Player Matchup

Yemoja
Yemoja
ChrisTheWize
Yemoja
Level 83
God Stats
2W - 0L
1,674 SR
Queue Stats
25W - 15L
1,586 Elo+
Party 1
Medusa
Medusa
FBG DBoy
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
KingJ Ushh1
Baron Samedi
Level 73
God Stats
8W - 6L
1,573 SR
Queue Stats
73W - 52L
1,570 Elo+
Party 1
Team Averages
Level 88
1,582 SR
1,572 Elo+

VS

Team Averages
Level 56
1,625 SR
1,555 Elo+
Sylvanus
Sylvanus
Flyawayjoker
Sylvanus
Level 66
God Stats
5W - 8L
1,508 SR
Queue Stats
332W - 246L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
joseluisfenix77
Danzaburou
Level 75
God Stats
1W - 1L
1,936 SR
Queue Stats
22W - 28L
1,413 Elo+
Solo
Kukulkan
Kukulkan
twittbomb
Kukulkan
Level 28
God Stats
15W - 15L
1,431 SR
Queue Stats
51W - 41L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
4 / 1 / 14
12,081
671
4,821
21,601
21,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
FBG DBoy
Medusa
18
9 / 2 / 8
13,447
747
26,104
19,308
7,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
KingJ Ushh1
Baron Samedi
17
5 / 4 / 10
12,434
691
19,727
24,111
9,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flyawayjoker
Sylvanus
15
1 / 9 / 5
10,711
595
9,598
27,912
36,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
joseluisfenix77
Danzaburou
16
2 / 5 / 1
11,459
637
14,671
15,698
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
twittbomb
Kukulkan
16
4 / 4 / 3
12,073
671
26,510
13,892
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
14
11
W
Medusa
FBG DBoy
Medusa
9
2
8
6.5
L
Sylvanus
Flyawayjoker
Sylvanus
1
9
5
0.39
W
Baron Samedi
KingJ Ushh1
Baron Samedi
5
4
10
2.5
L
Danzaburou
joseluisfenix77
Danzaburou
2
5
1
0.5
L
Kukulkan
twittbomb
Kukulkan
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,652
Damage
50,779
65,020
Taken
57,502
38,908
Mitigated
52,169
35,149
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,821
1,057
9,278
7,349
21,601
21,806
243
10,971
10,630
14,867
0
W
Medusa
FBG DBoy
Medusa
26,104
11,756
1,239
2,369
19,308
7,794
2,308
10,404
8,904
0
97,966
L
Sylvanus
Flyawayjoker
Sylvanus
9,598
2,687
2,461
5,072
27,912
36,908
247
11,249
16,663
20,097
5,963
W
Baron Samedi
KingJ Ushh1
Baron Samedi
19,727
2,114
5,443
9,471
24,111
9,308
599
13,851
10,260
45,793
0
L
Danzaburou
joseluisfenix77
Danzaburou
14,671
4,193
0
3,922
15,698
8,355
988
6,624
9,074
0
54,647
L
Kukulkan
twittbomb
Kukulkan
26,510
1,185
1,425
1,359
13,892
6,906
0
6,675
7,217
64,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
34,243
231
Minions Killed
191
0
Camps Cleared
0
906,380
Distance Traveled
879,714
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,081
671
27
2
0
303,351
1
W
Medusa
13,447
747
133
7
0
301,796
2
L
Sylvanus
10,711
595
20
1
0
295,633
1
W
Baron Samedi
12,434
691
71
4
0
301,233
2
L
Danzaburou
11,459
637
60
3
0
285,889
2
L
Kukulkan
12,073
671
111
6
0
298,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role