Player Matchup

Apollo
Apollo
ERCrash
Apollo
Level 3
God Stats
2W - 3L
1,198 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 1
Achilles
Achilles
Kajink
Achilles
Level 29
God Stats
3W - 2L
1,428 SR
Queue Stats
114W - 128L
1,441 Elo+
Solo
Cabrakan
Cabrakan
SuhDude509
Cabrakan
Level 28
God Stats
2W - 1L
1,309 SR
Queue Stats
59W - 59L
1,418 Elo+
Party 3
Merlin
Merlin
Xsoulgear
Merlin
Level 8
God Stats
3W - 3L
1,398 SR
Queue Stats
3W - 3L
1,340 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oscar509
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,372 Elo+
Party 3
Team Averages
Level 17
1,367 SR
1,382 Elo+

VS

Team Averages
Level 32
1,500 SR
1,452 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DrThreat
Vamana
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 26L
1,427 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
H0RU5DRAG0N
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
1,333 Elo+
Party 2
Baron Samedi
Baron Samedi
KoraTrunks
Baron Samedi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Anubis
Anubis
spaceninja101
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ERCrash
Apollo
20
7 / 6 / 19
14,170
1,012
18,369
15,248
5,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Kajink
Achilles
20
11 / 2 / 19
15,374
1,098
14,957
20,112
30,406
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
SuhDude509
Cabrakan
20
4 / 4 / 24
14,092
1,007
11,182
19,032
22,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Xsoulgear
Merlin
20
7 / 5 / 21
14,445
1,032
21,401
15,932
6,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
oscar509
Tsukuyomi
20
11 / 8 / 23
14,988
1,071
32,107
21,571
8,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 1 / 16
14,856
1,061
33,973
7,484
2,506
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
DrThreat
Vamana
20
6 / 11 / 9
14,432
1,031
10,313
31,166
15,786
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
H0RU5DRAG0N
Morgan Le Fay
20
5 / 8 / 13
14,005
1,000
15,671
19,003
6,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
KoraTrunks
Baron Samedi
20
3 / 4 / 16
13,819
987
12,661
18,766
21,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 16 / 10
13,104
936
8,702
28,564
23,331
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
88
40
Kills
24
25
Deaths
40
106
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
1
16
14
L
Vamana
DrThreat
Vamana
6
11
9
0.95
W
Apollo
ERCrash
Apollo
7
6
19
2.75
L
Morgan Le Fay
H0RU5DRAG0N
Morgan Le Fay
5
8
13
1.44
W
Achilles
Kajink
Achilles
11
2
19
10.25
L
Baron Samedi
KoraTrunks
Baron Samedi
3
4
16
2.75
W
Cabrakan
SuhDude509
Cabrakan
4
4
24
4
W
Merlin
Xsoulgear
Merlin
7
5
21
3.5
W
Tsukuyomi
oscar509
Tsukuyomi
11
8
23
2.81
L
4
16
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,016
Damage
81,320
91,895
Taken
104,983
74,077
Mitigated
70,348
8,413
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
33,973
1,675
0
0
7,484
2,506
0
1,501
5,983
71,751
0
L
Vamana
DrThreat
Vamana
10,313
3,713
0
3,948
31,166
15,786
0
8,761
22,405
0
26,085
W
Apollo
ERCrash
Apollo
18,369
9,947
0
1,382
15,248
5,999
0
12,045
3,203
0
54,366
L
Morgan Le Fay
H0RU5DRAG0N
Morgan Le Fay
15,671
2,677
294
1,571
19,003
6,866
0
5,229
13,774
40,894
0
W
Achilles
Kajink
Achilles
14,957
5,833
590
2,813
20,112
30,406
0
14,436
5,676
0
39,908
L
Baron Samedi
KoraTrunks
Baron Samedi
12,661
1,582
2,495
2,572
18,766
21,859
0
6,954
11,812
28,830
0
W
Cabrakan
SuhDude509
Cabrakan
11,182
1,519
0
764
19,032
22,565
0
16,058
2,974
24,339
0
W
Merlin
Xsoulgear
Merlin
21,401
1,366
552
2,021
15,932
6,427
0
11,387
4,545
49,235
0
W
Tsukuyomi
oscar509
Tsukuyomi
32,107
9,531
0
291
21,571
8,680
0
17,081
4,490
0
48,919
L
8,702
1,309
0
505
28,564
23,331
0
10,138
18,426
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,069
Gold Earned
70,216
258
Minions Killed
268
4
Camps Cleared
6
1,204,320
Distance Traveled
1,159,221
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,856
1,061
104
7
0
257,154
0
L
Vamana
14,432
1,031
20
1
0
280,340
1
W
Apollo
14,170
1,012
76
5
0
223,580
0
L
Morgan Le Fay
14,005
1,000
71
5
2
236,470
0
W
Achilles
15,374
1,098
52
4
1
265,908
1
L
Baron Samedi
13,819
987
27
2
1
209,715
0
W
Cabrakan
14,092
1,007
40
3
0
255,769
0
W
Merlin
14,445
1,032
65
5
0
203,224
0
W
Tsukuyomi
14,988
1,071
25
2
3
255,839
0
L
Anubis
13,104
936
46
3
3
175,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role