Player Matchup

Anubis
Anubis
Chaosb3aver
Anubis
Level 28
God Stats
1W - 3L
1,268 SR
Queue Stats
83W - 111L
1,253 Elo+
Solo
King Arthur
King Arthur
JohnyHogan
King Arthur
Level 29
God Stats
5W - 10L
1,314 SR
Queue Stats
89W - 97L
1,418 Elo+
Solo
Hun Batz
Hun Batz
christo78pher
Hun Batz
Level 22
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ymir
Ymir
jolobe13
Ymir
Level 29
God Stats
51W - 36L
1,579 SR
Queue Stats
97W - 116L
1,423 Elo+
Party 2
Neith
Neith
terminator4-isla
Neith
Level 27
God Stats
20W - 19L
1,518 SR
Queue Stats
72W - 78L
1,431 Elo+
Party 2
Team Averages
Level 27
1,394 SR
1,405 Elo+

VS

Team Averages
Level 28
1,521 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
Cambrillians
Morgan Le Fay
Level 28
God Stats
15W - 15L
1,500 SR
Queue Stats
69W - 73L
1,452 Elo+
Party 1
Skadi
Skadi
M7MD_TRA_19
Skadi
Level 26
God Stats
18W - 14L
1,584 SR
Queue Stats
117W - 117L
1,437 Elo+
Solo
Vamana
Vamana
NAIROD1695
Vamana
Level 28
God Stats
7W - 8L
1,305 SR
Queue Stats
100W - 114L
1,369 Elo+
Solo
Bakasura
Bakasura
PeppitaloHC
Bakasura
Level 29
God Stats
44W - 33L
1,621 SR
Queue Stats
90W - 91L
1,476 Elo+
Party 1
Medusa
Medusa
Sgabrix
Medusa
Level 29
God Stats
30W - 29L
1,594 SR
Queue Stats
87W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 3 / 0
6,336
422
1,698
6,379
2,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JohnyHogan
King Arthur
9
0 / 0 / 0
5,637
376
3,277
8,182
4,063
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
christo78pher
Hun Batz
10
0 / 6 / 0
5,999
400
2,125
8,473
2,883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
11
1 / 5 / 2
6,726
448
2,243
11,273
5,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 6 / 2
6,863
458
4,767
11,793
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cambrillians
Morgan Le Fay
15
2 / 0 / 0
9,189
613
5,441
3,445
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 3
7,628
509
4,565
5,604
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
NAIROD1695
Vamana
13
2 / 0 / 4
8,620
575
4,542
8,718
3,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
PeppitaloHC
Bakasura
13
6 / 1 / 5
8,474
565
5,870
8,074
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Sgabrix
Medusa
14
7 / 1 / 3
8,566
571
13,770
7,039
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
20
20
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cambrillians
Morgan Le Fay
2
0
0
2
L
Anubis
1
3
0
0.33
L
King Arthur
JohnyHogan
King Arthur
0
0
0
0
W
3
2
3
2.25
W
Vamana
NAIROD1695
Vamana
2
0
4
4
W
Bakasura
PeppitaloHC
Bakasura
6
1
5
8.5
W
Medusa
Sgabrix
Medusa
7
1
3
8.5
L
Hun Batz
christo78pher
Hun Batz
0
6
0
0
L
Ymir
1
5
2
0.4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,110
Damage
34,188
46,100
Taken
32,880
17,741
Mitigated
11,513
8,654
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cambrillians
Morgan Le Fay
5,441
131
0
578
3,445
1,242
2,106
736
2,709
61,135
0
L
Anubis
1,698
243
0
365
6,379
2,387
0
4,482
1,897
20,946
0
L
King Arthur
JohnyHogan
King Arthur
3,277
46
0
2,081
8,182
4,063
0
959
7,173
0
28,819
W
4,565
1,763
0
1,258
5,604
1,559
1,852
518
5,086
0
26,595
W
Vamana
NAIROD1695
Vamana
4,542
1,453
0
3,793
8,718
3,623
1,262
0
8,718
0
41,498
W
Bakasura
PeppitaloHC
Bakasura
5,870
3,920
0
2,559
8,074
2,864
1,199
1,101
6,973
0
30,439
W
Medusa
Sgabrix
Medusa
13,770
7,342
0
2,471
7,039
2,225
1,682
1,586
5,453
0
48,401
L
Hun Batz
christo78pher
Hun Batz
2,125
306
0
525
8,473
2,883
0
0
8,293
0
25,840
L
Ymir
2,243
497
0
1,790
11,273
5,350
0
0
10,757
23,280
0
L
4,767
2,415
0
3,893
11,793
3,058
92
0
11,214
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
42,477
194
Minions Killed
404
0
Camps Cleared
0
1,265,031
Distance Traveled
1,403,709
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,189
613
118
8
0
276,223
2
L
Anubis
6,336
422
30
2
0
235,457
6
L
King Arthur
5,637
376
46
3
0
268,044
6
W
Skadi
7,628
509
54
4
0
276,948
3
W
Vamana
8,620
575
84
6
0
293,163
1
W
Bakasura
8,474
565
77
5
0
284,553
0
W
Medusa
8,566
571
71
5
0
272,822
0
L
Hun Batz
5,999
400
41
3
0
267,359
3
L
Ymir
6,726
448
41
3
0
258,845
0
L
Neith
6,863
458
36
2
0
235,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role