Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Krismoris69
Nemesis
Level 17
God Stats
8W - 7L
1,595 SR
Queue Stats
364W - 376L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
Level 43
God Stats
13W - 3L
1,829 SR
Queue Stats
39W - 32L
1,564 Elo+
Solo
Ymir
Ymir
Sopjess
Ymir
Level 72
God Stats
31W - 30L
1,506 SR
Queue Stats
210W - 200L
1,519 Elo+
Party 4
Team Averages
Level 61
1,586 SR
1,521 Elo+

VS

Team Averages
Level 73
1,420 SR
1,388 Elo+
Arachne
Arachne
BatteredHosepipe
Arachne
Level 46
God Stats
16W - 9L
1,500 SR
Queue Stats
84W - 108L
1,066 Elo+
Party 2
Sylvanus
Sylvanus
BloobKing
Sylvanus
Level 104
God Stats
4W - 6L
1,336 SR
Queue Stats
475W - 447L
1,455 Elo+
Solo
Merlin
Merlin
Crazyman010
Merlin
Level 47
God Stats
0W - 2L
1,174 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 1
Chaac
Chaac
IMxJiggy
Chaac
Level 128
God Stats
4W - 3L
1,588 SR
Queue Stats
114W - 105L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Topangaaaa
Danzaburou
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
9 / 1 / 3
10,094
561
17,259
10,454
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
 
Khepri
14
2 / 4 / 3
8,723
485
6,530
11,390
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Krismoris69
Nemesis
13
2 / 4 / 4
8,650
481
3,272
12,126
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
17
6 / 1 / 5
10,248
569
11,769
9,596
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Sopjess
Ymir
12
1 / 3 / 7
8,175
454
4,838
16,826
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
9,664
537
10,456
17,231
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
BloobKing
Sylvanus
11
1 / 3 / 3
7,709
428
4,752
13,333
10,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
15
0 / 4 / 2
8,765
487
7,923
10,172
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
IMxJiggy
Chaac
15
7 / 3 / 1
9,823
546
12,755
14,944
13,747
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Topangaaaa
Danzaburou
12
1 / 3 / 3
8,491
472
6,693
12,495
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
20
Kills
13
13
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
1
3
10.5
W
Khepri
 
Khepri
2
4
3
0.88
L
4
7
3
0.79
L
Sylvanus
BloobKing
Sylvanus
1
3
3
0.83
L
Merlin
0
4
2
0.25
L
Chaac
IMxJiggy
Chaac
7
3
1
2.5
W
Nemesis
Krismoris69
Nemesis
2
4
4
1
W
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
6
1
5
8.5
W
Ymir
Sopjess
Ymir
1
3
7
1.5
L
Danzaburou
Topangaaaa
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,668
Damage
42,579
60,392
Taken
68,175
35,061
Mitigated
37,972
12,128
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,259
1,615
0
3,904
10,454
3,600
416
4,234
6,220
49,708
0
W
Khepri
 
Khepri
6,530
1,533
0
1,360
11,390
6,534
850
488
10,902
43,713
0
L
10,456
6,080
0
5,938
17,231
6,289
0
8,564
8,381
0
80,228
L
Sylvanus
BloobKing
Sylvanus
4,752
1,209
913
2,101
13,333
10,589
192
3,378
9,782
26,320
0
L
Merlin
7,923
205
0
2,014
10,172
3,388
721
6,363
3,435
62,116
0
L
Chaac
IMxJiggy
Chaac
12,755
3,295
0
5,062
14,944
13,747
545
7,263
7,550
0
56,950
W
Nemesis
Krismoris69
Nemesis
3,272
1,217
0
280
12,126
4,333
0
729
11,397
0
42,054
W
Ah Muzen Cab
OfficialRSL
Ah Muzen Cab
11,769
4,839
0
4,418
9,596
4,053
835
1,138
8,458
0
78,497
W
Ymir
Sopjess
Ymir
4,838
1,060
0
2,166
16,826
16,541
29
6,086
10,740
20,684
0
L
Danzaburou
Topangaaaa
Danzaburou
6,693
3,341
0
5,205
12,495
3,959
641
2,189
10,224
0
52,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
44,452
400
Minions Killed
487
0
Camps Cleared
0
1,738,731
Distance Traveled
1,553,728
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,094
561
77
4
0
340,930
6
W
Khepri
8,723
485
77
4
0
359,797
5
L
Arachne
9,664
537
122
7
0
334,202
0
L
Sylvanus
7,709
428
53
3
0
296,530
4
L
Merlin
8,765
487
113
6
0
325,241
3
L
Chaac
9,823
546
108
6
0
322,029
2
W
Nemesis
8,650
481
79
4
0
388,071
2
W
Ah Muzen Cab
10,248
569
126
7
0
369,013
1
W
Ymir
8,175
454
41
2
0
280,920
4
L
Danzaburou
8,491
472
91
5
0
275,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role