W
10,508
6,123
392
2,653
6,603
1,722
2,012
2,424
4,120
0
45,098
W
1,559
1,157
0
85
5,104
4,411
62
473
4,631
9,172
0
W
4,321
2,759
0
2,605
7,715
2,755
1,447
0
7,715
0
56,679
L
Sun Wukong
Trippie Riko
Sun Wukong
3,157
959
0
111
11,130
4,507
137
4,087
7,043
0
18,781
W
5,970
2,824
49
1,341
8,729
2,692
758
4,357
4,339
21,285
0
W
7,570
841
0
2,691
5,049
1,794
969
210
4,839
70,269
0
L
Amaterasu
pyrono85
Amaterasu
4,240
2,373
0
2,444
8,841
5,923
1,338
2,089
6,752
0
37,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
41,416
224
Minions Killed
368
0
Camps Cleared
0
1,234,032
Distance Traveled
1,308,005
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,272
351
23
2
0
249,025
6
L
Tiamat
6,366
424
35
2
0
255,579
2
L
Janus
5,917
394
47
3
0
247,502
4
W
Cupid
8,865
591
73
5
0
268,194
0
W
Ymir
7,179
479
18
1
0
238,143
0
W
Kali
8,193
546
101
7
0
269,368
1
L
Sun Wukong
5,931
395
37
2
0
231,522
0
W
Athena
7,285
486
40
3
0
270,344
0
W
Merlin
9,894
660
136
9
0
261,956
2
L
Amaterasu
7,670
511
82
5
0
250,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role