Player Matchup

Jormungandr
Jormungandr
CruMB5z
Jormungandr
Level 17
God Stats
6W - 7L
1,467 SR
Queue Stats
36W - 53L
1,299 Elo+
Party 1
Nox
Nox
Gotswag427
Nox
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 18L
1,461 Elo+
Party 2
Thor
Thor
JLMillott
Thor
Level 9
God Stats
4W - 2L
1,506 SR
Queue Stats
20W - 25L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
NoDownSide93
Hou Yi
Level 17
God Stats
11W - 9L
1,390 SR
Queue Stats
42W - 54L
1,196 Elo+
Party 1
Erlang Shen
Erlang Shen
StickyWitchDr
Erlang Shen
Level 16
God Stats
17W - 18L
1,618 SR
Queue Stats
119W - 123L
1,331 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,326 Elo+

VS

Team Averages
Level 16
1,554 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
Bit3n
Tsukuyomi
Level 26
God Stats
6W - 2L
1,746 SR
Queue Stats
45W - 35L
1,451 Elo+
Solo
Bellona
Bellona
ISykeI
Bellona
Level 22
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 4L
1,436 Elo+
Solo
Artemis
Artemis
KacitoHolden
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Medb7
Discordia
Level 13
God Stats
3W - 5L
1,447 SR
Queue Stats
12W - 25L
1,386 Elo+
Solo
Cthulhu
Cthulhu
xViiperx
Cthulhu
Level 13
God Stats
0W - 2L
1,245 SR
Queue Stats
10W - 13L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CruMB5z
Jormungandr
11
1 / 6 / 9
7,317
457
5,595
13,679
8,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 5 / 8
9,413
588
9,690
8,469
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
9 / 5 / 6
9,010
563
7,560
9,292
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
14
7 / 2 / 7
9,047
565
10,279
7,512
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
StickyWitchDr
Erlang Shen
15
1 / 1 / 0
8,984
562
3,201
9,128
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bit3n
Tsukuyomi
15
6 / 5 / 2
9,080
568
6,200
12,377
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ISykeI
Bellona
15
5 / 2 / 3
9,026
564
11,453
11,054
9,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
KacitoHolden
Artemis
11
1 / 10 / 5
7,173
448
5,590
11,636
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Medb7
Discordia
13
3 / 7 / 5
8,218
514
2,352
8,003
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xViiperx
Cthulhu
11
3 / 4 / 3
7,662
479
3,101
10,016
7,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
28
Kills
18
19
Deaths
28
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bit3n
Tsukuyomi
6
5
2
1.4
W
Jormungandr
CruMB5z
Jormungandr
1
6
9
0.92
W
10
5
8
2.8
L
Bellona
ISykeI
Bellona
5
2
3
3.25
W
Thor
9
5
6
2.4
L
Artemis
KacitoHolden
Artemis
1
10
5
0.35
L
Discordia
Medb7
Discordia
3
7
5
0.79
W
Hou Yi
7
2
7
5.25
W
Erlang Shen
StickyWitchDr
Erlang Shen
1
1
0
1
L
Cthulhu
xViiperx
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
28,696
48,080
Taken
53,086
24,940
Mitigated
27,215
10,987
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bit3n
Tsukuyomi
6,200
1,379
0
5,226
12,377
4,096
0
3,834
8,377
0
57,808
W
Jormungandr
CruMB5z
Jormungandr
5,595
2,185
647
2,946
13,679
8,751
449
1,934
11,745
28,149
0
W
9,690
815
137
657
8,469
3,128
2,166
667
7,802
32,524
0
L
Bellona
ISykeI
Bellona
11,453
4,419
0
4,009
11,054
9,138
400
1,967
8,993
0
51,084
W
Thor
7,560
1,824
350
1,980
9,292
2,740
295
519
8,773
0
25,985
L
Artemis
KacitoHolden
Artemis
5,590
2,866
0
708
11,636
3,456
377
2,544
8,946
0
23,850
L
Discordia
Medb7
Discordia
2,352
245
0
861
8,003
2,528
131
2,991
4,853
35,999
0
W
Hou Yi
10,279
4,252
0
208
7,512
2,607
1,323
2,333
5,179
0
35,148
W
Erlang Shen
StickyWitchDr
Erlang Shen
3,201
1,414
0
4,062
9,128
7,714
616
0
9,128
0
55,458
L
Cthulhu
xViiperx
Cthulhu
3,101
364
41
560
10,016
7,997
93
3,519
6,455
18,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
41,159
327
Minions Killed
342
0
Camps Cleared
0
1,516,794
Distance Traveled
1,547,964
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,080
568
93
6
0
350,336
2
W
Jormungandr
7,317
457
43
3
0
295,716
4
W
Nox
9,413
588
63
4
0
279,438
2
L
Bellona
9,026
564
104
7
0
336,636
2
W
Thor
9,010
563
41
3
0
343,590
0
L
Artemis
7,173
448
40
3
0
274,317
1
L
Discordia
8,218
514
75
5
0
271,584
0
W
Hou Yi
9,047
565
59
4
0
279,329
0
W
Erlang Shen
8,984
562
121
8
0
318,721
0
L
Cthulhu
7,662
479
30
2
0
315,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role