Player Matchup

Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
Blackout1897
Fenrir
Platinum II
Level 67
God Stats
185W - 149L
1,670 SR
Queue Stats
318W - 313L
1,990 MMR
Solo
Merlin
Merlin
Platinum I
MuckSticky
Merlin
Platinum I
Level 57
God Stats
4W - 5L
1,249 SR
Queue Stats
226W - 223L
2,024 MMR
Solo
Chiron
Chiron
Platinum III
TotemSlave
Chiron
Platinum III
Level 49
God Stats
3W - 1L
1,651 SR
Queue Stats
138W - 121L
1,910 MMR
Party 2
Odin
Odin
Diamond V
WardSlave
Odin
Diamond V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 114L
2,130 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 69
1,514 SR
1,911 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,518 SR
1,919 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum III
KStav
Kali
Platinum III
Level 155
God Stats
6W - 6L
1,712 SR
Queue Stats
173W - 149L
1,976 MMR
Solo
Sobek
Sobek
Platinum I
Koide
Sobek
Platinum I
Level 160
God Stats
19W - 24L
1,617 SR
Queue Stats
156W - 160L
1,989 MMR
Solo
Thoth
Thoth
Platinum II
PinkerDinker
Thoth
Platinum II
Level 127
God Stats
3W - 9L
1,522 SR
Queue Stats
98W - 91L
2,001 MMR
Solo
Hou Yi
Hou Yi
Platinum III
rafitashark
Hou Yi
Platinum III
Level 45
God Stats
0W - 1L
1,240 SR
Queue Stats
23W - 17L
2,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
3,762
752
0
1,613
521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
6
1 / 0 / 1
3,607
721
981
2,653
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
MuckSticky
Merlin
6
0 / 2 / 2
3,635
727
1,438
2,823
941
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TotemSlave
Chiron
5
1 / 1 / 1
3,499
700
1,428
2,381
439
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
5
2 / 2 / 1
3,725
745
1,871
2,961
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Morgan Le FaySolGilgameshArtemisTiamat

VS

Bans
AthenaApolloIzanamiOsirisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 0 / 0
2,439
488
0
0
0
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kali
KStav
Kali
6
2 / 1 / 1
4,048
810
1,655
3,016
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Koide
Sobek
4
1 / 1 / 1
3,364
673
1,138
3,660
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 2
3,820
764
1,439
1,703
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
5
1 / 1 / 2
3,336
667
1,864
1,940
289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Cerberus
 
Cerberus
0
0
0
0
W
Fenrir
1
0
1
1.5
L
Kali
KStav
Kali
2
1
1
2.5
L
Sobek
Koide
Sobek
1
1
1
1.5
W
Merlin
MuckSticky
Merlin
0
2
2
0.5
L
1
1
2
2
W
Chiron
TotemSlave
Chiron
1
1
1
1.5
W
Odin
2
2
1
1.25
L
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,718
Damage
6,096
12,431
Taken
10,319
3,553
Mitigated
3,094
5,446
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
0
0
0
670
1,613
521
0
0
1,613
16,960
0
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
981
168
0
1,675
2,653
696
0
457
2,196
0
13,115
L
Kali
KStav
Kali
1,655
634
0
1,288
3,016
1,036
0
447
2,569
0
14,304
L
Sobek
Koide
Sobek
1,138
87
0
1,332
3,660
1,360
0
538
3,122
4,260
0
W
Merlin
MuckSticky
Merlin
1,438
260
0
955
2,823
941
0
1,232
1,591
15,105
0
L
1,439
0
0
260
1,703
409
0
453
1,250
17,459
0
W
Chiron
TotemSlave
Chiron
1,428
878
138
1,362
2,381
439
0
329
2,052
0
13,302
W
Odin
1,871
744
0
646
2,961
956
0
514
2,402
0
5,969
L
Hou Yi
1,864
1,294
0
769
1,940
289
0
0
1,940
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
17,007
150
Minions Killed
96
0
Camps Cleared
0
511,188
Distance Traveled
409,104
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,762
752
45
9
0
106,100
2
L
Cerberus
2,439
488
0
0
0
17,259
0
W
Fenrir
3,607
721
31
6
0
116,079
2
L
Kali
4,048
810
32
6
0
105,540
0
L
Sobek
3,364
673
4
1
0
98,467
2
W
Merlin
3,635
727
29
6
0
88,685
1
L
Thoth
3,820
764
37
7
0
94,548
1
W
Chiron
3,499
700
32
6
0
95,510
0
W
Odin
3,725
745
13
3
0
104,814
0
L
Hou Yi
3,336
667
23
5
0
93,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role