Player Matchup

Pele
Pele
KiecBicas
Pele
Level 26
God Stats
5W - 1L
1,712 SR
Queue Stats
25W - 29L
1,448 Elo+
Solo
Ra
Ra
Oh-Yeah-Blud-77
Ra
Level 18
God Stats
44W - 53L
1,485 SR
Queue Stats
752W - 720L
1,378 Elo+
Solo
Achilles
Achilles
Smurfbo_No5
Achilles
Level 27
God Stats
11W - 2L
1,764 SR
Queue Stats
203W - 198L
1,511 Elo+
Solo
Aphrodite
Aphrodite
TTBT0LU
Aphrodite
Level 17
God Stats
5W - 9L
1,433 SR
Queue Stats
26W - 26L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
TTBTUGi
Hou Yi
Level 43
God Stats
4W - 3L
1,583 SR
Queue Stats
105W - 138L
1,397 Elo+
Party 1
Team Averages
Level 26
1,595 SR
1,439 Elo+

VS

Team Averages
Level 16
1,537 SR
1,471 Elo+
Nox
Nox
 
Nox
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BUENTIO
Izanami
Level 29
God Stats
43W - 53L
1,422 SR
Queue Stats
81W - 97L
1,375 Elo+
Solo
Odin
Odin
Fear_The_Jimmer
Odin
Level 17
God Stats
0W - 2L
1,711 SR
Queue Stats
47W - 57L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gunnarhabb
Tsukuyomi
Level 8
God Stats
6W - 12L
1,279 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Nemesis
Nemesis
bruamedo
Nemesis
Level 4
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 3L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
8 / 2 / 11
12,340
588
13,106
20,798
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 1 / 11
12,314
586
12,712
9,814
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Smurfbo_No5
Achilles
20
16 / 0 / 5
14,219
677
18,951
18,451
22,032
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TTBT0LU
Aphrodite
18
5 / 1 / 12
11,270
537
7,048
15,512
7,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
TTBTUGi
Hou Yi
18
9 / 2 / 9
11,416
544
12,716
14,157
6,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 10 / 1
10,100
481
11,656
15,775
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BUENTIO
Izanami
17
3 / 11 / 2
10,818
515
16,572
18,635
6,103
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 11 / 1
7,761
370
5,230
17,978
7,701
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Gunnarhabb
Tsukuyomi
13
0 / 10 / 1
8,252
393
2,421
15,764
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
bruamedo
Nemesis
12
0 / 9 / 1
7,807
372
4,852
18,813
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
48
Kills
6
6
Deaths
51
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
10
1
0.25
L
Izanami
BUENTIO
Izanami
3
11
2
0.36
L
1
11
1
0.14
L
Tsukuyomi
Gunnarhabb
Tsukuyomi
0
10
1
0.05
W
Pele
8
2
11
6.75
W
10
1
11
15.5
W
Achilles
Smurfbo_No5
Achilles
16
0
5
18.5
W
Aphrodite
TTBT0LU
Aphrodite
5
1
12
11
W
Hou Yi
TTBTUGi
Hou Yi
9
2
9
6.75
L
Nemesis
bruamedo
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,533
Damage
40,731
78,732
Taken
86,965
48,334
Mitigated
29,537
46,735
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,656
195
0
1,261
15,775
5,397
0
4,373
10,795
48,888
0
L
Izanami
BUENTIO
Izanami
16,572
12,533
0
1,438
18,635
6,103
1,845
4,671
13,805
0
80,994
L
5,230
2,150
0
0
17,978
7,701
0
3,768
13,997
0
30,075
L
Tsukuyomi
Gunnarhabb
Tsukuyomi
2,421
876
0
3,439
15,764
4,352
279
2,582
13,182
0
46,175
W
Pele
13,106
4,105
0
12,103
20,798
8,108
2,366
1,325
19,387
0
85,019
W
12,712
2,150
4,026
4,451
9,814
4,906
670
859
8,883
76,743
0
W
Achilles
Smurfbo_No5
Achilles
18,951
6,273
0
11,871
18,451
22,032
3,762
2,462
15,715
0
106,067
W
Aphrodite
TTBT0LU
Aphrodite
7,048
425
3,486
6,797
15,512
7,176
905
2,761
12,619
42,466
0
W
Hou Yi
TTBTUGi
Hou Yi
12,716
8,677
0
4,001
14,157
6,112
3,128
3,539
10,472
0
78,643
L
Nemesis
bruamedo
Nemesis
4,852
1,201
0
2,887
18,813
5,984
0
4,541
13,943
0
36,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,559
Gold Earned
44,738
662
Minions Killed
420
0
Camps Cleared
0
2,032,875
Distance Traveled
1,761,503
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,100
481
98
5
0
350,876
2
L
Izanami
10,818
515
143
7
0
319,328
0
L
Odin
7,761
370
40
2
0
295,498
0
L
Tsukuyomi
8,252
393
79
4
0
387,241
0
W
Pele
12,340
588
133
6
0
448,608
4
W
Ra
12,314
586
156
7
0
450,689
0
W
Achilles
14,219
677
184
9
0
395,862
2
W
Aphrodite
11,270
537
66
3
0
384,277
3
W
Hou Yi
11,416
544
123
6
0
353,439
3
L
Nemesis
7,807
372
60
3
0
408,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role