Player Matchup

Nox
Nox
Diamond III
 
Nox
Diamond III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond II
Recalibratesx
Apollo
Diamond II
Level 73
God Stats
4W - 2L
1,475 SR
Queue Stats
259W - 235L
2,218 MMR
Solo
Sylvanus
Sylvanus
Masters
llIlMarllll
Sylvanus
Masters
Level 160
God Stats
1W - 1L
1,269 SR
Queue Stats
301W - 293L
2,160 MMR
Solo
Kali
Kali
Diamond IV
tooreal229
Kali
Diamond IV
Level 157
God Stats
3W - 4L
1,824 SR
Queue Stats
178W - 186L
2,149 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
trifacico
Cabrakan
Diamond IV
Level 109
God Stats
15W - 9L
1,631 SR
Queue Stats
270W - 263L
2,195 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,540 SR
2,044 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,636 SR
2,186 MMR
Sun Wukong
Sun Wukong
Diamond IV
Ananimity_
Sun Wukong
Diamond IV
Level 143
God Stats
6W - 10L
1,452 SR
Queue Stats
510W - 503L
2,168 MMR
Solo
Chernobog
Chernobog
Diamond III
Demonic Crimson
Chernobog
Diamond III
Level 159
God Stats
34W - 27L
1,703 SR
Queue Stats
143W - 123L
2,215 MMR
Solo
Janus
Janus
Diamond III
HOMICIDALxP4ND4
Janus
Diamond III
Level 158
God Stats
40W - 28L
1,710 SR
Queue Stats
194W - 181L
2,216 MMR
Solo
Mercury
Mercury
Diamond IV
Paul2Rings
Mercury
Diamond IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 205L
2,126 MMR
Solo
Geb
Geb
Diamond III
killermaster98t
Geb
Diamond III
Level 140
God Stats
9W - 4L
1,817 SR
Queue Stats
266W - 259L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 3 / 6
12,721
553
18,060
17,126
8,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 3
14,033
610
12,251
18,707
8,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
llIlMarllll
Sylvanus
16
3 / 1 / 12
10,933
475
7,027
16,668
26,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 7
13,791
600
14,111
20,922
11,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
trifacico
Cabrakan
18
2 / 4 / 10
12,349
537
18,135
19,345
22,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
TiamatAthenaMorgan Le FayGilgameshLoki

VS

Bans
ArtemisSobekYmirFafnirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ananimity_
Sun Wukong
17
3 / 5 / 6
12,420
540
18,461
24,309
22,524
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Demonic Crimson
Chernobog
19
3 / 4 / 4
12,511
544
10,941
13,941
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 7 / 7
12,919
562
14,571
13,172
6,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Paul2Rings
Mercury
20
4 / 5 / 2
12,818
557
10,216
18,355
8,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 5
9,475
412
5,263
23,031
23,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
28
Kills
13
13
Deaths
28
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
6
3.33
L
Sun Wukong
Ananimity_
Sun Wukong
3
5
6
1.2
L
Chernobog
Demonic Crimson
Chernobog
3
4
4
1.25
L
3
7
7
0.93
L
Mercury
Paul2Rings
Mercury
4
5
2
1
W
7
3
3
2.83
L
0
7
5
0.36
W
Sylvanus
llIlMarllll
Sylvanus
3
1
12
9
W
9
2
7
6.25
W
Cabrakan
trifacico
Cabrakan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,584
Damage
59,452
92,768
Taken
92,808
76,803
Mitigated
66,815
40,530
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,060
3,482
0
6,535
17,126
8,380
2,131
5,816
11,310
93,884
0
L
Sun Wukong
Ananimity_
Sun Wukong
18,461
2,684
0
8,437
24,309
22,524
0
14,037
10,272
0
69,213
L
Chernobog
Demonic Crimson
Chernobog
10,941
6,170
0
4,639
13,941
6,128
1,210
3,083
10,858
0
105,653
L
14,571
725
0
472
13,172
6,056
0
7,609
5,563
93,408
0
L
Mercury
Paul2Rings
Mercury
10,216
6,922
0
1,840
18,355
8,618
2,498
6,950
11,405
0
113,203
W
12,251
7,176
0
6,480
18,707
8,112
2,345
4,355
14,352
0
124,495
L
5,263
456
0
0
23,031
23,489
0
11,832
11,199
19,513
0
W
Sylvanus
llIlMarllll
Sylvanus
7,027
1,494
4,035
6,457
16,668
26,256
1,168
4,219
12,449
31,672
12,389
W
14,111
6,949
0
9,977
20,922
11,601
0
2,535
18,387
0
103,412
W
Cabrakan
trifacico
Cabrakan
18,135
2,222
0
7,046
19,345
22,454
853
4,582
14,763
72,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
60,143
700
Minions Killed
659
0
Camps Cleared
0
2,254,831
Distance Traveled
2,264,572
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,721
553
157
7
0
418,393
6
L
Sun Wukong
12,420
540
135
6
0
439,476
2
L
Chernobog
12,511
544
173
8
0
409,055
9
L
Janus
12,919
562
171
7
0
452,053
5
L
Mercury
12,818
557
155
7
0
530,797
0
W
Apollo
14,033
610
205
9
0
434,315
3
L
Geb
9,475
412
25
1
0
433,191
5
W
Sylvanus
10,933
475
49
2
0
422,430
5
W
Kali
13,791
600
135
6
0
561,211
2
W
Cabrakan
12,349
537
154
7
0
418,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role