Player Matchup

Da Ji
Da Ji
FastHunger
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,212 Elo+
Solo
Guan Yu
Guan Yu
IAMMINNEY
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
KillaKilson
Kukulkan
Level 16
God Stats
1W - 1L
1,220 SR
Queue Stats
3W - 4L
1,121 Elo+
Party 1
Aphrodite
Aphrodite
Larsay
Aphrodite
Level 25
God Stats
8W - 15L
1,190 SR
Queue Stats
33W - 34L
1,167 Elo+
Solo
Hachiman
Hachiman
OrderForToby
Hachiman
Level 119
God Stats
4W - 6L
1,556 SR
Queue Stats
133W - 135L
1,477 Elo+
Party 1
Team Averages
Level 36
1,393 SR
1,265 Elo+

VS

Team Averages
Level 10
1,436 SR
1,307 Elo+
Pele
Pele
CelestialTyrant
Pele
Level 13
God Stats
0W - 4L
1,062 SR
Queue Stats
7W - 15L
1,231 Elo+
Solo
Bellona
Bellona
CyberSurfer
Bellona
Level 14
God Stats
1W - 2L
1,474 SR
Queue Stats
5W - 8L
1,291 Elo+
Solo
Ares
Ares
Eikorunu
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Gh0stman1126
Medusa
Level 8
God Stats
7W - 10L
1,443 SR
Queue Stats
10W - 21L
1,206 Elo+
Solo
Discordia
Discordia
M13m0
Discordia
Level 11
God Stats
29W - 16L
1,701 SR
Queue Stats
113W - 108L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
10 / 3 / 7
10,744
565
6,904
12,811
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IAMMINNEY
Guan Yu
15
8 / 2 / 9
10,344
544
10,995
15,562
18,272
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
KillaKilson
Kukulkan
17
5 / 3 / 8
10,593
558
14,136
10,273
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Larsay
Aphrodite
14
3 / 3 / 11
9,613
506
3,714
12,938
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
OrderForToby
Hachiman
16
4 / 4 / 10
9,762
514
12,305
11,790
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
8,957
471
8,202
16,113
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Bellona
CyberSurfer
Bellona
13
1 / 10 / 0
8,353
440
3,456
14,399
10,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
3 / 6 / 5
8,556
450
5,601
14,372
11,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
14
6 / 3 / 1
8,850
466
8,753
14,155
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
M13m0
Discordia
12
0 / 4 / 3
7,233
381
5,826
10,266
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
30
Kills
14
15
Deaths
30
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Bellona
CyberSurfer
Bellona
1
10
0
0.1
L
Ares
3
6
5
0.92
W
Da Ji
10
3
7
4.5
L
Medusa
6
3
1
2.17
W
Guan Yu
IAMMINNEY
Guan Yu
8
2
9
6.25
W
Kukulkan
KillaKilson
Kukulkan
5
3
8
3
W
Aphrodite
Larsay
Aphrodite
3
3
11
2.83
L
Discordia
M13m0
Discordia
0
4
3
0.38
W
Hachiman
OrderForToby
Hachiman
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
31,838
63,374
Taken
69,305
39,779
Mitigated
37,032
23,645
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
956
0
3,528
16,113
5,470
1,473
5,741
10,372
0
42,333
L
Bellona
CyberSurfer
Bellona
3,456
2,796
0
1,179
14,399
10,749
1,032
2,254
12,145
0
24,465
L
Ares
5,601
266
0
500
14,372
11,753
280
4,194
10,178
9,438
0
W
Da Ji
6,904
1,965
0
3,682
12,811
4,951
347
3,124
9,625
0
50,634
L
Medusa
8,753
4,577
0
6,529
14,155
4,729
708
2,539
11,616
0
54,753
W
Guan Yu
IAMMINNEY
Guan Yu
10,995
2,947
2,118
3,307
15,562
18,272
1,133
2,196
13,326
0
52,686
W
Kukulkan
KillaKilson
Kukulkan
14,136
1,092
0
1,525
10,273
4,124
1,691
4,630
5,349
89,205
0
W
Aphrodite
Larsay
Aphrodite
3,714
1,367
3,864
6,743
12,938
8,836
371
3,511
9,233
27,445
0
L
Discordia
M13m0
Discordia
5,826
165
0
2,247
10,266
4,331
319
4,945
5,321
32,894
0
W
Hachiman
OrderForToby
Hachiman
12,305
5,225
0
2,406
11,790
3,596
3,970
2,926
8,616
0
54,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
41,949
458
Minions Killed
292
0
Camps Cleared
0
1,696,304
Distance Traveled
1,440,354
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,957
471
70
4
0
262,213
2
L
Bellona
8,353
440
52
3
0
247,203
0
L
Ares
8,556
450
8
0
0
348,570
2
W
Da Ji
10,744
565
75
4
0
362,621
0
L
Medusa
8,850
466
96
5
0
294,500
5
W
Guan Yu
10,344
544
105
6
0
345,159
0
W
Kukulkan
10,593
558
136
7
0
327,925
1
W
Aphrodite
9,613
506
46
2
0
333,141
0
L
Discordia
7,233
381
66
3
0
287,868
2
W
Hachiman
9,762
514
96
5
0
327,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role