Player Matchup

Osiris
Osiris
PAPIpinguini32
Osiris
Level 12
God Stats
2W - 0L
1,732 SR
Queue Stats
16W - 14L
1,369 Elo+
Solo
Danzaburou
Danzaburou
SSJkiller19
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,360 Elo+
Party 1
Terra
Terra
Sstarstormature
Terra
Level 29
God Stats
12W - 20L
1,403 SR
Queue Stats
144W - 163L
1,433 Elo+
Solo
Sol
Sol
SushixTrash4182
Sol
Level 25
God Stats
9W - 7L
1,744 SR
Queue Stats
40W - 58L
1,360 Elo+
Party 1
Bakasura
Bakasura
Your_Maker1234
Bakasura
Level 29
God Stats
13W - 12L
1,348 SR
Queue Stats
199W - 203L
1,392 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,383 Elo+

VS

Team Averages
Level 12
1,490 SR
1,381 Elo+
Baron Samedi
Baron Samedi
BuddhaBOfficial
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Hou Yi
Hou Yi
DrSuGMa3243344
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 305L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Miirloo
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
StrandedStar89
Yemoja
Level 14
God Stats
20W - 20L
1,451 SR
Queue Stats
51W - 69L
1,308 Elo+
Solo
Set
Set
cuddlesaint
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 2
8,831
679
13,161
7,630
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SSJkiller19
Danzaburou
10
1 / 1 / 1
6,118
471
2,344
6,536
2,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 0 / 2
6,965
536
1,896
6,732
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
5 / 1 / 0
6,181
475
2,760
3,615
1,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
13
5 / 1 / 6
7,914
609
6,659
7,388
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuddhaBOfficial
Baron Samedi
9
2 / 6 / 0
5,813
447
4,448
9,446
5,199
9
1 / 2 / 0
5,301
408
2,689
6,627
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Miirloo
Cu Chulainn
7
0 / 7 / 0
4,591
353
2,740
10,400
6,374
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,223
402
1,570
5,004
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 7 / 1
5,421
417
1,097
8,469
2,425
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
24
Kills
3
3
Deaths
25
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BuddhaBOfficial
Baron Samedi
2
6
0
0.33
L
1
2
0
0.5
L
Cu Chulainn
Miirloo
Cu Chulainn
0
7
0
0
W
13
0
2
14
W
Danzaburou
SSJkiller19
Danzaburou
1
1
1
1.5
W
0
0
2
1
L
0
3
0
0
W
5
1
0
5
W
Bakasura
5
1
6
8
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
12,544
31,901
Taken
39,946
17,652
Mitigated
18,879
13,322
Healing
4,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BuddhaBOfficial
Baron Samedi
4,448
716
335
1,807
9,446
5,199
0
2,122
7,013
25,715
0
L
2,689
490
0
1,145
6,627
1,804
188
1,105
5,412
0
20,036
L
Cu Chulainn
Miirloo
Cu Chulainn
2,740
1,053
0
568
10,400
6,374
124
0
10,360
0
13,672
W
13,161
6,308
0
3,564
7,630
6,521
0
1,071
6,559
0
57,712
W
Danzaburou
SSJkiller19
Danzaburou
2,344
1,197
0
2,112
6,536
2,080
1,056
381
6,155
0
36,777
W
1,896
424
23
2,627
6,732
3,669
248
1,128
5,604
35,236
0
L
1,570
251
378
24
5,004
3,077
0
791
4,006
12,236
0
W
2,760
926
0
1,090
3,615
1,312
600
1,339
2,276
14,506
0
W
Bakasura
6,659
5,026
0
3,906
7,388
4,070
256
2,259
5,129
0
33,862
L
1,097
605
0
234
8,469
2,425
0
638
7,711
0
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
26,349
337
Minions Killed
165
0
Camps Cleared
0
1,101,841
Distance Traveled
1,063,435
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,813
447
35
3
0
163,434
0
L
Hou Yi
5,301
408
35
3
0
227,781
0
L
Cu Chulainn
4,591
353
22
2
0
209,022
1
W
Osiris
8,831
679
111
9
0
237,821
0
W
Danzaburou
6,118
471
52
4
0
233,849
1
W
Terra
6,965
536
55
4
0
253,217
0
L
Yemoja
5,223
402
22
2
0
227,639
0
W
Sol
6,181
475
22
2
0
124,227
0
W
Bakasura
7,914
609
97
7
0
252,727
1
L
Set
5,421
417
51
4
0
235,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role