Player Matchup

Chaac
Chaac
THESIXTENBLACK
Chaac
Level 64
God Stats
6W - 12L
1,534 SR
Queue Stats
229W - 271L
1,518 Elo+
Solo
Xbalanque
Xbalanque
andrewmartine489
Xbalanque
Level 65
God Stats
5W - 5L
1,557 SR
Queue Stats
48W - 67L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
salt-youthful158
Ah Puch
Level 64
God Stats
71W - 77L
1,402 SR
Queue Stats
190W - 256L
1,298 Elo+
Party 2
Team Averages
Level 64
1,498 SR
1,400 Elo+

VS

Team Averages
Level 57
1,453 SR
1,438 Elo+
Kuzenbo
Kuzenbo
AlleyWayJack64
Kuzenbo
Level 67
God Stats
9W - 8L
1,598 SR
Queue Stats
20W - 24L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
First_Available
Danzaburou
Level 89
God Stats
2W - 0L
1,551 SR
Queue Stats
33W - 37L
1,389 Elo+
Party 1
Sol
Sol
iNF Colt
Sol
Level 16
God Stats
1W - 1L
1,209 SR
Queue Stats
36W - 26L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,866
533
600
2,300
1,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
11
1 / 4 / 1
7,039
640
9,189
12,703
4,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
7,106
646
6,596
9,711
3,371
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
8,460
769
2,783
9,834
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
First_Available
Danzaburou
12
1 / 1 / 6
8,273
752
6,441
9,389
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 0 / 2
9,856
896
12,089
8,585
3,590
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Danzaburou
First_Available
Danzaburou
1
1
6
4
L
0
2
0
0
L
Xbalanque
1
4
1
0.38
W
8
0
2
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
21,313
24,714
Taken
27,808
9,522
Mitigated
16,876
1,976
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,783
881
0
780
9,834
9,803
0
1,340
8,494
9,659
0
W
Danzaburou
First_Available
Danzaburou
6,441
1,529
0
4,008
9,389
3,483
1,325
2,356
7,033
0
38,148
L
600
0
30
293
2,300
1,707
0
1,063
1,237
0
1,656
L
Xbalanque
9,189
4,250
125
740
12,703
4,444
102
7,768
4,935
0
28,014
W
12,089
3,898
0
5,660
8,585
3,590
1,476
2,900
5,685
54,310
0
L
6,596
643
126
662
9,711
3,371
0
6,041
3,670
34,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,011
Gold Earned
26,589
118
Minions Killed
175
0
Camps Cleared
0
422,057
Distance Traveled
660,385
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,460
769
10
1
0
232,544
2
W
Danzaburou
8,273
752
64
6
0
217,149
3
L
Chaac
5,866
533
0
0
0
21,872
0
L
Xbalanque
7,039
640
55
5
0
205,615
0
W
Sol
9,856
896
101
9
0
210,692
2
L
Ah Puch
7,106
646
63
6
0
194,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role