Player Matchup

Bakasura
Bakasura
KollinDettloff
Bakasura
Level 94
God Stats
3W - 6L
1,612 SR
Queue Stats
148W - 162L
1,533 Elo+
Party 2
Yemoja
Yemoja
Owmain12
Yemoja
Level 25
God Stats
3W - 3L
1,691 SR
Queue Stats
66W - 35L
1,731 Elo+
Party 2
Thanatos
Thanatos
RUNNINGMAN314
Thanatos
Level 127
God Stats
30W - 34L
1,522 SR
Queue Stats
611W - 532L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RespectNV
Morgan Le Fay
Level 124
God Stats
19W - 14L
1,624 SR
Queue Stats
491W - 436L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shawntayllor
Tsukuyomi
Level 120
God Stats
6W - 6L
1,539 SR
Queue Stats
225W - 231L
1,547 Elo+
Party 2
Team Averages
Level 98
1,598 SR
1,607 Elo+

VS

Team Averages
Level 104
1,637 SR
1,621 Elo+
Sylvanus
Sylvanus
GB II Killer II
Sylvanus
Level 122
God Stats
5W - 0L
1,686 SR
Queue Stats
186W - 174L
1,567 Elo+
Party 3
Hun Batz
Hun Batz
GreatN3SSz
Hun Batz
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 150L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GreenMan33
Morgan Le Fay
Level 154
God Stats
6W - 3L
1,751 SR
Queue Stats
401W - 284L
1,712 Elo+
Party 1
Neith
Neith
MrToeCrust
Neith
Level 47
God Stats
16W - 8L
1,747 SR
Queue Stats
185W - 160L
1,563 Elo+
Party 3
Ravana
Ravana
eddieinfamy
Ravana
Level 160
God Stats
2W - 3L
1,504 SR
Queue Stats
285W - 236L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 7 / 2
10,230
465
6,196
17,565
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Owmain12
Yemoja
14
1 / 9 / 8
9,228
419
8,750
26,784
13,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RUNNINGMAN314
Thanatos
18
6 / 9 / 7
11,692
531
11,533
23,200
8,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
RespectNV
Morgan Le Fay
15
5 / 8 / 4
10,237
465
13,244
21,916
8,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
shawntayllor
Tsukuyomi
19
8 / 5 / 3
12,287
559
13,239
18,791
8,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
2 / 6 / 14
11,043
502
13,963
19,170
18,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
GreatN3SSz
Hun Batz
18
5 / 4 / 8
12,016
546
7,975
16,833
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
GreenMan33
Morgan Le Fay
20
17 / 3 / 8
13,928
633
38,906
18,545
9,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
5 / 6 / 7
12,253
557
12,536
15,271
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
19
9 / 2 / 7
12,963
589
14,946
11,673
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
21
Kills
38
38
Deaths
21
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
6
14
1.5
W
Hun Batz
GreatN3SSz
Hun Batz
5
4
8
2.25
W
Morgan Le Fay
GreenMan33
Morgan Le Fay
17
3
8
7
L
Bakasura
1
7
2
0.29
W
Neith
5
6
7
1.42
L
Yemoja
Owmain12
Yemoja
1
9
8
0.56
L
Thanatos
RUNNINGMAN314
Thanatos
6
9
7
1.06
L
Morgan Le Fay
RespectNV
Morgan Le Fay
5
8
4
0.88
W
Ravana
9
2
7
6.25
L
Tsukuyomi
shawntayllor
Tsukuyomi
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
88,326
108,256
Taken
81,492
50,096
Mitigated
49,743
27,808
Healing
29,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
13,963
3,268
2,193
5,962
19,170
18,706
526
7,920
10,461
45,469
7,730
W
Hun Batz
GreatN3SSz
Hun Batz
7,975
2,544
0
5,763
16,833
6,098
1,050
2,688
14,145
0
86,693
W
Morgan Le Fay
GreenMan33
Morgan Le Fay
38,906
5,452
170
7,413
18,545
9,032
809
7,487
10,916
109,184
0
L
Bakasura
6,196
2,959
0
3,318
17,565
10,548
0
7,354
9,316
5,239
44,683
W
Neith
12,536
3,319
0
2,946
15,271
3,817
1,685
2,938
12,333
0
87,833
L
Yemoja
Owmain12
Yemoja
8,750
754
2,645
2,197
26,784
13,332
0
15,210
11,362
31,744
0
L
Thanatos
RUNNINGMAN314
Thanatos
11,533
2,874
0
13,318
23,200
8,744
0
11,854
11,019
0
79,257
L
Morgan Le Fay
RespectNV
Morgan Le Fay
13,244
1,010
0
5,420
21,916
8,683
0
14,630
7,187
60,044
0
W
Ravana
14,946
2,003
0
4,684
11,673
12,090
531
2,516
8,694
19,023
55,435
L
Tsukuyomi
shawntayllor
Tsukuyomi
13,239
2,024
0
910
18,791
8,789
980
6,225
12,516
2,022
84,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
62,203
542
Minions Killed
582
0
Camps Cleared
0
2,009,320
Distance Traveled
2,042,118
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,043
502
76
3
0
363,297
2
W
Hun Batz
12,016
546
128
6
0
407,990
11
W
Morgan Le Fay
13,928
633
129
6
0
433,166
1
L
Bakasura
10,230
465
123
6
0
406,728
1
W
Neith
12,253
557
119
5
0
366,227
2
L
Yemoja
9,228
419
42
2
0
387,897
9
L
Thanatos
11,692
531
119
5
0
410,424
2
L
Morgan Le Fay
10,237
465
104
5
0
370,138
0
W
Ravana
12,963
589
130
6
0
471,438
2
L
Tsukuyomi
12,287
559
154
7
0
434,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role