Player Matchup

Merlin
Merlin
Mugged
Merlin
Level 19
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 1
Ganesha
Ganesha
Narhiam
Ganesha
Level 29
God Stats
8W - 5L
1,653 SR
Queue Stats
48W - 44L
1,460 Elo+
Party 2
Tyr
Tyr
SaintBrosef
Tyr
Level 76
God Stats
1W - 0L
1,297 SR
Queue Stats
12W - 21L
1,348 Elo+
Party 1
Fenrir
Fenrir
ShiroxM
Fenrir
Level 17
God Stats
6W - 3L
1,613 SR
Queue Stats
31W - 21L
1,525 Elo+
Party 2
Medusa
Medusa
StilesJsp
Medusa
Level 15
God Stats
1W - 1L
1,551 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Team Averages
Level 31
1,526 SR
1,359 Elo+

VS

Team Averages
Level 14
1,546 SR
1,398 Elo+
Hun Batz
Hun Batz
C9_Thresh
Hun Batz
Level 24
God Stats
2W - 2L
1,721 SR
Queue Stats
283W - 296L
1,391 Elo+
Solo
Scylla
Scylla
Goosesqueezer
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,423 Elo+
Solo
Hachiman
Hachiman
SmOkEmAgE
Hachiman
Level 19
God Stats
15W - 12L
1,509 SR
Queue Stats
41W - 54L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Ssddffggh
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo
Athena
Athena
exogrm
Athena
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
391W - 374L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mugged
Merlin
11
0 / 6 / 7
6,848
457
7,620
7,451
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Narhiam
Ganesha
12
0 / 0 / 10
7,268
485
3,060
7,590
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 2
5,894
393
3,674
9,926
8,352
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
ShiroxM
Fenrir
14
7 / 3 / 0
8,452
563
4,647
8,807
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
StilesJsp
Medusa
13
6 / 1 / 2
8,334
556
7,240
7,419
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C9_Thresh
Hun Batz
12
6 / 5 / 2
7,962
531
6,785
10,927
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 2 / 3
7,345
490
8,128
6,661
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SmOkEmAgE
Hachiman
2
0 / 0 / 0
4,561
304
89
488
48
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Ssddffggh
Cthulhu
13
2 / 2 / 3
7,503
500
9,207
10,667
10,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
exogrm
Athena
10
0 / 4 / 5
6,246
416
3,341
12,123
7,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
12
12
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
C9_Thresh
Hun Batz
6
5
2
1.4
L
4
2
3
2.75
W
Merlin
Mugged
Merlin
0
6
7
0.58
W
Ganesha
Narhiam
Ganesha
0
0
10
5
W
0
2
2
0.5
W
Fenrir
ShiroxM
Fenrir
7
3
0
2.33
L
Hachiman
SmOkEmAgE
Hachiman
0
0
0
0
L
Cthulhu
Ssddffggh
Cthulhu
2
2
3
1.75
W
Medusa
StilesJsp
Medusa
6
1
2
7
L
Athena
exogrm
Athena
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
27,550
41,193
Taken
40,866
23,204
Mitigated
26,079
8,266
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
C9_Thresh
Hun Batz
6,785
2,720
0
2,305
10,927
4,867
550
3,086
7,841
0
46,910
L
8,128
510
270
837
6,661
2,561
248
1,854
4,807
31,821
0
W
Merlin
Mugged
Merlin
7,620
484
0
250
7,451
2,780
306
4,133
3,318
33,187
0
W
Ganesha
Narhiam
Ganesha
3,060
493
0
250
7,590
5,767
448
3,388
4,202
20,356
0
W
3,674
366
0
2,321
9,926
8,352
0
6,044
3,882
0
17,020
W
Fenrir
ShiroxM
Fenrir
4,647
872
0
2,380
8,807
3,357
0
4,704
4,103
0
35,939
L
Hachiman
SmOkEmAgE
Hachiman
89
0
0
118
488
48
0
0
488
0
1,740
L
Cthulhu
Ssddffggh
Cthulhu
9,207
884
294
1,813
10,667
10,817
324
2,966
7,701
40,337
0
W
Medusa
StilesJsp
Medusa
7,240
3,863
0
3,065
7,419
2,948
2,380
2,407
5,012
0
44,151
L
Athena
exogrm
Athena
3,341
912
0
1,600
12,123
7,786
0
2,774
9,349
13,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
33,617
271
Minions Killed
220
0
Camps Cleared
0
1,324,516
Distance Traveled
1,092,846
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,962
531
82
5
0
271,220
1
L
Scylla
7,345
490
58
4
0
269,132
3
W
Merlin
6,848
457
65
4
0
264,937
1
W
Ganesha
7,268
485
5
0
0
251,345
0
W
Tyr
5,894
393
34
2
0
272,777
1
W
Fenrir
8,452
563
75
5
0
258,600
0
L
Hachiman
4,561
304
3
0
0
32,534
1
L
Cthulhu
7,503
500
58
4
0
240,425
2
W
Medusa
8,334
556
92
6
0
276,857
4
L
Athena
6,246
416
19
1
0
279,535
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role