Player Matchup

Da Ji
Da Ji
JonahTheLobster
Da Ji
Level 14
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 13L
1,181 Elo+
Solo
Cthulhu
Cthulhu
theHunter045
Cthulhu
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 14L
1,397 Elo+
Solo
Zeus
Zeus
xAutumnReign
Zeus
Level 22
God Stats
61W - 47L
1,650 SR
Queue Stats
167W - 131L
1,671 Elo+
Solo
Team Averages
Level 14
1,628 SR
1,417 Elo+

VS

Team Averages
Level 37
1,588 SR
1,567 Elo+
Hades
Hades
GnReD
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Luigmas
Heimdallr
Level 67
God Stats
10W - 4L
1,765 SR
Queue Stats
32W - 27L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
javulas
Cu Chulainn
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 20L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 6
8,749
625
4,149
13,056
4,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
theHunter045
Cthulhu
13
3 / 4 / 4
10,711
765
5,879
17,414
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 5 / 1
11,099
793
20,078
8,123
2,345
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GnReD
Hades
16
9 / 3 / 11
11,389
814
12,247
16,691
7,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Luigmas
Heimdallr
15
9 / 4 / 12
11,396
814
13,094
11,945
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
javulas
Cu Chulainn
13
4 / 2 / 12
9,765
698
4,680
12,050
9,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
22
22
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
GnReD
Hades
9
3
11
4.83
L
0
13
6
0.23
W
Heimdallr
Luigmas
Heimdallr
9
4
12
3.75
W
Cu Chulainn
javulas
Cu Chulainn
4
2
12
5
L
Cthulhu
theHunter045
Cthulhu
3
4
4
1.25
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
30,021
38,593
Taken
40,686
24,166
Mitigated
20,171
1,653
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
GnReD
Hades
12,247
3,205
827
7,396
16,691
7,598
317
9,076
7,137
37,234
0
L
4,149
1,020
0
206
13,056
4,319
0
4,642
8,414
0
14,551
W
Heimdallr
Luigmas
Heimdallr
13,094
7,098
0
2,519
11,945
3,403
2,334
8,618
3,084
0
48,521
W
Cu Chulainn
javulas
Cu Chulainn
4,680
797
0
0
12,050
9,170
140
7,139
4,508
4,175
14,118
L
Cthulhu
theHunter045
Cthulhu
5,879
180
0
771
17,414
17,502
261
4,318
13,096
22,714
0
L
20,078
733
0
676
8,123
2,345
991
3,925
4,196
51,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
32,550
127
Minions Killed
158
0
Camps Cleared
0
684,586
Distance Traveled
701,952
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,389
814
40
3
0
209,382
1
L
Da Ji
8,749
625
25
2
0
219,688
5
W
Heimdallr
11,396
814
80
6
0
241,231
1
W
Cu Chulainn
9,765
698
38
3
0
251,339
1
L
Cthulhu
10,711
765
26
2
0
222,758
0
L
Zeus
11,099
793
76
5
0
242,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role