Player Matchup

Freya
Freya
Ashura_154_
Freya
Level 106
God Stats
23W - 17L
1,510 SR
Queue Stats
153W - 161L
1,495 Elo+
Party 3
Bellona
Bellona
Scorpionx1728
Bellona
Level 35
God Stats
26W - 30L
1,467 SR
Queue Stats
178W - 182L
1,514 Elo+
Party 3
Loki
Loki
Standardpuddle3
Loki
Level 86
God Stats
12W - 6L
1,531 SR
Queue Stats
217W - 203L
1,555 Elo+
Party 1
Sobek
Sobek
SteamedAlmonds
Sobek
Level 82
God Stats
6W - 1L
1,798 SR
Queue Stats
206W - 194L
1,549 Elo+
Party 1
Sol
Sol
cryptospartan
Sol
Level 27
God Stats
11W - 13L
1,583 SR
Queue Stats
317W - 355L
1,509 Elo+
Party 1
Team Averages
Level 67
1,578 SR
1,524 Elo+

VS

Team Averages
Level 53
1,533 SR
1,496 Elo+
Erlang Shen
Erlang Shen
Fezzertivation
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,411 Elo+
Party 2
Awilix
Awilix
HOLO22
Awilix
Level 37
God Stats
5W - 4L
1,665 SR
Queue Stats
151W - 185L
1,408 Elo+
Solo
Zeus
Zeus
JessesOcean
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,454 Elo+
Party 2
Ares
Ares
Shivver
Ares
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 2
Cupid
Cupid
coleTrainzz
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
6,915
629
1,883
5,577
2,265
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 0 / 1
6,927
630
2,719
5,944
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
11 / 0 / 1
7,937
722
5,528
5,573
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
5,156
469
3,798
10,580
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 3
5,437
494
3,914
3,965
1,307
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fezzertivation
Erlang Shen
10
0 / 1 / 0
5,456
496
2,913
4,596
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
HOLO22
Awilix
9
2 / 2 / 0
5,544
504
3,338
6,309
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 6 / 0
5,479
498
3,384
5,089
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Shivver
Ares
8
0 / 2 / 2
4,908
446
4,315
8,466
4,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 1
5,152
468
5,609
5,204
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Erlang Shen
Fezzertivation
Erlang Shen
0
1
0
0
L
Awilix
HOLO22
Awilix
2
2
0
1
L
1
6
0
0.17
W
Bellona
1
0
1
1.5
L
Ares
Shivver
Ares
0
2
2
0.5
W
11
0
1
11.5
W
0
1
4
2
L
1
2
1
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
19,559
31,639
Taken
29,664
17,265
Mitigated
12,328
13,816
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,883
649
0
2,900
5,577
2,265
422
2,099
3,294
36,647
0
L
Erlang Shen
Fezzertivation
Erlang Shen
2,913
1,395
0
1,255
4,596
2,731
0
213
4,383
0
25,338
L
Awilix
HOLO22
Awilix
3,338
1,283
0
2,851
6,309
1,867
0
810
5,379
0
27,938
L
3,384
736
0
300
5,089
1,316
0
1,670
3,419
20,290
0
W
Bellona
2,719
1,172
0
3,114
5,944
5,010
874
0
5,944
0
37,420
L
Ares
Shivver
Ares
4,315
693
0
2,419
8,466
4,865
0
3,623
4,557
16,139
0
W
5,528
1,878
0
1,435
5,573
2,225
0
1,150
4,313
0
41,773
W
3,798
654
28
4,725
10,580
6,458
312
2,799
7,781
14,845
0
L
5,609
3,589
75
1,685
5,204
1,549
0
2,644
2,331
0
22,925
W
3,914
1,546
0
1,614
3,965
1,307
1,062
1,357
2,608
28,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,372
Gold Earned
26,539
345
Minions Killed
238
0
Camps Cleared
0
1,090,139
Distance Traveled
953,420
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,915
629
79
7
0
218,805
4
L
Erlang Shen
5,456
496
64
6
0
203,704
0
L
Awilix
5,544
504
63
6
0
215,337
1
L
Zeus
5,479
498
53
5
0
140,761
0
W
Bellona
6,927
630
93
8
0
203,973
3
L
Ares
4,908
446
14
1
0
200,899
2
W
Loki
7,937
722
87
8
0
264,269
2
W
Sobek
5,156
469
24
2
0
218,466
3
L
Cupid
5,152
468
44
4
0
192,719
0
W
Sol
5,437
494
62
6
0
184,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role