Player Matchup

King Arthur
King Arthur
DarkAsh109
King Arthur
Level 69
God Stats
55W - 47L
1,465 SR
Queue Stats
998W - 748L
1,684 Elo+
Solo
Zeus
Zeus
JesucristoPatin
Zeus
Level 127
God Stats
19W - 26L
1,581 SR
Queue Stats
26W - 36L
1,557 Elo+
Solo
Loki
Loki
Skwigly
Loki
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,495 Elo+

VS

Team Averages
Level 88
1,578 SR
1,461 Elo+
Apollo
Apollo
Arucard999
Apollo
Level 122
God Stats
0W - 1L
1,348 SR
Queue Stats
27W - 27L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
BranTheChancleta
Erlang Shen
Level 81
God Stats
0W - 2L
1,877 SR
Queue Stats
9W - 13L
1,671 Elo+
Solo
Tiamat
Tiamat
Halasham
Tiamat
Level 61
God Stats
12W - 19L
1,510 SR
Queue Stats
23W - 48L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkAsh109
King Arthur
15
6 / 0 / 8
9,905
762
5,332
10,452
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 2 / 9
9,879
760
18,232
6,614
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Skwigly
Loki
13
4 / 2 / 10
9,374
721
6,122
5,750
1,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arucard999
Apollo
11
1 / 8 / 3
7,942
611
5,030
11,367
3,503
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
BranTheChancleta
Erlang Shen
12
3 / 5 / 0
8,399
646
5,370
13,815
7,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Halasham
Tiamat
12
0 / 4 / 3
8,153
627
5,151
8,518
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arucard999
Apollo
1
8
3
0.31
L
Erlang Shen
BranTheChancleta
Erlang Shen
3
5
0
0.6
W
King Arthur
DarkAsh109
King Arthur
6
0
8
10
L
Tiamat
Halasham
Tiamat
0
4
3
0.38
W
7
2
9
5.75
W
Loki
Skwigly
Loki
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
15,551
22,816
Taken
33,700
14,446
Mitigated
16,190
5,922
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arucard999
Apollo
5,030
2,545
0
1,407
11,367
3,503
0
4,937
6,430
0
25,506
L
Erlang Shen
BranTheChancleta
Erlang Shen
5,370
1,809
51
1,622
13,815
7,845
0
9,125
4,690
0
30,403
W
King Arthur
DarkAsh109
King Arthur
5,332
11
618
5,054
10,452
10,462
96
2,858
7,594
0
35,308
L
Tiamat
Halasham
Tiamat
5,151
526
0
1,534
8,518
4,842
0
4,170
4,348
20,898
0
W
18,232
2,026
0
0
6,614
2,052
592
982
5,632
44,484
0
W
Loki
Skwigly
Loki
6,122
1,266
0
250
5,750
1,932
0
1,311
4,439
0
19,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
24,494
157
Minions Killed
130
0
Camps Cleared
0
713,586
Distance Traveled
649,352
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,942
611
49
4
0
188,951
0
L
Erlang Shen
8,399
646
39
3
0
253,478
6
W
King Arthur
9,905
762
53
4
0
254,904
1
L
Tiamat
8,153
627
42
3
0
206,923
0
W
Zeus
9,879
760
70
5
0
194,918
5
W
Loki
9,374
721
34
3
0
263,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role