Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NoT_Darkx7
Ymir
Level 105
God Stats
3W - 1L
1,661 SR
Queue Stats
465W - 461L
1,518 Elo+
Party 2
Neith
Neith
NoT_Reapers
Neith
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
99W - 108L
1,373 Elo+
Party 2
Hercules
Hercules
NotoriousG1993
Hercules
Level 128
God Stats
8W - 14L
1,235 SR
Queue Stats
653W - 633L
1,487 Elo+
Party 1
Scylla
Scylla
ZlatanReturn
Scylla
Level 118
God Stats
31W - 14L
1,645 SR
Queue Stats
416W - 404L
1,460 Elo+
Party 1
Team Averages
Level 101
1,471 SR
1,468 Elo+

VS

Team Averages
Level 54
1,322 SR
1,362 Elo+
Danzaburou
Danzaburou
Kaper87
Danzaburou
Level 37
God Stats
115W - 151L
1,362 SR
Queue Stats
119W - 159L
1,259 Elo+
Solo
Fafnir
Fafnir
Maniek5056
Fafnir
Level 61
God Stats
1W - 3L
1,122 SR
Queue Stats
311W - 366L
1,391 Elo+
Party 3
Fenrir
Fenrir
Shukaku_62
Fenrir
Level 42
God Stats
7W - 11L
1,337 SR
Queue Stats
120W - 139L
1,369 Elo+
Solo
Chronos
Chronos
Yuchijiro
Chronos
Level 107
God Stats
4W - 4L
1,538 SR
Queue Stats
298W - 330L
1,429 Elo+
Party 3
Cu Chulainn
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
Level 22
God Stats
9W - 12L
1,252 SR
Queue Stats
109W - 143L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
7 / 0 / 2
7,007
701
4,741
5,150
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 1 / 5
5,403
540
4,940
7,020
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 3
4,397
440
4,168
5,415
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
11
4 / 0 / 1
6,353
635
3,433
4,470
3,545
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
4 / 0 / 2
6,370
637
4,355
862
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaper87
Danzaburou
9
0 / 4 / 0
4,967
497
548
4,346
1,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Maniek5056
Fafnir
7
1 / 1 / 3
4,778
478
2,245
8,207
4,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Shukaku_62
Fenrir
6
1 / 4 / 0
4,386
439
1,868
5,377
1,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Yuchijiro
Chronos
8
2 / 3 / 2
5,064
506
6,122
7,828
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
9
0 / 4 / 0
5,100
510
1,966
6,788
2,674
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
2
8
L
Danzaburou
Kaper87
Danzaburou
0
4
0
0
L
Fafnir
Maniek5056
Fafnir
1
1
3
2.5
W
1
1
5
3.5
W
0
3
3
0.5
W
Hercules
4
0
1
4.5
L
Fenrir
Shukaku_62
Fenrir
1
4
0
0.25
L
Chronos
Yuchijiro
Chronos
2
3
2
1
W
Scylla
4
0
2
5
L
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
12,749
22,917
Taken
32,546
9,815
Mitigated
12,406
7,287
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,741
3,263
0
1,786
5,150
1,631
0
408
4,742
0
42,174
L
Danzaburou
Kaper87
Danzaburou
548
218
0
529
4,346
1,254
597
1,907
2,152
0
23,136
L
Fafnir
Maniek5056
Fafnir
2,245
990
548
2,128
8,207
4,986
0
3,120
4,922
8,796
0
W
4,940
2,005
0
2,904
7,020
3,099
0
4,557
2,463
14,868
0
W
4,168
1,338
0
673
5,415
1,325
123
3,345
2,070
0
12,357
W
Hercules
3,433
788
0
1,710
4,470
3,545
0
0
4,470
0
29,625
L
Fenrir
Shukaku_62
Fenrir
1,868
273
0
241
5,377
1,363
0
646
4,435
0
14,231
L
Chronos
Yuchijiro
Chronos
6,122
2,319
0
2,355
7,828
2,129
0
3,622
4,053
28,547
0
W
Scylla
4,355
109
0
214
862
215
506
57
805
32,395
0
L
Cu Chulainn
l-MateuszeQ-l
Cu Chulainn
1,966
320
0
596
6,788
2,674
80
0
6,632
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
24,295
265
Minions Killed
208
0
Camps Cleared
0
949,604
Distance Traveled
866,936
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,007
701
99
10
0
218,649
0
L
Danzaburou
4,967
497
51
5
0
156,078
0
L
Fafnir
4,778
478
14
1
0
175,621
1
W
Ymir
5,403
540
17
2
0
177,874
3
W
Neith
4,397
440
20
2
0
179,715
1
W
Hercules
6,353
635
69
7
0
186,791
2
L
Fenrir
4,386
439
32
3
0
180,989
1
L
Chronos
5,064
506
56
6
0
172,998
0
W
Scylla
6,370
637
60
6
0
186,575
2
L
Cu Chulainn
5,100
510
55
6
0
181,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role