Player Matchup

Hercules
Hercules
ANUBIS0807
Hercules
Level 102
God Stats
2W - 3L
1,446 SR
Queue Stats
65W - 75L
1,431 Elo+
Party 1
Bacchus
Bacchus
Anger30
Bacchus
Level 126
God Stats
19W - 10L
1,676 SR
Queue Stats
95W - 99L
1,441 Elo+
Party 1
Scylla
Scylla
Zlatan07091
Scylla
Level 65
God Stats
0W - 3L
1,443 SR
Queue Stats
25W - 43L
1,372 Elo+
Party 1
Team Averages
Level 98
1,522 SR
1,415 Elo+

VS

Team Averages
Level 81
1,601 SR
1,445 Elo+
Vamana
Vamana
RicoRadriges
Vamana
Level 48
God Stats
5W - 6L
1,681 SR
Queue Stats
116W - 122L
1,431 Elo+
Party 2
Eset
Eset
ezkillç
Eset
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 89L
1,372 Elo+
Solo
Odin
Odin
natysik_dukova
Odin
Level 111
God Stats
60W - 40L
1,622 SR
Queue Stats
102W - 92L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANUBIS0807
Hercules
11
2 / 7 / 1
8,190
745
4,903
20,932
11,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Anger30
Bacchus
7
0 / 10 / 1
6,178
562
4,519
10,972
10,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
10
1 / 7 / 2
7,681
698
3,594
8,883
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
6 / 1 / 9
8,466
770
8,210
8,816
6,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
13
11 / 1 / 13
10,032
912
16,255
7,632
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 12
9,116
829
8,566
9,620
7,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
24
24
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANUBIS0807
Hercules
2
7
1
0.36
L
Bacchus
Anger30
Bacchus
0
10
1
0.05
W
Vamana
6
1
9
10.5
L
Scylla
1
7
2
0.29
W
Eset
11
1
13
17.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,016
Damage
33,031
40,787
Taken
26,068
24,242
Mitigated
16,606
6,254
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANUBIS0807
Hercules
4,903
1,494
136
4,788
20,932
11,047
0
10,839
9,713
0
16,435
L
Bacchus
Anger30
Bacchus
4,519
452
0
335
10,972
10,687
0
6,123
4,494
9,822
0
W
Vamana
8,210
3,375
323
2,443
8,816
6,274
522
2,105
6,711
9,216
17,033
L
Scylla
3,594
431
64
931
8,883
2,508
0
4,368
4,297
16,103
0
W
Eset
16,255
1,498
1,097
2,107
7,632
2,847
466
3,185
4,447
33,357
0
W
8,566
1,246
315
837
9,620
7,485
825
2,823
6,797
9,171
21,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
27,614
47
Minions Killed
112
0
Camps Cleared
0
538,250
Distance Traveled
612,600
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,190
745
15
1
0
190,736
0
L
Bacchus
6,178
562
8
1
0
166,343
3
W
Vamana
8,466
770
22
2
0
205,287
1
L
Scylla
7,681
698
24
2
0
181,171
0
W
Eset
10,032
912
40
4
0
196,904
0
W
Odin
9,116
829
50
5
0
210,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role