Player Matchup

Achilles
Achilles
JagerEver
Achilles
Level 118
God Stats
3W - 3L
1,464 SR
Queue Stats
213W - 208L
1,576 Elo+
Solo
Izanami
Izanami
LordMystogan
Izanami
Level 160
God Stats
2W - 1L
1,448 SR
Queue Stats
90W - 62L
1,639 Elo+
Party 1
Tyr
Tyr
TigerTranGaming
Tyr
Level 142
God Stats
4W - 2L
1,694 SR
Queue Stats
170W - 152L
1,584 Elo+
Party 2
Zeus
Zeus
Uniseko
Zeus
Level 138
God Stats
2W - 0L
1,762 SR
Queue Stats
67W - 47L
1,626 Elo+
Party 1
Chang'e
Chang'e
Valocke
Chang'e
Level 98
God Stats
3W - 0L
1,642 SR
Queue Stats
103W - 40L
1,677 Elo+
Party 2
Team Averages
Level 131
1,602 SR
1,621 Elo+

VS

Team Averages
Level 141
1,522 SR
1,639 Elo+
Tyr
Tyr
Byakurath
Tyr
Level 147
God Stats
0W - 2L
1,303 SR
Queue Stats
127W - 116L
1,688 Elo+
Solo
Chronos
Chronos
Czycki
Chronos
Level 143
God Stats
0W - 3L
1,345 SR
Queue Stats
290W - 317L
1,598 Elo+
Solo
Thoth
Thoth
Kerblah
Thoth
Level 129
God Stats
3W - 2L
1,644 SR
Queue Stats
423W - 407L
1,638 Elo+
Solo
Cupid
Cupid
KornOnTheCob
Cupid
Level 131
God Stats
3W - 3L
1,661 SR
Queue Stats
310W - 234L
1,614 Elo+
Solo
Yemoja
Yemoja
crazylucky87
Yemoja
Level 153
God Stats
3W - 5L
1,655 SR
Queue Stats
1,078W - 1,029L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JagerEver
Achilles
16
1 / 1 / 12
9,174
834
8,579
13,962
15,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LordMystogan
Izanami
15
6 / 3 / 6
9,217
838
13,472
12,828
5,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 5
8,504
773
3,799
14,488
17,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Uniseko
Zeus
17
7 / 1 / 8
9,868
897
21,733
6,700
3,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Valocke
Chang'e
15
1 / 1 / 11
8,805
800
8,369
12,157
6,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,206
746
6,948
14,242
16,181
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Czycki
Chronos
14
2 / 3 / 3
8,060
733
6,845
11,571
5,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Kerblah
Thoth
11
0 / 5 / 3
7,070
643
14,433
9,316
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 4 / 3
8,977
816
11,310
11,575
5,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
15
1 / 2 / 4
7,750
705
3,408
14,453
15,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
17
Kills
8
8
Deaths
17
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Chronos
Czycki
Chronos
2
3
3
1.17
W
Achilles
JagerEver
Achilles
1
1
12
7
L
Thoth
Kerblah
Thoth
0
5
3
0.3
L
3
4
3
1.13
W
Izanami
LordMystogan
Izanami
6
3
6
3
W
2
2
5
2.25
W
Zeus
Uniseko
Zeus
7
1
8
11
W
Chang'e
Valocke
Chang'e
1
1
11
6.5
L
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,952
Damage
42,944
60,135
Taken
61,157
48,108
Mitigated
47,132
32,060
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,948
648
0
3,188
14,242
16,181
204
6,172
7,971
0
10,936
L
Chronos
Czycki
Chronos
6,845
1,393
178
1,244
11,571
5,284
993
5,784
5,739
17,384
0
W
Achilles
JagerEver
Achilles
8,579
959
1,533
3,359
13,962
15,475
317
4,451
9,065
0
15,256
L
Thoth
Kerblah
Thoth
14,433
459
174
0
9,316
4,092
0
4,580
4,736
19,048
0
L
11,310
3,950
536
1,532
11,575
5,920
493
5,318
6,210
0
33,837
W
Izanami
LordMystogan
Izanami
13,472
10,036
1,168
3,107
12,828
5,691
2,872
5,908
6,538
0
38,386
W
3,799
151
616
3,601
14,488
17,589
442
5,250
8,816
219
8,494
W
Zeus
Uniseko
Zeus
21,733
1,394
1,080
572
6,700
3,069
965
2,745
3,799
31,350
0
W
Chang'e
Valocke
Chang'e
8,369
587
10,610
6,414
12,157
6,284
1,144
4,732
7,231
21,599
0
L
Yemoja
3,408
838
8,891
4,252
14,453
15,655
156
7,946
6,314
12,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
40,063
121
Minions Killed
103
0
Camps Cleared
0
1,100,875
Distance Traveled
995,294
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,206
746
6
1
0
204,872
2
L
Chronos
8,060
733
27
2
0
207,947
0
W
Achilles
9,174
834
8
1
0
229,375
4
L
Thoth
7,070
643
9
1
0
209,919
2
L
Cupid
8,977
816
54
5
0
197,649
1
W
Izanami
9,217
838
41
4
0
187,683
0
W
Tyr
8,504
773
15
1
0
234,151
0
W
Zeus
9,868
897
26
2
0
213,390
0
W
Chang'e
8,805
800
31
3
0
236,276
0
L
Yemoja
7,750
705
7
1
0
174,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role