Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Asthoriu
Ares
Level 147
God Stats
15W - 9L
1,728 SR
Queue Stats
457W - 411L
1,603 Elo+
Solo
Cabrakan
Cabrakan
Burukkusu
Cabrakan
Level 125
God Stats
6W - 4L
1,714 SR
Queue Stats
381W - 347L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
PsyIorise
Tsukuyomi
Level 134
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 136
1,545 SR
1,540 Elo+

VS

Team Averages
Level 123
1,636 SR
1,600 Elo+
Nemesis
Nemesis
JManisdatdude
Nemesis
Level 144
God Stats
1W - 1L
1,340 SR
Queue Stats
41W - 33L
1,569 Elo+
Solo
Tiamat
Tiamat
McMuhffiin
Tiamat
Level 109
God Stats
15W - 12L
1,556 SR
Queue Stats
530W - 461L
1,584 Elo+
Solo
Sylvanus
Sylvanus
SnugglyEgirl89
Sylvanus
Level 129
God Stats
10W - 12L
1,656 SR
Queue Stats
173W - 163L
1,604 Elo+
Solo
Cthulhu
Cthulhu
SuperDuperOmar
Cthulhu
Level 105
God Stats
5W - 1L
1,880 SR
Queue Stats
385W - 382L
1,610 Elo+
Solo
Izanami
Izanami
ZestyTaco52
Izanami
Level 126
God Stats
5W - 4L
1,747 SR
Queue Stats
25W - 30L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 4 / 1
6,200
620
5,626
6,076
1,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 0
5,626
563
3,343
6,064
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
6
1 / 6 / 1
4,622
462
3,796
9,910
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Burukkusu
Cabrakan
10
3 / 3 / 1
6,131
613
3,870
7,059
5,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PsyIorise
Tsukuyomi
8
0 / 1 / 2
5,059
506
1,608
5,429
1,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 1 / 4
5,962
596
3,634
4,789
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
McMuhffiin
Tiamat
12
2 / 1 / 4
6,585
659
6,300
5,709
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
5 / 2 / 3
5,977
598
5,787
7,043
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 1
5,980
598
3,517
5,893
3,697
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZestyTaco52
Izanami
10
4 / 3 / 3
6,384
638
3,279
6,661
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
17
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
1
1.13
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Ares
1
6
1
0.25
L
Cabrakan
Burukkusu
Cabrakan
3
3
1
1.17
W
Nemesis
4
1
4
6
W
Tiamat
McMuhffiin
Tiamat
2
1
4
4
L
Tsukuyomi
PsyIorise
Tsukuyomi
0
1
2
1
W
Sylvanus
5
2
3
3.25
W
2
3
1
0.83
W
Izanami
ZestyTaco52
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
22,517
34,538
Taken
30,095
14,709
Mitigated
16,132
4,340
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,626
3,049
0
1,425
6,076
1,368
28
2,437
3,639
0
30,155
L
Morgan Le Fay
 
Morgan Le Fay
3,343
398
0
843
6,064
1,848
0
4,658
1,406
35,962
0
L
Ares
3,796
479
0
286
9,910
4,344
0
3,568
6,342
9,948
0
L
Cabrakan
Burukkusu
Cabrakan
3,870
679
0
1,225
7,059
5,650
0
3,115
3,944
27,555
0
W
Nemesis
3,634
1,695
0
1,150
4,789
1,860
0
1,324
3,423
0
27,814
W
Tiamat
McMuhffiin
Tiamat
6,300
699
0
1,924
5,709
3,498
0
3,141
2,568
41,575
0
L
Tsukuyomi
PsyIorise
Tsukuyomi
1,608
421
0
561
5,429
1,499
0
973
4,456
0
23,894
W
Sylvanus
5,787
2,333
922
2,257
7,043
4,884
0
2,338
4,705
18,443
6,881
W
3,517
468
0
1,451
5,893
3,697
0
3,149
2,406
22,313
0
W
Izanami
ZestyTaco52
Izanami
3,279
1,856
0
1,000
6,661
2,193
307
900
5,761
0
35,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
30,888
252
Minions Killed
306
0
Camps Cleared
0
955,815
Distance Traveled
957,606
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,200
620
58
6
0
194,439
2
L
Morgan Le Fay
5,626
563
62
6
0
186,430
2
L
Ares
4,622
462
19
2
0
196,487
3
L
Cabrakan
6,131
613
57
6
0
177,237
3
W
Nemesis
5,962
596
53
5
0
226,354
3
W
Tiamat
6,585
659
85
9
0
195,306
4
L
Tsukuyomi
5,059
506
56
6
0
201,222
0
W
Sylvanus
5,977
598
45
5
0
167,104
5
W
Cthulhu
5,980
598
60
6
0
199,002
3
W
Izanami
6,384
638
63
6
0
169,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role