Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Andres_Z_871
Zeus
Level 108
God Stats
4W - 1L
1,267 SR
Queue Stats
121W - 116L
1,432 Elo+
Party 1
Odin
Odin
GTXDARK
Odin
Level 102
God Stats
1W - 1L
1,282 SR
Queue Stats
181W - 196L
1,359 Elo+
Party 2
Team Averages
Level 100
1,410 SR
1,458 Elo+

VS

Team Averages
Level 75
1,524 SR
1,395 Elo+
Nike
Nike
Gash Hound 504
Nike
Level 29
God Stats
5W - 2L
1,810 SR
Queue Stats
110W - 124L
1,397 Elo+
Solo
Hou Yi
Hou Yi
RowanUkid13
Hou Yi
Level 77
God Stats
2W - 6L
1,541 SR
Queue Stats
231W - 220L
1,395 Elo+
Party 3
Cernunnos
Cernunnos
Shuga Wooda
Cernunnos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 162L
1,449 Elo+
Party 3
Zhong Kui
Zhong Kui
Tohruu-Chan
Zhong Kui
Level 20
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 25L
1,312 Elo+
Solo
Artio
Artio
X-Z1r1us-X
Artio
Level 140
God Stats
2W - 4L
1,460 SR
Queue Stats
150W - 149L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 3 / 16
11,338
945
16,152
8,352
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
 
Chaac
19
7 / 4 / 14
10,924
910
16,033
17,001
19,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Mercury
 
Mercury
2
0 / 0 / 0
3,652
304
0
0
0
20
14 / 2 / 10
12,011
1,001
22,310
13,065
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
GTXDARK
Odin
14
2 / 4 / 15
9,020
752
9,767
8,583
6,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
9,735
811
6,833
21,131
16,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
17
4 / 6 / 3
9,767
814
9,748
10,574
4,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Shuga Wooda
Cernunnos
15
0 / 7 / 9
8,868
739
6,663
12,504
4,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Tohruu-Chan
Zhong Kui
15
3 / 6 / 2
8,923
744
8,296
14,399
8,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
16
3 / 5 / 2
9,785
815
6,759
16,510
19,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
30
Kills
12
13
Deaths
30
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
3
16
5
W
Chaac
 
Chaac
7
4
14
3.5
W
Mercury
 
Mercury
0
0
0
0
W
14
2
10
9.5
W
Odin
GTXDARK
Odin
2
4
15
2.38
L
2
6
8
1
L
Hou Yi
4
6
3
0.92
L
Cernunnos
Shuga Wooda
Cernunnos
0
7
9
0.64
L
Zhong Kui
Tohruu-Chan
Zhong Kui
3
6
2
0.67
L
Artio
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,262
Damage
38,299
47,001
Taken
75,118
36,157
Mitigated
53,703
21,414
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,152
6,015
1,545
1,952
8,352
4,117
1,037
1,846
6,506
34,447
0
W
Chaac
 
Chaac
16,033
1,645
1,264
7,684
17,001
19,504
620
7,259
9,742
0
31,026
W
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
22,310
2,281
801
5,797
13,065
5,960
453
2,595
10,470
36,398
0
W
Odin
GTXDARK
Odin
9,767
1,152
1,275
1,096
8,583
6,576
450
3,355
5,228
0
12,895
L
6,833
1,301
411
4,911
21,131
16,617
35
12,610
7,851
0
16,344
L
Hou Yi
9,748
2,999
0
749
10,574
4,217
186
4,921
5,411
0
21,462
L
Cernunnos
Shuga Wooda
Cernunnos
6,663
2,516
1,948
2,105
12,504
4,784
493
5,424
6,740
0
22,603
L
Zhong Kui
Tohruu-Chan
Zhong Kui
8,296
1,182
209
4,095
14,399
8,750
684
5,948
8,085
15,866
0
L
Artio
6,759
603
1,161
5,284
16,510
19,335
260
7,427
8,569
15,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
47,078
118
Minions Killed
115
0
Camps Cleared
0
857,688
Distance Traveled
974,171
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,338
945
55
5
0
224,076
0
W
Chaac
10,924
910
28
2
0
215,120
0
W
Mercury
3,652
304
0
0
0
0
0
W
Zeus
12,011
1,001
29
2
0
223,769
0
W
Odin
9,020
752
6
1
0
194,723
0
L
Nike
9,735
811
15
1
0
194,726
2
L
Hou Yi
9,767
814
20
2
0
203,133
0
L
Cernunnos
8,868
739
39
3
0
185,628
0
L
Zhong Kui
8,923
744
23
2
0
174,659
0
L
Artio
9,785
815
18
2
0
216,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role